Mercurial > prosody-modules
view mod_graceful_shutdown/mod_graceful_shutdown.lua @ 5787:e79f9dec35c0
mod_c2s_conn_throttle: Reduce log level from error->info
Our general policy is that "error" should never be triggerable by remote
entities, and that it is always about something that requires admin
intervention. This satisfies neither condition.
The "warn" level can be used for unexpected events/behaviour triggered by
remote entities, and this could qualify. However I don't think failed auth
attempts are unexpected enough.
I selected "info" because it is what is also used for other notable session
lifecycle events.
author | Matthew Wild <mwild1@gmail.com> |
---|---|
date | Thu, 07 Dec 2023 15:46:50 +0000 |
parents | d4ce29c772ac |
children |
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-- luacheck: ignore 122/prosody 113/prosody local timer = require "util.timer"; local portman = require "core.portmanager"; local server = require "net.server"; module:set_global(); local orig_shutdown = prosody.shutdown; local pause = module:get_option_number("shutdown_pause", 1); function module.unload() prosody.shutdown = orig_shutdown; end prosody.shutdown = coroutine.wrap(function (reason, code) prosody.shutdown_reason = reason; prosody.shutdown_code = code; timer.add_task(pause, prosody.shutdown); coroutine.yield(true, "shutdown initiated"); -- Close c2s ports, stop accepting new connections portman.deactivate("c2s"); portman.deactivate("legacy_ssl"); portman.deactivate("c2s_direct_tls"); -- Close multiplexing ports to ensure c2s is not reachable via those either portman.deactivate("multiplex"); portman.deactivate("multiplex_ssl"); portman.deactivate("proxy"); -- mod_net_proxy -- Close all c2s sessions for _, sess in pairs(prosody.full_sessions) do sess:close{ condition = "system-shutdown", text = reason } end -- Wait for notifications to be sent coroutine.yield(pause); -- Event for everything else to shut down prosody.events.fire_event("server-stopping", { reason = reason; code = code; }); -- And wait coroutine.yield(pause); -- And stop main event loop server.setquitting(true); -- And wait for death coroutine.yield(pause * 3); -- you came back? die zombie! os.exit(1); end);