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1 #!/usr/bin/python |
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2 # -*- coding: utf-8 -*- |
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3 |
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4 """ |
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5 SAT plugin for managing xep-0045 |
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6 Copyright (C) 2009, 2010 Jérôme Poisson (goffi@goffi.org) |
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7 |
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8 This program is free software: you can redistribute it and/or modify |
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9 it under the terms of the GNU General Public License as published by |
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10 the Free Software Foundation, either version 3 of the License, or |
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11 (at your option) any later version. |
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12 |
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13 This program is distributed in the hope that it will be useful, |
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14 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 GNU General Public License for more details. |
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17 |
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18 You should have received a copy of the GNU General Public License |
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19 along with this program. If not, see <http://www.gnu.org/licenses/>. |
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20 """ |
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21 |
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22 from logging import debug, info, warning, error |
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23 from twisted.words.xish import domish |
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24 from twisted.internet import protocol, defer, threads, reactor |
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25 from twisted.words.protocols.jabber import client, jid, xmlstream |
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26 from twisted.words.protocols.jabber import error as jab_error |
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27 from twisted.words.protocols.jabber.xmlstream import IQ |
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28 import os.path |
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29 import pdb |
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30 import random |
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31 |
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32 from zope.interface import implements |
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33 |
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34 from wokkel import disco, iwokkel, data_form |
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35 from tools.xml_tools import XMLTools |
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36 |
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37 from base64 import b64decode |
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38 from hashlib import sha1 |
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39 from time import sleep |
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40 |
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41 try: |
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42 from twisted.words.protocols.xmlstream import XMPPHandler |
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43 except ImportError: |
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44 from wokkel.subprotocols import XMPPHandler |
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45 |
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46 MESSAGE = '/message' |
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47 NS_CG = 'http://www.goffi.org/protocol/card_game' |
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48 CG_TAG = 'card_game' |
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49 CG_REQUEST = MESSAGE + '/' + CG_TAG + '[@xmlns="' + NS_CG + '"]' |
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50 |
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51 PLUGIN_INFO = { |
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52 "name": "Tarot cards plugin", |
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53 "import_name": "Tarot", |
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54 "type": "Misc", |
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55 "protocols": [], |
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56 "dependencies": ["XEP_0045"], |
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57 "main": "Tarot", |
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58 "handler": "yes", |
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59 "description": _("""Implementation of Tarot card game""") |
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60 } |
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61 |
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62 suits_order = ['pique', 'coeur', 'trefle', 'carreau', 'atout'] #I have swith the usual order 'trefle' and 'carreau' because card are more easy to see if suit colour change (black, red, black, red) |
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63 values_order = map(str,range(1,11))+["valet","cavalier","dame","roi"] |
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64 |
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65 class Card(): |
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66 """This class is used to represent a car logically""" |
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67 #TODO: move this in a library in tools, and share this with frontends (e.g. card_game in wix use the same class) |
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68 |
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69 def __init__(self, tuple_card): |
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70 """@param tuple_card: tuple (suit, value)""" |
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71 self.suit, self.value = tuple_card |
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72 self.bout = True if self.suit=="atout" and self.value in ["1","21","excuse"] else False |
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73 if self.bout or self.value == "roi": |
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74 self.points = 4.5 |
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75 elif self.value == "dame": |
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76 self.points = 3.5 |
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77 elif self.value == "cavalier": |
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78 self.points = 2.5 |
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79 elif self.value == "valet": |
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80 self.points = 1.5 |
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81 else: |
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82 self.points = 0.5 |
