Mercurial > prosody-modules
view mod_measure_muc/mod_measure_muc.lua @ 5536:96dec7681af8
mod_firewall: Update user marks to store instantly via map store
The original approach was to keep marks in memory only, and persist them at
shutdown. That saves I/O, at the cost of potentially losing marks on an
unclean shutdown.
This change persists marks instantly, which may have some performance overhead
but should be more "correct".
It also splits the marking/unmarking into an event which may be watched or
even fired by other modules.
author | Matthew Wild <mwild1@gmail.com> |
---|---|
date | Thu, 08 Jun 2023 16:20:42 +0100 |
parents | 39931d727c22 |
children |
line wrap: on
line source
-- Group Chat statistics -- -- Copyright (C) 2020 kaliko <kaliko@azylum.org> -- -- This module is MIT/X11 licensed. -- https://prosody.im/doc/developers/modules -- https://prosody.im/doc/developers/moduleapi -- https://prosody.im/doc/statistics module:log("info", "loading mod_%s", module.name); if module:get_host_type() ~= "component" then module:log("error", "mod_%s should be loaded only on a MUC component, not normal hosts", module.name); return; end local mod_muc = module:depends"muc"; local all_rooms = rawget(mod_muc, "all_rooms") -- Add relevant boolean MUC metrics here local counters = { hidden = module:measure("hidden", "amount", 0), persistent = module:measure("persistent", "amount", 0), password = module:measure('passwd', "amount", 0), archiving = module:measure('archiving', 'amount', 0), }; local total_counter = module:measure("total", "amount", 0); module:hook_global("stats-update", function () local total = 0; local buckets = {}; -- Init buckets for bucket, _ in pairs(counters) do buckets[bucket] = 0; end for room in all_rooms() do --[[ module:log('debug', 'room data for : "'..room.jid..'"'); for conf, val in pairs(room._data) do module:log('debug', conf..": "..tostring(val)); end ]]-- total = total + 1; --module:log('debug','buckets room data :'); for bucket, _ in pairs(buckets) do --module:log('debug', bucket..": "..tostring(room._data[bucket])); if room._data[bucket] then buckets[bucket] = buckets[bucket] + 1; end end end for bucket, count in pairs(buckets) do counters[bucket](count) end total_counter(total); end)