view mod_limits/README.markdown @ 2712:d89ab70808f6

mod_cloud_notify: fix bug when multiple resources are used This bug was triggered under the rare circumstances that a message arrived and one resource was smacks hibernated while the other one(s) were offline. Then only the hibernated resource but not the offline one(s) (or the other way round) got notified.
author tmolitor <thilo@eightysoft.de>
date Mon, 08 May 2017 18:24:29 +0200
parents 8de50be756e5
children b935276ab1b4
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---
labels:
- 'Stage-Beta'
summary: 'Connection-level rate limiting'
...

Introduction
============

On some servers, especially public ones, it is desired to make sure that
everyone gets their fair share of system resources (and no more).

mod\_limits allows you to specify traffic bandwidth limits, preventing
any single connection hogging the server's CPU, RAM and bandwidth.

Details
=======

mod\_limits detects when a connection has exceeded its traffic allowance
and temporarily ignores a connection. Due to the way TCP and the OS's
network API works no data is lost, only slowed.

Configuration
=============

Currently mod\_limits is configured per connection type. The possible
connection types are:

-   c2s
-   s2sin
-   s2sout
-   component

The limits are specified like so in the **global** section of your
config (they cannot be per-host):

``` {.lua}
limits = {
  c2s = {
    rate = "3kb/s";
    burst = "2s";
  };
  s2sin = {
    rate = "10kb/s";
    burst = "5s";
  };
}
```

All units are in terms of *bytes*, not *bits*, so that "kb/s" is
interpreted as "kilobytes per second", where a kilobyte is 1000 bytes.

Compatibility
=============

  ----- -------------------
  0.9   Works
  0.8   Doesn't work(\*)
  ----- -------------------

(\*) This module can be made to work in 0.8 if you do two things:

1.  Install
    [util.throttle](http://hg.prosody.im/0.9/raw-file/d46948d3018a/util/throttle.lua)
    into your Prosody source's util/ directory.
2.  If you use libevent apply [this
    patch](http://prosody.im/patches/prosody08-mod-limits-fix.patch) to
    net/server\_event.lua.