view mod_s2soutinjection/mod_s2soutinjection.lua @ 2670:6e01878103c0

mod_smacks: Ignore user when writing or reading session_cache on prosody 0.9 At least under some circumstances it seems that session.username is nil when a user tries to resume his session in prosody 0.9. The username is not relevant when no limiting is done (limiting the number of entries in the session cache is only possible in prosody 0.10), so this commit removes the usage of the username when accessing the prosody 0.9 session cache.
author tmolitor <thilo@eightysoft.de>
date Thu, 06 Apr 2017 02:12:14 +0200
parents 4057f176be7b
children 864fefec1c07
line wrap: on
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local st = require"util.stanza";
local new_ip = require"util.ip".new_ip;
local new_outgoing = require"core.s2smanager".new_outgoing;
local bounce_sendq = module:depends"s2s".route_to_new_session.bounce_sendq;
local s2sout = module:depends"s2s".route_to_new_session.s2sout;

local injected = module:get_option("s2s_connect_overrides");

local function isip(addr)
	return not not (addr and addr:match("^%d+%.%d+%.%d+%.%d+$") or addr:match("^[%x:]*:[%x:]-:[%x:]*$"));
end

module:hook("route/remote", function(event)
	local from_host, to_host, stanza = event.from_host, event.to_host, event.stanza;
	local inject = injected and injected[to_host];
	if not inject then return end
	log("debug", "opening a new outgoing connection for this stanza");
	local host_session = new_outgoing(from_host, to_host);

	-- Store in buffer
	host_session.bounce_sendq = bounce_sendq;
	host_session.sendq = { {tostring(stanza), stanza.attr.type ~= "error" and stanza.attr.type ~= "result" and st.reply(stanza)} };
	log("debug", "stanza [%s] queued until connection complete", tostring(stanza.name));

	local ip_hosts, srv_hosts = {}, {};
	host_session.srv_hosts = srv_hosts;
	host_session.srv_choice = 0;

	if type(inject) == "string" then inject = { inject } end

	for _, item in ipairs(inject) do
		local host, port = item[1] or item, tonumber(item[2]) or 5269;
		if isip(host) then
			ip_hosts[#ip_hosts+1] = { ip = new_ip(host), port = port }
		else
			srv_hosts[#srv_hosts+1] = { target = host, port = port }
		end
	end
	if #ip_hosts > 0 then
		host_session.ip_hosts = ip_hosts;
		host_session.ip_choice = 0; -- Incremented by try_next_ip
		s2sout.try_next_ip(host_session);
		return true;
	end

	return s2sout.try_connect(host_session, host_session.srv_hosts[1].target, host_session.srv_hosts[1].port);
end, -2);