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83 |
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84 def get_tuple(self): |
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85 return (self.suit,self.value) |
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86 |
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87 @staticmethod |
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88 def from_tuples(tuple_list): |
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89 result = [] |
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90 for card_tuple in tuple_list: |
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91 result.append(Card(card_tuple)) |
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92 return result |
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93 |
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94 def __cmp__(self, other): |
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95 if other == None: |
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96 return 1 |
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97 if self.suit != other.suit: |
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98 idx1 = suits_order.index(self.suit) |
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99 idx2 = suits_order.index(other.suit) |
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100 return idx1.__cmp__(idx2) |
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101 if self.suit == 'atout': |
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102 if self.value == other.value == 'excuse': |
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103 return 0 |
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104 if self.value == 'excuse': |
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105 return -1 |
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106 if other.value == 'excuse': |
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107 return 1 |
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108 return int(self.value).__cmp__(int(other.value)) |
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109 #at this point we have the same suit which is not 'atout' |
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110 idx1 = values_order.index(self.value) |
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111 idx2 = values_order.index(other.value) |
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112 return idx1.__cmp__(idx2) |
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113 |
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114 def __str__(self): |
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115 return "[%s,%s]" % (self.suit, self.value) |
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116 |
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117 class Tarot(): |
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118 |
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119 def __init__(self, host): |
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120 info(_("Plugin Tarot initialization")) |
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121 self.host = host |
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122 self.games={} |
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123 self.contrats = [_('Passe'), _('Petite'), _('Garde'), _('Garde Sans'), _('Garde Contre')] |
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124 host.bridge.addMethod("tarotGameCreate", ".communication", in_sign='sass', out_sign='', method=self.createGame) #args: room_jid, players, profile |
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125 host.bridge.addMethod("tarotGameReady", ".communication", in_sign='sss', out_sign='', method=self.newPlayerReady) #args: player, referee, profile |
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126 host.bridge.addMethod("tarotGameContratChoosed", ".communication", in_sign='ssss', out_sign='', method=self.contratChoosed) #args: player, referee, contrat, profile |
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127 host.bridge.addMethod("tarotGamePlayCards", ".communication", in_sign='ssa(ss)s', out_sign='', method=self.play_cards) #args: player, referee, cards, profile |
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128 host.bridge.addSignal("tarotGameStarted", ".communication", signature='ssass') #args: room_jid, referee, players, profile |
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129 host.bridge.addSignal("tarotGameNew", ".communication", signature='sa(ss)s') #args: room_jid, hand, profile |
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130 host.bridge.addSignal("tarotGameChooseContrat", ".communication", signature='sss') #args: room_jid, xml_data, profile |
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131 host.bridge.addSignal("tarotGameShowCards", ".communication", signature='ssa(ss)a{ss}s') #args: room_jid, type ["chien", "poignée",...], cards, data[dict], profile |
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132 host.bridge.addSignal("tarotGameCardsPlayed", ".communication", signature='ssa(ss)s') #args: room_jid, player, type ["chien", "poignée",...], cards, data[dict], profile |
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133 host.bridge.addSignal("tarotGameYourTurn", ".communication", signature='ss') #args: room_jid, profile |
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134 self.deck_ordered = [] |
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135 for value in ['excuse']+map(str,range(1,22)): |
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136 self.deck_ordered.append(("atout",value)) |
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137 for suit in ["pique", "coeur", "carreau", "trefle"]: |
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138 for value in map(str,range(1,11))+["valet","cavalier","dame","roi"]: |
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139 self.deck_ordered.append((suit, value)) |
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140 |
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141 def createGameElt(self, to_jid, type="normal"): |
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142 type = "normal" if to_jid.resource else "groupchat" |
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143 elt = domish.Element(('jabber:client','message')) |
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144 elt["to"] = to_jid.full() |
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145 elt["type"] = type |
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146 elt.addElement((NS_CG, CG_TAG)) |
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147 return elt |
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148 |
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149 def __list_to_xml(self, cards_list, elt_name): |
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150 """Convert a card list (list of tuples) to domish element""" |
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151 cards_list_elt = domish.Element(('',elt_name)) |
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152 for suit, value in cards_list: |
