Mercurial > prosody-modules
view mod_admin_notify/mod_admin_notify.lua @ 4579:b305814bd930
mod_muc_dicebot: A thing to roll dice
Do you see what happens, Jitsi? Do you see what happens when you
make it hard for me to use a proper bot? This is what happens,
Jitsi. This is what happens when you meet a stranger in the alps!
Ahem. In all seriousness, this is more of a quick hack than
anything else. It will look for `.r` in MUC messages and if it
finds it, it'll interpret it as an instruction to roll a few
dice. Injects the results in the body of the message. Eats the
message alive if it is malformed.
author | Jonas Schäfer <jonas@wielicki.name> |
---|---|
date | Sat, 29 May 2021 15:17:05 +0200 |
parents | 44e18454e1e0 |
children |
line wrap: on
line source
local it = require "util.iterators"; local jid = require "util.jid"; local set = require "util.set"; local st = require "util.stanza"; local roles_store = module:open_store("roles", "map"); local config_admins = module:get_option_inherited_set("admins", {}) / jid.prep; local function append_host(username) return username.."@"..module.host; end local function get_admins() local role_admins = roles_store:get_all("prosody:admin") or {}; local admins = config_admins + (set.new(it.to_array(it.keys(role_admins))) / append_host); return admins; end function notify(text) --luacheck: ignore 131/notify local base_msg = st.message({ from = module.host }) :text_tag("body", text); for admin_jid in get_admins() do local msg = st.clone(base_msg); msg.attr.to = admin_jid; module:send(msg); end end