view mod_s2s_keepalive/mod_s2s_keepalive.lua @ 2494:d300ae5dba87

mod_smacks: Fix some bugs with smacks-ack-delayed event triggering. The old code had several flaws which are addressed here. First of all this fixes the if statement guarding the event generation There where some timing glitches addressed by this commit as well.
author tmolitor <thilo@eightysoft.de>
date Sun, 12 Feb 2017 21:23:22 +0100
parents 2db2c03dfb95
children 427879b46061
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local st = require "util.stanza";

local keepalive_servers = module:get_option_set("keepalive_servers");
local keepalive_interval = module:get_option_number("keepalive_interval", 60);

local host = module.host;

local function send_pings()
	for remote_domain, session in pairs(hosts[host].s2sout) do
		if session.type == "s2sout" -- as opposed to _unauthed
		and (not(keepalive_servers) or keepalive_servers:contains(remote_domain)) then
			session.sends2s(st.iq({ to = remote_domain, type = "get", from = host, id = "keepalive" })
				:tag("ping", { xmlns = "urn:xmpp:ping" })
			);
			-- Note: We don't actually check if this comes back.
		end
	end

	for session in pairs(prosody.incoming_s2s) do
		if session.type == "s2sin" -- as opposed to _unauthed
		and (not(keepalive_servers) or keepalive_servers:contains(session.from_host)) then
			session.sends2s " ";
			-- If the connection is dead, this should make it time out.
		end
	end
	return keepalive_interval;
end

if module.add_timer then -- 0.9
	module:add_timer(keepalive_interval, send_pings);
else -- 0.8
	local timer = require "util.timer";
	local unloaded;
	timer.add_task(keepalive_interval, function()
		if not unloaded then
			return send_pings()
		end
	end);
	function module.unload()
		unloaded = true
	end
end