view mod_log_events_by_memory/mod_log_events_by_memory.lua @ 4579:b305814bd930

mod_muc_dicebot: A thing to roll dice Do you see what happens, Jitsi? Do you see what happens when you make it hard for me to use a proper bot? This is what happens, Jitsi. This is what happens when you meet a stranger in the alps! Ahem. In all seriousness, this is more of a quick hack than anything else. It will look for `.r` in MUC messages and if it finds it, it'll interpret it as an instruction to roll a few dice. Injects the results in the body of the message. Eats the message alive if it is malformed.
author Jonas Schäfer <jonas@wielicki.name>
date Sat, 29 May 2021 15:17:05 +0200
parents 5fe34e5f9829
children
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module:set_global();

local treshold = module:get_option_number("log_memory_threshold", 20*1024);

function event_wrapper(handlers, event_name, event_data)
	local memory_before = collectgarbage("count")*1024;
	local ret = handlers(event_name, event_data);
	local memory_after = collectgarbage("count")*1024;
	if (memory_after - memory_before) > treshold then
		module:log("warn", "Memory increased by %g bytes while processing event '%s'", (memory_after - memory_before), event_name);
	end
	return ret;
end

local http_events = require "net.http.server"._events;
module:wrap_object_event(http_events, false, event_wrapper);

module:wrap_event(false, event_wrapper);
function module.add_host(module)
	module:wrap_event(false, event_wrapper);
end