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153 card_elt = domish.Element(('','card')) |
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154 card_elt['suit'] = suit |
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155 card_elt['value'] = value |
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156 cards_list_elt.addChild(card_elt) |
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157 return cards_list_elt |
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158 |
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159 def __xml_to_list(self, cards_list_elt): |
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160 """Convert a domish element with cards to a list of tuples""" |
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161 cards_list = [] |
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162 for card in cards_list_elt.elements(): |
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163 cards_list.append((card['suit'], card['value'])) |
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164 return cards_list |
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165 |
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166 def __create_started_elt(self, players): |
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167 """Create a game_started domish element""" |
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168 started_elt = domish.Element(('','started')) |
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169 idx = 0 |
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170 for player in players: |
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171 player_elt = domish.Element(('','player')) |
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172 player_elt.addContent(player) |
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173 player_elt['index'] = str(idx) |
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174 idx+=1 |
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175 started_elt.addChild(player_elt) |
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176 return started_elt |
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177 |
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178 def __ask_contrat(self): |
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179 """Create a element for asking contrat""" |
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180 contrat_elt = domish.Element(('','contrat')) |
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181 form = data_form.Form('form', title=_('contrat selection')) |
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182 field = data_form.Field('list-single', 'contrat', options=map(data_form.Option, self.contrats), required=True) |
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183 form.addField(field) |
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184 contrat_elt.addChild(form.toElement()) |
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185 return contrat_elt |
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186 |
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187 def __next_player(self, game_data, next_pl = None): |
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188 """Increment player number & return player name |
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189 @param next_pl: if given, then next_player is forced to this one |
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190 """ |
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191 if next_pl: |
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192 game_data['current_player'] = game_data['players'].index(next_pl) |
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193 return next_pl |
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194 else: |
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195 pl_idx = game_data['current_player'] = (game_data['current_player'] + 1) % len(game_data['players']) |
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196 return game_data['players'][pl_idx] |
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197 |
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198 def __winner(self, game_data): |
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199 """give the nick of the player who win this trick""" |
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200 players_data = game_data['players_data'] |
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201 first = game_data['first_player'] |
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202 first_idx = game_data['players'].index(first) |
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203 suit_asked = None |
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204 strongest = None |
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205 winner = None |
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206 for idx in [(first_idx + i) % 4 for i in range(4)]: |
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207 player = game_data['players'][idx] |
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208 card = players_data[player]['played'] |
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209 if card.value == "excuse": |
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210 continue |
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211 if suit_asked == None: |
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212 suit_asked = card.suit |
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213 if (card.suit == suit_asked or card.suit == "atout") and card > strongest: |
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214 strongest = card |
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215 winner = player |
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216 assert (winner) |
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217 return winner |
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218 |
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219 def __excuse_hack(self, game_data, played, winner): |
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220 """give a low card to other team and keep excuse if trick is lost""" |
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221 #TODO: manage the case where excuse is played on the last trick (and lost) |
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222 #TODO: gof: manage excuse (fool) |
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223 players_data = game_data['players_data'] |
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224 excuse = Card(("atout","excuse")) |
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225 for player in game_data['players']: |
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226 if players_data[player]['wait_for_low']: |
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227 #the excuse owner has to give a card to somebody |
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228 if winner == player: |
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229 #the excuse owner win the trick, we check if we have something to give |
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230 for card in played: |
