Mercurial > libervia-backend
annotate plugins/plugin_misc_tarot.py @ 99:63c9067a1499
Tarot game: invalid cards management
- tarot plugin: card validity check, new signal tarotGameInvalidCards
- wix: when an invalid cards signal is received, the cards are back in the hand, and the state change so the player as to play again.
author | Goffi <goffi@goffi.org> |
---|---|
date | Fri, 18 Jun 2010 15:19:32 +0800 |
parents | dd556233a1b1 |
children | 783e9d6980ec |
rev | line source |
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88 | 1 #!/usr/bin/python |
2 # -*- coding: utf-8 -*- | |
3 | |
4 """ | |
5 SAT plugin for managing xep-0045 | |
6 Copyright (C) 2009, 2010 Jérôme Poisson (goffi@goffi.org) | |
7 | |
8 This program is free software: you can redistribute it and/or modify | |
9 it under the terms of the GNU General Public License as published by | |
10 the Free Software Foundation, either version 3 of the License, or | |
11 (at your option) any later version. | |
12 | |
13 This program is distributed in the hope that it will be useful, | |
14 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 GNU General Public License for more details. | |
17 | |
18 You should have received a copy of the GNU General Public License | |
19 along with this program. If not, see <http://www.gnu.org/licenses/>. | |
20 """ | |
21 | |
22 from logging import debug, info, warning, error | |
23 from twisted.words.xish import domish | |
24 from twisted.internet import protocol, defer, threads, reactor | |
25 from twisted.words.protocols.jabber import client, jid, xmlstream | |
26 from twisted.words.protocols.jabber import error as jab_error | |
27 from twisted.words.protocols.jabber.xmlstream import IQ | |
28 import os.path | |
29 import pdb | |
30 import random | |
31 | |
32 from zope.interface import implements | |
33 | |
91 | 34 from wokkel import disco, iwokkel, data_form |
35 from tools.xml_tools import XMLTools | |
88 | 36 |
37 from base64 import b64decode | |
38 from hashlib import sha1 | |
39 from time import sleep | |
40 | |
41 try: | |
42 from twisted.words.protocols.xmlstream import XMPPHandler | |
43 except ImportError: | |
44 from wokkel.subprotocols import XMPPHandler | |
45 | |
90 | 46 MESSAGE = '/message' |
47 NS_CG = 'http://www.goffi.org/protocol/card_game' | |
48 CG_TAG = 'card_game' | |
49 CG_REQUEST = MESSAGE + '/' + CG_TAG + '[@xmlns="' + NS_CG + '"]' | |
88 | 50 |
51 PLUGIN_INFO = { | |
52 "name": "Tarot cards plugin", | |
53 "import_name": "Tarot", | |
54 "type": "Misc", | |
55 "protocols": [], | |
56 "dependencies": ["XEP_0045"], | |
57 "main": "Tarot", | |
90 | 58 "handler": "yes", |
88 | 59 "description": _("""Implementation of Tarot card game""") |
60 } | |
61 | |
94 | 62 suits_order = ['pique', 'coeur', 'trefle', 'carreau', 'atout'] #I have swith the usual order 'trefle' and 'carreau' because card are more easy to see if suit colour change (black, red, black, red) |
63 values_order = map(str,range(1,11))+["valet","cavalier","dame","roi"] | |
64 | |
65 class Card(): | |
66 """This class is used to represent a car logically""" | |
67 #TODO: move this in a library in tools, and share this with frontends (e.g. card_game in wix use the same class) | |
68 | |
69 def __init__(self, tuple_card): | |
70 """@param tuple_card: tuple (suit, value)""" | |
71 self.suit, self.value = tuple_card | |
72 self.bout = True if self.suit=="atout" and self.value in ["1","21","excuse"] else False | |
73 if self.bout or self.value == "roi": | |
74 self.points = 4.5 | |
75 elif self.value == "dame": | |
76 self.points = 3.5 | |
77 elif self.value == "cavalier": | |
78 self.points = 2.5 | |
79 elif self.value == "valet": | |
80 self.points = 1.5 | |
81 else: | |
82 self.points = 0.5 | |
83 | |
84 def get_tuple(self): | |
85 return (self.suit,self.value) | |
