Mercurial > prosody-modules
view mod_minimix/README.markdown @ 5264:d3ebaef1ea7a
mod_http_oauth2: Correctly verify OAuth client credentials on revocation
Makes no sense to validate against username and password here, or using
a token to revoke another token, or itself?
In fact, upon further discussion, why do you need credentials to revoke
a token? If you are not supposed to have the token, revoking it seems
the most responsible thing to do with it, so it should be allowed, while
if you are supposed to have it, you should be allowed to revoke it.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Tue, 21 Mar 2023 21:57:18 +0100 |
parents | 140cda94c342 |
children |
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# Account based MUC joining Normally when joining a MUC groupchat, it is each individual client that joins. This means their presence in the group is tied to the session, which can be short-lived or unstable, especially in the case of mobile clients. This has a few problems. For one, for every message to the groupchat, a copy is sent to each joined client. This means that at the account level, each message would pass by once for each client that is joined, making it difficult to archive these messages in the users personal archive. A potentially better approach would be that the user account itself is the entity that joins the groupchat. Since the account is an entity that lives in the server itself, and the server tends to be online on a good connection most of the time, this may improve the experience and simplify some problems. This is one of the essential changes in the MIX architecture, which is being designed to replace MUC. `mod_minimix` is an experiment meant to determine if things can be improved without replacing the entire MUC standard. It works by pretending to each client that nothing is different and that they are joining MUCs directly, but behind the scenes, it arranges it such that only the account itself joins each groupchat. Which sessions have joined which groups are kept track of. Groupchat messages are then forked to those sessions, similar to how normal chat messages work. ## Known issues - You can never leave. - You will never see anyone leave. - Being kicked is not handled. ## Unknown issues - Probably many. ## TODO - Integrate with bookmarks - tracking outgoing presence - leaving rooms - nickname management - bookmark sync # Compatibility Briefly tested with Prosody trunk (as of this writing).