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231 if card.points == 0.5: |
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232 pl_waiting = players_data[player]['wait_for_low'] |
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233 played.remove(card) |
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234 players_data[pl_waiting]['levees'].append(card) |
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235 debug (_('Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner":player, "card_waited": card, "player_waiting":pl_waiting}) |
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236 break |
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237 return |
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238 |
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239 if not excuse in played: |
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240 return |
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241 |
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242 excuse_player = None |
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243 for player in game_data['players']: |
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244 if players_data[player]['played'] == excuse: |
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245 excuse_player = player |
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246 break |
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247 |
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248 if excuse_player == winner: |
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249 return #the excuse player win the trick, nothing to do |
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250 |
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251 #first we remove the excuse from played cards |
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252 played.remove(excuse) |
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253 #then we give it back to the original owner |
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254 owner_levees = players_data[excuse_player]['levees'] |
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255 owner_levees.append(excuse) |
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256 #finally we give a low card to the trick winner |
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257 low_card = None |
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258 for card_idx in range(len(owner_levees)-1, -1, -1): |
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259 if owner_levees[card_idx].points == 0.5: |
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260 low_card = owner_levees[card_idx] |
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261 del owner_levees[card_idx] |
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262 players_data[winner]['levees'].append(low_card) |
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263 debug (_('Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner":excuse_player, "card_waited": low_card, "player_waiting":winner}) |
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264 break |
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265 if not low_card: #The player has no low card yet |
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266 #TODO: manage case when player never win a trick with low card |
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267 players_data[excuse_player]['wait_for_low'] = winner |
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268 debug(_("%(excuse_owner)s keep the Excuse but has not card to give, %(winner)s is waiting for one") % {'excuse_owner':excuse_player, 'winner':winner}) |
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269 |
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270 |
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271 def __calculate_scores(self, game_data): |
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272 """The game is finished, time to know who won :)""" |
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273 players_data = game_data['players_data'] |
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274 levees = players_data[game_data['attaquant']]['levees'] |
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275 score = 0 |
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276 nb_bouts = 0 |
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277 for card in levees: |
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278 if card.bout: |
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279 nb_bouts +=1 |
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280 score += card.points |
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281 point_limit = None |
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282 if nb_bouts == 3: |
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283 point_limit = 36 |
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284 elif nb_bouts == 2: |
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285 point_limit = 41 |
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286 elif nb_bouts == 1: |
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287 point_limit = 51 |
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288 else: |
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289 point_limit = 56 |
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290 victory = (score >= point_limit) |
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291 debug (_('The attacker make %(points)i and need to make %(point_limit)i (%(nb_bouts)s oulder%(plural)s): he %(victory)s') % {'points':score, 'point_limit':point_limit, 'nb_bouts': nb_bouts, 'plural': 's' if nb_bouts>1 else '', 'victory': 'won' if victory else 'lost'}) |
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292 #pdb.set_trace() |
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293 |
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294 |
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295 |
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296 def createGame(self, room_jid_param, players, profile_key='@DEFAULT@'): |
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297 """Create a new game""" |
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298 debug (_("Creating Tarot game")) |
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299 room_jid = jid.JID(room_jid_param) |
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300 profile = self.host.memory.getProfileName(profile_key) |
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301 if not profile: |
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302 error (_("profile %s is unknown") % profile_key) |
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303 return |
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304 if False: #gof: self.games.has_key(room_jid): |
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305 warning (_("Tarot game already started in room %s") % room_jid.userhost()) |
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306 else: |
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307 room_nick = self.host.plugins["XEP_0045"].getRoomNick(room_jid.userhost(), profile) |
