Mercurial > libervia-backend
annotate sat_frontends/quick_frontend/quick_games.py @ 2925:03a09e16bf28
plugin XEP-0384: wait for client to be ready if session is missing when onNewDevices is called
author | Goffi <goffi@goffi.org> |
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date | Sun, 28 Apr 2019 08:55:07 +0200 |
parents | 003b8b4b56a7 |
children | ab2696e34d29 |
rev | line source |
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1934
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1 #!/usr/bin/env python2 |
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2 # -*- coding: utf-8 -*- |
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3 |
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4 # helper class for making a SAT frontend |
2771 | 5 # Copyright (C) 2009-2019 Jérôme Poisson (goffi@goffi.org) |
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6 |
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7 # This program is free software: you can redistribute it and/or modify |
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8 # it under the terms of the GNU Affero General Public License as published by |
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9 # the Free Software Foundation, either version 3 of the License, or |
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10 # (at your option) any later version. |
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11 |
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12 # This program is distributed in the hope that it will be useful, |
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13 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 # GNU Affero General Public License for more details. |
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16 |
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17 # You should have received a copy of the GNU Affero General Public License |
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18 # along with this program. If not, see <http://www.gnu.org/licenses/>. |
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19 |
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20 from sat.core.log import getLogger |
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21 |
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22 log = getLogger(__name__) |
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23 |
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24 from sat.core.i18n import _ |
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25 |
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26 from sat_frontends.tools import jid |
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27 from sat_frontends.tools import games |
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28 from sat_frontends.quick_frontend.constants import Const as C |
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29 |
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30 import quick_chat |
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31 |
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32 |
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33 class RoomGame(object): |
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34 _game_name = None |
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35 _signal_prefix = None |
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36 _signal_suffixes = None |
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37 |
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38 @classmethod |
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39 def registerSignals(cls, host): |
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40 def make_handler(suffix, signal): |
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41 def handler(*args): |
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42 if suffix in ("Started", "Players"): |
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43 return cls.startedHandler(host, suffix, *args) |
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44 return cls.genericHandler(host, signal, *args) |
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45 |
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46 return handler |
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47 |
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48 for suffix in cls._signal_suffixes: |
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49 signal = cls._signal_prefix + suffix |
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50 host.registerSignal( |
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51 signal, handler=make_handler(suffix, signal), iface="plugin" |
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52 ) |
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53 |
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54 @classmethod |
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55 def startedHandler(cls, host, suffix, *args): |
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56 room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1] |
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57 referee, players, args = args[0], args[1], args[2:] |
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58 chat_widget = host.widgets.getOrCreateWidget( |
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59 quick_chat.QuickChat, room_jid, type_=C.CHAT_GROUP, profile=profile |
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60 ) |
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61 |
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62 # update symbols |
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63 if cls._game_name not in chat_widget.visible_states: |
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64 chat_widget.visible_states.append(cls._game_name) |
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65 symbols = games.SYMBOLS[cls._game_name] |
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66 index = 0 |
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67 contact_list = host.contact_lists[profile] |
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68 for occupant in chat_widget.occupants: |
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69 occupant_jid = jid.newResource(room_jid, occupant) |
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70 contact_list.setCache( |
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71 occupant_jid, |
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72 cls._game_name, |
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73 symbols[index % len(symbols)] if occupant in players else None, |
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74 ) |
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75 chat_widget.update(occupant_jid) |
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76 |
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77 if suffix == "Players" or chat_widget.nick not in players: |
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78 return # waiting for other players to join, or not playing |
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79 if cls._game_name in chat_widget.games: |
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80 return # game panel is already there |
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81 real_class = host.widgets.getRealClass(cls) |
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82 if real_class == cls: |
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83 host.showDialog( |
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84 _( |
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85 u"A {game} activity between {players} has been started, but you couldn't take part because your client doesn't support it." |
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86 ).format(game=cls._game_name, players=", ".join(players)), |
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87 _(u"{game} Game").format(game=cls._game_name), |
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88 ) |
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89 return |
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90 panel = real_class(chat_widget, referee, players, *args) |
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91 chat_widget.games[cls._game_name] = panel |
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92 chat_widget.addGamePanel(panel) |
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93 |
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94 @classmethod |
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95 def genericHandler(cls, host, signal, *args): |
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96 room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1] |
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97 chat_widget = host.widgets.getWidget(quick_chat.QuickChat, room_jid, profile) |
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98 if chat_widget: |
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99 try: |
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100 game_panel = chat_widget.games[cls._game_name] |
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101 except KeyError: |
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102 log.error( |
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103 "TODO: better game synchronisation - received signal %s but no panel is found" |
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104 % signal |
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105 ) |
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106 return |
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107 else: |
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108 getattr(game_panel, "%sHandler" % signal)(*args) |
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109 |
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110 |
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111 class Tarot(RoomGame): |
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112 _game_name = "Tarot" |
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113 _signal_prefix = "tarotGame" |
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114 _signal_suffixes = ( |
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115 "Started", |
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116 "Players", |
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117 "New", |
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118 "ChooseContrat", |
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119 "ShowCards", |
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120 "YourTurn", |
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121 "Score", |
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122 "CardsPlayed", |
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123 "InvalidCards", |
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124 ) |
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125 |
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126 |
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127 class Quiz(RoomGame): |
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128 _game_name = "Quiz" |
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129 _signal_prefix = "quizGame" |
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130 _signal_suffixes = ( |
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131 "Started", |
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132 "New", |
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133 "Question", |
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134 "PlayerBuzzed", |
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135 "PlayerSays", |
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136 "AnswerResult", |
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137 "TimerExpired", |
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138 "TimerRestarted", |
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139 ) |
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140 |
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141 |
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142 class Radiocol(RoomGame): |
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143 _game_name = "Radiocol" |
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144 _signal_prefix = "radiocol" |
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145 _signal_suffixes = ( |
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146 "Started", |
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147 "Players", |
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148 "SongRejected", |
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149 "Preload", |
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150 "Play", |
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151 "NoUpload", |
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152 "UploadOk", |
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153 ) |