view mod_muc_mam_markers/mod_muc_mam_markers.lua @ 4579:b305814bd930

mod_muc_dicebot: A thing to roll dice Do you see what happens, Jitsi? Do you see what happens when you make it hard for me to use a proper bot? This is what happens, Jitsi. This is what happens when you meet a stranger in the alps! Ahem. In all seriousness, this is more of a quick hack than anything else. It will look for `.r` in MUC messages and if it finds it, it'll interpret it as an instruction to roll a few dice. Injects the results in the body of the message. Eats the message alive if it is malformed.
author Jonas Schäfer <jonas@wielicki.name>
date Sat, 29 May 2021 15:17:05 +0200
parents a1fc677d0cc8
children
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-- mod_muc_mam_markers
--
-- Copyright (C) 2019 Marcos de Vera Piquero <marcos.devera@quobis.com>
--
-- This file is MIT/X11 licensed.
--
-- A module to make chat markers get stored in the MUC archives
--

module:depends"muc_mam"

local function handle_muc_message (event)
	local stanza = event.stanza;
	local is_received = stanza:get_child("received", "urn:xmpp:chat-markers:0");
	local is_displayed = stanza:get_child("displayed", "urn:xmpp:chat-markers:0");
	local is_acked = stanza:get_child("acknowledged", "urn:xmpp:chat-markers:0");
	if (is_received or is_displayed or is_acked) then
		return true;
	end
	return nil;
end

module:hook("muc-message-is-historic", handle_muc_message);

module:log("debug", "Module loaded");