Mercurial > prosody-modules
view mod_websocket/mod_websocket.lua @ 1001:c0850793b716
mod_firewall: don't use %b() (not technically correct)
author | Matthew Wild <mwild1@gmail.com> |
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date | Wed, 08 May 2013 10:43:02 +0100 |
parents | 8eba9d4809d2 |
children | b56a9aa171b3 |
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-- Prosody IM -- Copyright (C) 2012 Florian Zeitz -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- module:set_global(); local add_filter = require "util.filters".add_filter; local sha1 = require "util.hashes".sha1; local base64 = require "util.encodings".base64.encode; local softreq = require "util.dependencies".softreq; local portmanager = require "core.portmanager"; local bit; pcall(function() bit = require"bit"; end); bit = bit or softreq"bit32" if not bit then module:log("error", "No bit module found. Either LuaJIT 2, lua-bitop or Lua 5.2 is required"); end local band = bit.band; local bxor = bit.bxor; local rshift = bit.rshift; local cross_domain = module:get_option("cross_domain_websocket"); if cross_domain then if cross_domain == true then cross_domain = "*"; elseif type(cross_domain) == "table" then cross_domain = table.concat(cross_domain, ", "); end if type(cross_domain) ~= "string" then cross_domain = nil; end end module:depends("c2s") local sessions = module:shared("c2s/sessions"); local c2s_listener = portmanager.get_service("c2s").listener; -- Websocket helpers local function parse_frame(frame) local result = {}; local pos = 1; local length_bytes = 0; local counter = 0; local tmp_byte; if #frame < 2 then return; end tmp_byte = string.byte(frame, pos); result.FIN = band(tmp_byte, 0x80) > 0; result.RSV1 = band(tmp_byte, 0x40) > 0; result.RSV2 = band(tmp_byte, 0x20) > 0; result.RSV3 = band(tmp_byte, 0x10) > 0; result.opcode = band(tmp_byte, 0x0F); pos = pos + 1; tmp_byte = string.byte(frame, pos); result.MASK = band(tmp_byte, 0x80) > 0; result.length = band(tmp_byte, 0x7F); if result.length == 126 then length_bytes = 2; result.length = 0; elseif result.length == 127 then length_bytes = 8; result.length = 0; end if #frame < (2 + length_bytes) then return; end for i = 1, length_bytes do pos = pos + 1; result.length = result.length * 256 + string.byte(frame, pos); end if #frame < (2 + length_bytes + (result.MASK and 4 or 0) + result.length) then return; end if result.MASK then result.key = {string.byte(frame, pos+1), string.byte(frame, pos+2), string.byte(frame, pos+3), string.byte(frame, pos+4)} pos = pos + 5; result.data = ""; for i = pos, pos + result.length - 1 do result.data = result.data .. string.char(bxor(result.key[counter+1], string.byte(frame, i))); counter = (counter + 1) % 4; end else result.data = frame:sub(pos + 1, pos + result.length); end return result, 2 + length_bytes + (result.MASK and 4 or 0) + result.length; end local function build_frame(desc) local length; local result = ""; local data = desc.data or ""; result = result .. string.char(0x80 * (desc.FIN and 1 or 0) + desc.opcode); length = #data; if length <= 125 then -- 7-bit length result = result .. string.char(length); elseif length <= 0xFFFF then -- 2-byte length result = result .. string.char(126); result = result .. string.char(rshift(length, 8)) .. string.char(length%0x100); else -- 8-byte length result = result .. string.char(127); for i = 7, 0, -1 do result = result .. string.char(rshift(length, 8*i) % 0x100); end end result = result .. data; return result; end --- Filter stuff function handle_request(event, path) local request, response = event.request, event.response; local conn = response.conn; if not request.headers.sec_websocket_key then response.headers.content_type = "text/html"; return [[<!DOCTYPE html><html><head><title>Websocket</title></head><body> <p>It works! Now point your WebSocket client to this URL to connect to Prosody.</p> </body></html>]]; end local wants_xmpp = false; (request.headers.sec_websocket_protocol or ""):gsub("([^,]*),?", function (proto) if proto == "xmpp" then wants_xmpp = true; end end); if not wants_xmpp then return 501; end local function websocket_close(code, message) local data = string.char(rshift(code, 8)) .. string.char(code%0x100) .. message; conn:write(build_frame({opcode = 0x8, FIN = true, data = data})); conn:close(); end local dataBuffer; local function handle_frame(frame) module:log("debug", "Websocket received: %s (%i bytes)", frame.data, #frame.data); -- Error cases if frame.RSV1 or frame.RSV2 or frame.RSV3 then -- Reserved bits non zero websocket_close(1002, "Reserved bits not zero"); return false; end if frame.opcode >= 0x8 and frame.length > 125 then -- Control frame with too much payload websocket_close(1002, "Payload too large"); return false; end if frame.opcode >= 0x8 and not frame.FIN then -- Fragmented control frame websocket_close(1002, "Fragmented control frame"); return false; end if (frame.opcode > 0x2 and frame.opcode < 0x8) or (frame.opcode > 0xA) then websocket_close(1002, "Reserved opcode"); return false; end if frame.opcode == 0x0 and not dataBuffer then websocket_close(1002, "Unexpected continuation frame"); return false; end if (frame.opcode == 0x1 or frame.opcode == 0x2) and dataBuffer then websocket_close(1002, "Continuation frame expected"); return false; end -- Valid cases if frame.opcode == 0x0 then -- Continuation frame dataBuffer = dataBuffer .. frame.data; elseif frame.opcode == 0x1 then -- Text frame dataBuffer = frame.data; elseif frame.opcode == 0x2 then -- Binary frame websocket_close(1003, "Only text frames are supported"); return; elseif frame.opcode == 0x8 then -- Close request websocket_close(1000, "Goodbye"); return; elseif frame.opcode == 0x9 then -- Ping frame frame.opcode = 0xA; conn:write(build_frame(frame)); return ""; else log("warn", "Received frame with unsupported opcode %i", frame.opcode); return ""; end if frame.FIN then data = dataBuffer; dataBuffer = nil; return data; end return ""; end conn:setlistener(c2s_listener); c2s_listener.onconnect(conn); local frameBuffer = ""; add_filter(sessions[conn], "bytes/in", function(data) local cache = ""; frameBuffer = frameBuffer .. data; local frame, length = parse_frame(frameBuffer); while frame do frameBuffer = frameBuffer:sub(length + 1); local result = handle_frame(frame); if not result then return; end cache = cache .. result; frame, length = parse_frame(frameBuffer); end return cache; end); add_filter(sessions[conn], "bytes/out", function(data) return build_frame({ FIN = true, opcode = 0x01, data = tostring(data)}); end); response.status_code = 101; response.headers.upgrade = "websocket"; response.headers.connection = "Upgrade"; response.headers.sec_webSocket_accept = base64(sha1(request.headers.sec_websocket_key .. "258EAFA5-E914-47DA-95CA-C5AB0DC85B11")); response.headers.sec_webSocket_protocol = "xmpp"; response.headers.access_control_allow_origin = cross_domain; return ""; end function module.add_host(module) module:depends("http"); module:provides("http", { name = "websocket"; default_path = "xmpp-websocket"; route = { ["GET"] = handle_request; ["GET /"] = handle_request; }; }); end