-- Dovecot authentication backend for Prosody -- -- Copyright (C) 2010 Javier Torres -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- local socket_unix = require "socket.unix"; local datamanager = require "util.datamanager"; local log = require "util.logger".init("auth_dovecot"); local new_sasl = require "util.sasl".new; local nodeprep = require "util.encodings".stringprep.nodeprep; local base64 = require "util.encodings".base64; local pposix = require "util.pposix"; local prosody = _G.prosody; function new_default_provider(host) local provider = { name = "dovecot", c = nil }; log("debug", "initializing dovecot authentication provider for host '%s'", host); -- Closes the socket function provider.close(self) if (provider.c ~= nil) then provider.c:close(); end provider.c = nil; end -- The following connects to a new socket and send the handshake function provider.connect(self) -- Destroy old socket provider:close(); provider.c = socket.unix(); -- Create a connection to dovecot socket local socket = "/var/run/dovecot/auth-login"; local r, e = provider.c:connect(socket); if (not r) then log("warn", "error connecting to dovecot socket at '%s'. error was '%s'. check permissions", socket, e); provider:close(); return false; end -- Send our handshake local pid = pposix.getpid(); if not provider:send("VERSION\t1\t1\n") then return false end if (not provider:send("CPID\t" .. pid .. "\n")) then return false end -- Parse Dovecot's handshake local done = false; while (not done) do local l = provider:receive(); if (not l) then return false; end parts = string.gmatch(l, "[^\t]+"); first = parts(); if (first == "VERSION") then -- Version should be 1.1 local v1 = parts(); local v2 = parts(); if (not (v1 == "1" and v2 == "1")) then log("warn", "server version is not 1.1. it is %s.%s", v1, v2); provider:close(); return false; end elseif (first == "MECH") then -- Mechanisms should include PLAIN local ok = false; for p in parts do if p == "PLAIN" then ok = true; end end if (not ok) then log("warn", "server doesn't support PLAIN mechanism. It supports '%s'", l); provider:close(); return false; end elseif (first == "DONE") then done = true; end end return true; end -- Wrapper for send(). Handles errors function provider.send(self, data) local r, e = provider.c:send(data); if (not r) then log("warn", "error sending '%s' to dovecot. error was '%s'", data, e); provider:close(); return false; end return true; end -- Wrapper for receive(). Handles errors function provider.receive(self) local r, e = provider.c:receive(); if (not r) then log("warn", "error receiving data from dovecot. error was '%s'", socket, e); provider:close(); return false; end return r; end function provider.test_password(username, password) log("debug", "test password '%s' for user %s at host %s", password, username, module.host); local tries = 0; if (provider.c == nil or tries > 0) then if (not provider:connect()) then return nil, "Auth failed. Dovecot communications error"; end end -- Send auth data username = username .. "@" .. module.host; -- FIXME: this is actually a hack for my server local b64 = base64.encode(username .. "\0" .. username .. "\0" .. password); local id = "54321"; -- FIXME: probably can just be a fixed value if making one request per connection if (not provider:send("AUTH\t" .. id .. "\tPLAIN\tservice=XMPP\tresp=" .. b64 .. "\n")) then return nil, "Auth failed. Dovecot communications error"; end -- Get response local l = provider:receive(); if (not l) then return nil, "Auth failed. Dovecot communications error"; end local parts = string.gmatch(l, "[^\t]+"); -- Check response if (parts() == "OK") then return true; else return nil, "Auth failed. Invalid username or password."; end end function provider.get_password(username) return nil, "Cannot get_password in dovecot backend."; end function provider.set_password(username, password) return nil, "Cannot set_password in dovecot backend."; end function provider.user_exists(username) --TODO: Send an auth request. If it returns FAIL user= then user exists. return nil, "user_exists not yet implemented in dovecot backend."; end function provider.create_user(username, password) return nil, "Cannot create_user in dovecot backend."; end function provider.get_sasl_handler() local realm = module:get_option("sasl_realm") or module.host; local getpass_authentication_profile = { plain_test = function(username, password, realm) local prepped_username = nodeprep(username); if not prepped_username then log("debug", "NODEprep failed on username: %s", username); return "", nil; end return usermanager.test_password(prepped_username, realm, password), true; end }; return new_sasl(realm, getpass_authentication_profile); end return provider; end module:add_item("auth-provider", new_default_provider(module.host));