view src/tools/games.py @ 480:2a072735e459

Licence modification: the full project is now under AGPL v3+ instead of GPL v3+
author Goffi <goffi@goffi.org>
date Wed, 01 Aug 2012 22:53:02 +0200
parents cf005701624b
children ca13633d3b6b
line wrap: on
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#!/usr/bin/python
# -*- coding: utf-8 -*-

"""
SAT: a jabber client
Copyright (C) 2009, 2010, 2011, 2012  Jérôme Poisson (goffi@goffi.org)

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Affero General Public License for more details.

You should have received a copy of the GNU Affero General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
"""

from logging import debug, info, error

"""This library help manage general games (e.g. card games)"""

    
suits_order = ['pique', 'coeur', 'trefle', 'carreau', 'atout'] #I have switched the usual order 'trefle' and 'carreau' because card are more easy to see if suit colour change (black, red, black, red)
values_order = map(str,range(1,11))+["valet","cavalier","dame","roi"]

class TarotCard():
    """This class is used to represent a car logically"""
    #TODO: move this in a library in tools, and share this with frontends (e.g. card_game in wix use the same class)

    def __init__(self, tuple_card):
        """@param tuple_card: tuple (suit, value)"""
        self.suit, self.value = tuple_card
        self.bout = True if self.suit=="atout" and self.value in ["1","21","excuse"] else False
        if self.bout or self.value == "roi":
            self.points = 4.5
        elif self.value == "dame":
            self.points = 3.5
        elif self.value == "cavalier":
            self.points = 2.5
        elif self.value == "valet":
            self.points = 1.5
        else:
            self.points = 0.5

    def get_tuple(self):
        return (self.suit,self.value)

    @staticmethod
    def from_tuples(tuple_list):
        result = []
        for card_tuple in tuple_list:
            result.append(TarotCard(card_tuple))
        return result

    def __cmp__(self, other):
        if other == None:
            return 1
        if self.suit != other.suit:
            idx1 = suits_order.index(self.suit)
            idx2 = suits_order.index(other.suit)
            return idx1.__cmp__(idx2)
        if self.suit == 'atout':
            if self.value == other.value == 'excuse':
                return 0
            if self.value == 'excuse':
                return -1
            if other.value == 'excuse':
                return 1
            return int(self.value).__cmp__(int(other.value))
        #at this point we have the same suit which is not 'atout'
        idx1 = values_order.index(self.value)
        idx2 = values_order.index(other.value)
        return idx1.__cmp__(idx2)

    def __str__(self):
        return "[%s,%s]" % (self.suit, self.value)