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308 if not room_nick: |
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309 error ('Internal error') |
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310 return |
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311 referee = room_jid.userhost() + '/' + room_nick |
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312 status = {} |
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313 players_data = {} |
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314 for player in players: |
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315 players_data[player] = {} |
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316 status[player] = "init" |
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317 self.games[room_jid.userhost()] = {'referee':referee, 'players':players, 'status':status, 'players_data':players_data, 'hand_size':18, 'init_player':0, 'current_player': None, 'stage': None} |
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318 for player in players: |
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319 mess = self.createGameElt(jid.JID(room_jid.userhost()+'/'+player)) |
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320 mess.firstChildElement().addChild(self.__create_started_elt(players)) |
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321 self.host.profiles[profile].xmlstream.send(mess) |
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322 |
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323 def newPlayerReady(self, player, referee, profile_key='@DEFAULT@'): |
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324 """Must be called when player is ready to start a new game""" |
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325 profile = self.host.memory.getProfileName(profile_key) |
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326 if not profile: |
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327 error (_("profile %s is unknown") % profile_key) |
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328 return |
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329 debug ('new player ready: %s' % profile) |
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330 mess = self.createGameElt(jid.JID(referee)) |
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331 ready_elt = mess.firstChildElement().addElement('player_ready') |
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332 ready_elt['player'] = player |
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333 self.host.profiles[profile].xmlstream.send(mess) |
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334 |
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335 def contratChoosed(self, player, referee, contrat, profile_key='@DEFAULT@'): |
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336 """Must be call by player when the contrat is selected |
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337 @param player: player's name |
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338 @param referee: arbiter jid |
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339 @contrat: contrat choosed (must be the exact same string than in the give list options) |
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340 @profile_key: profile |
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341 """ |
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342 profile = self.host.memory.getProfileName(profile_key) |
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343 if not profile: |
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344 error (_("profile %s is unknown") % profile_key) |
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345 return |
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346 debug (_('contrat [%(contrat)s] choosed by %(profile)s') % {'contrat':contrat, 'profile':profile}) |
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347 mess = self.createGameElt(jid.JID(referee)) |
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348 contrat_elt = mess.firstChildElement().addElement(('','contrat_choosed'), content=contrat) |
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349 contrat_elt['player'] = player |
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350 self.host.profiles[profile].xmlstream.send(mess) |
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351 |
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352 def play_cards(self, player, referee, cards, profile_key='@DEFAULT@'): |
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353 """Must be call by player when the contrat is selected |
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354 @param player: player's name |
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355 @param referee: arbiter jid |
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356 @cards: cards played (list of tuples) |
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357 @profile_key: profile |
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358 """ |
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359 profile = self.host.memory.getProfileName(profile_key) |
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360 if not profile: |
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361 error (_("profile %s is unknown") % profile_key) |
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362 return |
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363 debug (_('Cards played by %(profile)s: [%(cards)s]') % {'profile':profile,'cards':cards}) |
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364 mess = self.createGameElt(jid.JID(referee)) |
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365 playcard_elt = mess.firstChildElement().addChild(self.__list_to_xml(cards, 'cards_played')) |
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366 playcard_elt['player'] = player |
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367 self.host.profiles[profile].xmlstream.send(mess) |
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368 |
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369 def newGame(self, room_jid, profile): |
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370 """Launch a new round""" |
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371 debug (_('new Tarot game')) |
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372 deck = self.deck_ordered[:] |
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373 random.shuffle(deck) |
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374 game_data = self.games[room_jid.userhost()] |
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375 players = game_data['players'] |
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376 players_data = game_data['players_data'] |
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377 current_player = game_data['current_player'] |
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378 game_data['stage'] = "init" |
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379 game_data['first_player'] = None #first player for the current trick |
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380 hand = game_data['hand'] = {} |
