view mod_graceful_shutdown/mod_graceful_shutdown.lua @ 3503:882180b459a0

mod_pubsub_post: Restructure authentication and authorization (BC) This deprecates the default "superuser" actor model and makes the default equivalent to the previous "request.id". A single actor and secret per node is supported because HTTP and WebHooks don't normally include any authorization identity. Allowing authentication bypass when no secret is given should be relatively safe when the actor is unprivileged, as will be unless explicitly configured otherwise.
author Kim Alvefur <zash@zash.se>
date Sat, 30 Mar 2019 21:16:13 +0100
parents 4652a112a4ba
children 8dbaa5e753f3
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-- luacheck: ignore 122/prosody 113/prosody

local timer = require "util.timer";
local portman = require "core.portmanager";
local server = require "net.server";

module:set_global();
local orig_shutdown = prosody.shutdown;

local pause = module:get_option_number("shutdown_pause", 1);

function module.unload()
	prosody.shutdown = orig_shutdown;
end

prosody.shutdown = coroutine.wrap(function (reason, code)
	prosody.shutdown_reason = reason;
	prosody.shutdown_code = code;
	timer.add_task(pause, prosody.shutdown);
	coroutine.yield(true, "shutdown initiated");
	-- Close c2s ports, stop accepting new connections
	portman.deactivate("c2s");
	-- Close all c2s sessions
	for _, sess in pairs(prosody.full_sessions) do
		sess:close{ condition = "system-shutdown", text = reason }
	end
	-- Wait for notifications to be sent
	coroutine.yield(pause);
	-- Event for everything else to shut down
	prosody.events.fire_event("server-stopping", {
		reason = reason;
		code = code;
	});
	-- And wait
	coroutine.yield(pause);
	-- And stop main event loop
	server.setquitting(true);
	-- And wait for death
	coroutine.yield(pause * 3);
	-- you came back? die zombie!
	os.exit(1);
end);