Mercurial > prosody-modules
view mod_graceful_shutdown/mod_graceful_shutdown.lua @ 5536:96dec7681af8
mod_firewall: Update user marks to store instantly via map store
The original approach was to keep marks in memory only, and persist them at
shutdown. That saves I/O, at the cost of potentially losing marks on an
unclean shutdown.
This change persists marks instantly, which may have some performance overhead
but should be more "correct".
It also splits the marking/unmarking into an event which may be watched or
even fired by other modules.
author | Matthew Wild <mwild1@gmail.com> |
---|---|
date | Thu, 08 Jun 2023 16:20:42 +0100 |
parents | d4ce29c772ac |
children |
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-- luacheck: ignore 122/prosody 113/prosody local timer = require "util.timer"; local portman = require "core.portmanager"; local server = require "net.server"; module:set_global(); local orig_shutdown = prosody.shutdown; local pause = module:get_option_number("shutdown_pause", 1); function module.unload() prosody.shutdown = orig_shutdown; end prosody.shutdown = coroutine.wrap(function (reason, code) prosody.shutdown_reason = reason; prosody.shutdown_code = code; timer.add_task(pause, prosody.shutdown); coroutine.yield(true, "shutdown initiated"); -- Close c2s ports, stop accepting new connections portman.deactivate("c2s"); portman.deactivate("legacy_ssl"); portman.deactivate("c2s_direct_tls"); -- Close multiplexing ports to ensure c2s is not reachable via those either portman.deactivate("multiplex"); portman.deactivate("multiplex_ssl"); portman.deactivate("proxy"); -- mod_net_proxy -- Close all c2s sessions for _, sess in pairs(prosody.full_sessions) do sess:close{ condition = "system-shutdown", text = reason } end -- Wait for notifications to be sent coroutine.yield(pause); -- Event for everything else to shut down prosody.events.fire_event("server-stopping", { reason = reason; code = code; }); -- And wait coroutine.yield(pause); -- And stop main event loop server.setquitting(true); -- And wait for death coroutine.yield(pause * 3); -- you came back? die zombie! os.exit(1); end);