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381 hand_size = game_data['hand_size'] |
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382 chien = game_data['chien'] = [] |
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383 for i in range(4): #TODO: distribute according to real Tarot rules (3 by 3 counter-clockwise, 1 card at once to chien) |
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384 hand[players[i]] = deck[0:hand_size] |
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385 del deck[0:hand_size] |
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386 chien.extend(deck) |
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387 del(deck[:]) |
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388 |
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389 for player in players: |
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390 to_jid = jid.JID(room_jid.userhost()+"/"+player) #FIXME: gof: |
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391 mess = self.createGameElt(to_jid) |
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392 mess.firstChildElement().addChild(self.__list_to_xml(hand[player], 'hand')) |
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393 self.host.profiles[profile].xmlstream.send(mess) |
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394 players_data[player]['contrat'] = None |
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395 players_data[player]['levees'] = [] #cards won |
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396 players_data[player]['played'] = None #card on the table |
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397 players_data[player]['wait_for_low'] = None #Used when a player wait for a low card because of excuse |
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398 |
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399 pl_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(players) #the player after the dealer start |
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400 player = players[pl_idx] |
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401 to_jid = jid.JID(room_jid.userhost()+"/"+player) #FIXME: gof: |
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402 mess = self.createGameElt(to_jid) |
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403 mess.firstChildElement().addChild(self.__ask_contrat()) |
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404 self.host.profiles[profile].xmlstream.send(mess) |
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405 |
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406 |
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407 def card_game_cmd(self, mess_elt, profile): |
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408 print "\n\nCARD GAME command received (profile=%s): %s" % (profile, mess_elt.toXml()) |
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409 from_jid = jid.JID(mess_elt['from']) |
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410 room_jid = jid.JID(from_jid.userhost()) |
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411 game_elt = mess_elt.firstChildElement() |
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412 game_data = self.games[room_jid.userhost()] |
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413 players_data = game_data['players_data'] |
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414 |
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415 for elt in game_elt.elements(): |
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416 |
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417 if elt.name == 'started': #new game created |
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418 players = [] |
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419 for player in elt.elements(): |
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420 players.append(unicode(player)) |
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421 self.host.bridge.tarotGameStarted(room_jid.userhost(), from_jid.full(), players, profile) |
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422 |
92
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423 elif elt.name == 'player_ready': #ready to play |
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424 player = elt['player'] |
90
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425 status = self.games[room_jid.userhost()]['status'] |
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426 nb_players = len(self.games[room_jid.userhost()]['players']) |
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427 status[player] = 'ready' |
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428 debug (_('Player %(player)s is ready to start [status: %(status)s]') % {'player':player, 'status':status}) |
91
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429 if status.values().count('ready') == nb_players: #everybody is ready, we can start the game |
92
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430 self.newGame(room_jid, profile) |
88
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431 |
90
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432 elif elt.name == 'hand': #a new hand has been received |
92
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433 self.host.bridge.tarotGameNew(room_jid.userhost(), self.__xml_to_list(elt), profile) |
91
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434 |
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435 elif elt.name == 'contrat': #it's time to choose contrat |
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436 form = data_form.Form.fromElement(elt.firstChildElement()) |
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437 xml_data = XMLTools.dataForm2xml(form) |
92
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438 self.host.bridge.tarotGameChooseContrat(room_jid.userhost(), xml_data, profile) |
91
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439 |
92
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440 elif elt.name == 'contrat_choosed': |
91
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441 #TODO: check we receive the contrat from the right person |
92
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442 #TODO: use proper XEP-0004 way for answering form |
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443 player = elt['player'] |
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444 players_data[player]['contrat'] = unicode(elt) |
91
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445 contrats = [players_data[player]['contrat'] for player in game_data['players']] |
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446 if contrats.count(None): |
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447 #not everybody has choosed his contrat, it's next one turn |
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448 player = self.__next_player(game_data) |
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449 to_jid = jid.JID(room_jid.userhost()+"/"+player) #FIXME: gof: |
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450 mess = self.createGameElt(to_jid) |
