Mercurial > prosody-modules
view mod_graceful_shutdown/mod_graceful_shutdown.lua @ 2494:d300ae5dba87
mod_smacks: Fix some bugs with smacks-ack-delayed event triggering.
The old code had several flaws which are addressed here.
First of all this fixes the if statement guarding the event generation
There where some timing glitches addressed by this commit as well.
author | tmolitor <thilo@eightysoft.de> |
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date | Sun, 12 Feb 2017 21:23:22 +0100 |
parents | 4652a112a4ba |
children | 8dbaa5e753f3 |
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-- luacheck: ignore 122/prosody 113/prosody local timer = require "util.timer"; local portman = require "core.portmanager"; local server = require "net.server"; module:set_global(); local orig_shutdown = prosody.shutdown; local pause = module:get_option_number("shutdown_pause", 1); function module.unload() prosody.shutdown = orig_shutdown; end prosody.shutdown = coroutine.wrap(function (reason, code) prosody.shutdown_reason = reason; prosody.shutdown_code = code; timer.add_task(pause, prosody.shutdown); coroutine.yield(true, "shutdown initiated"); -- Close c2s ports, stop accepting new connections portman.deactivate("c2s"); -- Close all c2s sessions for _, sess in pairs(prosody.full_sessions) do sess:close{ condition = "system-shutdown", text = reason } end -- Wait for notifications to be sent coroutine.yield(pause); -- Event for everything else to shut down prosody.events.fire_event("server-stopping", { reason = reason; code = code; }); -- And wait coroutine.yield(pause); -- And stop main event loop server.setquitting(true); -- And wait for death coroutine.yield(pause * 3); -- you came back? die zombie! os.exit(1); end);