view mod_graceful_shutdown/mod_graceful_shutdown.lua @ 4989:b74d592df9e2

mod_http_muc_log: Remove dead code This might be something left over since a different variant where the loop went like `for n = i-1, i-100, -1 do ... end` i.e. it went trough a fixed number of items instead of all the page until the current message. Then it would have needed something to stop going over the end, but since the checks are simple it shouldn't be much of a problem looping over even a very busy day.
author Kim Alvefur <zash@zash.se>
date Tue, 16 Aug 2022 01:27:59 +0200
parents d4ce29c772ac
children
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-- luacheck: ignore 122/prosody 113/prosody

local timer = require "util.timer";
local portman = require "core.portmanager";
local server = require "net.server";

module:set_global();
local orig_shutdown = prosody.shutdown;

local pause = module:get_option_number("shutdown_pause", 1);

function module.unload()
	prosody.shutdown = orig_shutdown;
end

prosody.shutdown = coroutine.wrap(function (reason, code)
	prosody.shutdown_reason = reason;
	prosody.shutdown_code = code;
	timer.add_task(pause, prosody.shutdown);
	coroutine.yield(true, "shutdown initiated");
	-- Close c2s ports, stop accepting new connections
	portman.deactivate("c2s");
	portman.deactivate("legacy_ssl");
	portman.deactivate("c2s_direct_tls");

	-- Close multiplexing ports to ensure c2s is not reachable via those either
	portman.deactivate("multiplex");
	portman.deactivate("multiplex_ssl");
	portman.deactivate("proxy"); -- mod_net_proxy

	-- Close all c2s sessions
	for _, sess in pairs(prosody.full_sessions) do
		sess:close{ condition = "system-shutdown", text = reason }
	end
	-- Wait for notifications to be sent
	coroutine.yield(pause);
	-- Event for everything else to shut down
	prosody.events.fire_event("server-stopping", {
		reason = reason;
		code = code;
	});
	-- And wait
	coroutine.yield(pause);
	-- And stop main event loop
	server.setquitting(true);
	-- And wait for death
	coroutine.yield(pause * 3);
	-- you came back? die zombie!
	os.exit(1);
end);