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451 mess.firstChildElement().addChild(self.__ask_contrat()) |
92
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452 self.host.profiles[profile].xmlstream.send(mess) |
91
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453 else: |
94
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454 #TODO: gof: manage "everybody pass" case |
91
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455 best_contrat = [None, "Passe"] |
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456 for player in game_data['players']: |
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457 contrat = players_data[player]['contrat'] |
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458 idx_best = self.contrats.index(best_contrat[1]) |
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459 idx_pl = self.contrats.index(contrat) |
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460 if idx_pl > idx_best: |
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461 best_contrat[0] = player |
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462 best_contrat[1] = contrat |
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463 debug (_("%(player)s win the bid with %(contrat)s") % {'player':best_contrat[0],'contrat':best_contrat[1]}) |
92
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464 #Time to show the chien to everybody |
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465 to_jid = jid.JID(room_jid.userhost()) #FIXME: gof: |
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466 mess = self.createGameElt(to_jid) |
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467 chien_elt = mess.firstChildElement().addChild(self.__list_to_xml(game_data['chien'], 'chien')) |
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468 chien_elt['attaquant'] = best_contrat[0] |
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469 self.host.profiles[profile].xmlstream.send(mess) |
91
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470 |
92
|
471 #the attacker (attaquant) get the chien |
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472 game_data['hand'][best_contrat[0]].extend(game_data['chien']) |
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473 del game_data['chien'][:] |
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474 |
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475 elif elt.name == 'chien': #we have received the chien |
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476 debug (_("tarot: chien received")) |
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477 data = {"attaquant":elt['attaquant']} |
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478 game_data['stage'] = "ecart" |
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479 game_data['attaquant'] = elt['attaquant'] |
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480 self.host.bridge.tarotGameShowCards(room_jid.userhost(), "chien", self.__xml_to_list(elt), data, profile) |
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481 |
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482 elif elt.name == 'cards_played': |
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483 if game_data['stage'] == "ecart": |
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484 #TODO: check validity of écart (no king, no oulder, cards must be in player hand) |
|
485 #TODO: show atouts (trumps) if player put some in écart |
|
486 assert (game_data['attaquant'] == elt['player']) #TODO: throw an xml error here |
94
|
487 players_data[elt['player']]['levees'].extend(Card.from_tuples(self.__xml_to_list(elt))) |
92
|
488 game_data['stage'] = "play" |
|
489 next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) #the player after the dealer start |
94
|
490 game_data['first_player'] = next_player = game_data['players'][next_player_idx] |
92
|
491 to_jid = jid.JID(room_jid.userhost()+"/"+next_player) #FIXME: gof: |
|
492 mess = self.createGameElt(to_jid) |
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493 yourturn_elt = mess.firstChildElement().addElement('your_turn') |
|
494 self.host.profiles[profile].xmlstream.send(mess) |
93
|
495 elif game_data['stage'] == "play": |
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496 current_player = game_data['players'][game_data['current_player']] |
|
497 #assert (elt['player'] == current_player) #TODO: throw xml error here |
|
498 cards = self.__xml_to_list(elt) |
94
|
499 |
|
500 if mess_elt['type'] == 'groupchat': |
|
501 self.host.bridge.tarotGameCardsPlayed(room_jid.userhost(), elt['player'], self.__xml_to_list(elt), profile) |
|
502 else: |
|
503 #TODO: check card validity and send error mess if necessary |
93
|
504 #the card played is ok, we forward it to everybody |
94
|
505 #first we remove it from the hand and put in on the table |
93
|
506 game_data['hand'][current_player].remove(cards[0]) |
94
|
507 players_data[current_player]['played'] = Card(cards[0]) |
93
|
508 |
|
509 #then we forward the message |
|
510 mess = self.createGameElt(room_jid) |
|
511 playcard_elt = mess.firstChildElement().addChild(elt) |
|
512 self.host.profiles[profile].xmlstream.send(mess) |
|
513 |
94
|
514 #Did everybody played ? |
|
515 played = [players_data[player]['played'] for player in game_data['players']] |
|
516 if not played.count(None): |
|
517 #everybody played |
|
518 winner = self.__winner(game_data) |
|
519 debug (_('The winner of this trick is %s') % winner) |
|
520 #the winner win the trick |
|
521 self.__excuse_hack(game_data, played, winner) |
|
522 players_data[elt['player']]['levees'].extend(played) |
|
523 #nothing left on the table |
|
524 for player in game_data['players']: |
|
525 players_data[player]['played'] = None |
|
526 if len(game_data['hand'][current_player]) == 0: |
|
527 #no card lef: the game is finished |
|
528 self.__calculate_scores(game_data) |
|
529 return |
|
530 #next player is the winner |
|
531 next_player = game_data['first_player'] = self.__next_player(game_data, winner) |
|
532 else: |
|
533 next_player = self.__next_player(game_data) |
|
534 |
93
|
535 #finally, we tell to the next player to play |
|
536 to_jid = jid.JID(room_jid.userhost()+"/"+next_player) #FIXME: gof: |
|
537 mess = self.createGameElt(to_jid) |
|
538 yourturn_elt = mess.firstChildElement().addElement('your_turn') |
|
539 self.host.profiles[profile].xmlstream.send(mess) |
|
540 |
92
|
541 elif elt.name == 'your_turn': |
|
542 self.host.bridge.tarotGameYourTurn(room_jid.userhost(), profile) |
91
|
543 |
90
|
544 |
|
545 def getHandler(self, profile): |
|
546 return CardGameHandler(self) |
|
547 |
|
548 |
88
|
549 |
90
|
550 class CardGameHandler (XMPPHandler): |
|
551 implements(iwokkel.IDisco) |
|
552 |
|
553 def __init__(self, plugin_parent): |
|
554 self.plugin_parent = plugin_parent |
|
555 self.host = plugin_parent.host |
|
556 |
|
557 def connectionInitialized(self): |
|
558 self.xmlstream.addObserver(CG_REQUEST, self.plugin_parent.card_game_cmd, profile = self.parent.profile) |
|
559 |
|
560 def getDiscoInfo(self, requestor, target, nodeIdentifier=''): |
|
561 return [disco.DiscoFeature(NS_CB)] |
|
562 |
|
563 def getDiscoItems(self, requestor, target, nodeIdentifier=''): |
|
564 return [] |
|
565 |