view mod_muc_defaults/mod_muc_defaults.lua @ 5536:96dec7681af8

mod_firewall: Update user marks to store instantly via map store The original approach was to keep marks in memory only, and persist them at shutdown. That saves I/O, at the cost of potentially losing marks on an unclean shutdown. This change persists marks instantly, which may have some performance overhead but should be more "correct". It also splits the marking/unmarking into an event which may be watched or even fired by other modules.
author Matthew Wild <mwild1@gmail.com>
date Thu, 08 Jun 2023 16:20:42 +0100
parents a81516906822
children
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local log = module._log;
local params = module:get_option("default_mucs", {});
local jid_bare = require "util.jid".bare;


local function set_affiliations(room, affiliations)
	for affiliation, jids in pairs(affiliations) do
		for i, jid in pairs(jids) do
			module:log("debug", "Setting affiliation %s for jid %s", affiliation, jid);
			room:set_affiliation(true, jid_bare(jid), affiliation);
		end
	end
end


local function configure_room(room, config)
	local should_save = false;
	if config.name ~= nil then
		should_save = room:set_name(config.name) or should_save;
	end
	if config.description ~= nil then
		should_save = room:set_description(config.description) or should_save;
	end
	if config.allow_member_invites ~= nil then
		should_save =
			room:set_allow_member_invites(config.allow_member_invites)
			or should_save;
	end
	if config.change_subject ~= nil then
		should_save =
			room:set_changesubject(config.change_subject)
			or should_save;
	end
	if config.history_length ~= nil then
		should_save =
			room:set_historylength(config.history_length)
			or should_save;
	end
	if config.lang ~= nil then
		should_save = room:set_language(config.lang) or should_save;
	end
	if config.members_only ~= nil then
		should_save =
			room:set_members_only(config.members_only)
			or should_save;
	end
	if config.moderated ~= nil then
		should_save = room:set_moderated(config.moderated) or should_save;
	end
	if config.persistent ~= nil then
		should_save = room:set_persistent(config.persistent) or should_save;
	end
	if config.presence_broadcast ~= nil then
		should_save = room:set_presence_broadcast(config.presence_broadcast) or should_save;
	end
	if config.public ~= nil then
		should_save = room:set_hidden(not config.public) or should_save;
	end
	if config.public_jids ~= nil then
		should_save =
			room:set_whois(config.public_jids and "anyone" or "moderators")
			or should_save;
	end
	if config.logging ~= room._data.logging then
		room._data.logging = config.logging;
		should_save = true;
	end
	if should_save then
		room:save(true);
	end
end


local i, room_data;
for i, room_data in pairs(params) do
	local host = module.host;
	local room_jid = room_data.jid_node.."@"..host;
	local mod_muc = prosody.hosts[host].modules.muc;
	local room = mod_muc.get_room_from_jid(room_jid);
	if not room then
		module:log("debug", "Creating new room %s", room_jid);
		-- We don't pass in the config, so that the default config is set first.
		room = mod_muc.create_room(room_jid);
	else
		module:log("debug", "Configuring already existing room %s", room_jid);
	end
	configure_room(room, room_data.config);
	if room_data.affiliations then
		set_affiliations(room, room_data.affiliations);
	end
end