Mercurial > prosody-modules
view mod_muc_dicebot/mod_muc_dicebot.lua @ 5390:f2363e6d9a64
mod_http_oauth2: Advertise the currently supported id_token signing algorithm
This field is REQUIRED. The algorithm RS256 MUST be included, but isn't
because we don't implement it, as that would require implementing a pile
of additional cryptography and JWT stuff. Instead the id_token is
signed using the client secret, which allows verification by the client,
since it's a shared secret per OpenID Connect Core 1.0 § 10.1 under
Symmetric Signatures.
OpenID Connect Discovery 1.0 has a lot of REQUIRED and MUST clauses that
are not supported here, but that's okay because this is served from the
RFC 8414 OAuth 2.0 Authorization Server Metadata .well-known endpoint!
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Sun, 30 Apr 2023 16:13:40 +0200 |
parents | 785389a2d2b3 |
children |
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local muc = module:depends("muc"); local rand = require"util.random"; local s_match = string.match; local s_gmatch = string.gmatch; local t_insert = table.insert; local t_concat = table.concat; local rooms = module:get_option_set("muc_dicebot_rooms", nil); local xmlns_nick = "http://jabber.org/protocol/nick"; local function is_room_affected(roomjid) return not rooms or rooms:contains(roomjid) end local function roll(sides) if sides > 256 then return nil, "too many sides" end local factor = math.floor(256 / sides); local cutoff = sides * factor; module:log("error", "%d -> %d %d %d", sides, max, factor, cutoff); for i=1,10 do local randomness = string.byte(rand.bytes(1), 1); module:log("error", "%d", randomness); if randomness < cutoff then return (randomness % sides) + 1 end end return nil, "failed to find valid number" end local function muc_broadcast_message(event) if not is_room_affected(event.room.jid) then return end local stanza = event.stanza; local body = stanza:get_child("body"); if not body then return end local text = body:get_text(); module:log("error", "%q %q %q", stanza, body, text); local dice = s_match(text, "^[%.!]r%s(.+)$"); if not dice or dice == "" then return end local results = {}; local count = 0; local sum = 0; for ndice, sep, sides in s_gmatch(dice, "(%d*)([wd]?)(%d+)") do if not sep or sep == "" then sides = ndice .. sides ndice = "1" end local ndice = tonumber(ndice); count = count + ndice; if count > 100 then return true end local sides = tonumber(sides); for i=1,ndice do local value = roll(sides); t_insert(results, tostring(value)); sum = sum + value; end end body:text("\n⇒ "..t_concat(results, " ").." (sum: "..sum..")"); end module:hook("muc-broadcast-message", muc_broadcast_message);