86 | |
87 @staticmethod | |
88 def from_tuples(tuple_list): | |
89 result = [] | |
90 for card_tuple in tuple_list: | |
91 result.append(Card(card_tuple)) | |
92 return result | |
93 | |
94 def __cmp__(self, other): | |
95 if other == None: | |
96 return 1 | |
97 if self.suit != other.suit: | |
98 idx1 = suits_order.index(self.suit) | |
99 idx2 = suits_order.index(other.suit) | |
100 return idx1.__cmp__(idx2) | |
101 if self.suit == 'atout': | |
102 if self.value == other.value == 'excuse': | |
103 return 0 | |
104 if self.value == 'excuse': | |
105 return -1 | |
106 if other.value == 'excuse': | |
107 return 1 | |
108 return int(self.value).__cmp__(int(other.value)) | |
109 #at this point we have the same suit which is not 'atout' | |
110 idx1 = values_order.index(self.value) | |
111 idx2 = values_order.index(other.value) | |
112 return idx1.__cmp__(idx2) | |
113 | |
114 def __str__(self): | |
115 return "[%s,%s]" % (self.suit, self.value) | |
116 | |
88 | 117 class Tarot(): |
118 | |
119 def __init__(self, host): | |
120 info(_("Plugin Tarot initialization")) | |
121 self.host = host | |
122 self.games={} | |
91 | 123 self.contrats = [_('Passe'), _('Petite'), _('Garde'), _('Garde Sans'), _('Garde Contre')] |
90 | 124 host.bridge.addMethod("tarotGameCreate", ".communication", in_sign='sass', out_sign='', method=self.createGame) #args: room_jid, players, profile |
92 | 125 host.bridge.addMethod("tarotGameReady", ".communication", in_sign='sss', out_sign='', method=self.newPlayerReady) #args: player, referee, profile |
126 host.bridge.addMethod("tarotGameContratChoosed", ".communication", in_sign='ssss', out_sign='', method=self.contratChoosed) #args: player, referee, contrat, profile | |
127 host.bridge.addMethod("tarotGamePlayCards", ".communication", in_sign='ssa(ss)s', out_sign='', method=self.play_cards) #args: player, referee, cards, profile | |
90 | 128 host.bridge.addSignal("tarotGameStarted", ".communication", signature='ssass') #args: room_jid, referee, players, profile |
129 host.bridge.addSignal("tarotGameNew", ".communication", signature='sa(ss)s') #args: room_jid, hand, profile | |
92 | 130 host.bridge.addSignal("tarotGameChooseContrat", ".communication", signature='sss') #args: room_jid, xml_data, profile |
131 host.bridge.addSignal("tarotGameShowCards", ".communication", signature='ssa(ss)a{ss}s') #args: room_jid, type ["chien", "poignée",...], cards, data[dict], profile | |
93 | 132 host.bridge.addSignal("tarotGameCardsPlayed", ".communication", signature='ssa(ss)s') #args: room_jid, player, type ["chien", "poignée",...], cards, data[dict], profile |
92 | 133 host.bridge.addSignal("tarotGameYourTurn", ".communication", signature='ss') #args: room_jid, profile |
95 | 134 host.bridge.addSignal("tarotGameScore", ".communication", signature='ssasass') #args: room_jid, xml_data, winners (list of nicks), loosers (list of nicks), profile |
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135 host.bridge.addSignal("tarotGameInvalidCards", ".communication", signature='ssa(ss)a(ss)s') #args: room_jid, game phase, played_cards, invalid_cards, profile |
88 | 136 self.deck_ordered = [] |
92 | 137 for value in ['excuse']+map(str,range(1,22)): |
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138 self.deck_ordered.append(Card(("atout",value))) |
92 | 139 for suit in ["pique", "coeur", "carreau", "trefle"]: |
88 | 140 for value in map(str,range(1,11))+["valet","cavalier","dame","roi"]: |
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141 self.deck_ordered.append(Card((suit, value))) |
88 | 142 |
92 | 143 def createGameElt(self, to_jid, type="normal"): |
144 type = "normal" if to_jid.resource else "groupchat" | |
90 | 145 elt = domish.Element(('jabber:client','message')) |
146 elt["to"] = to_jid.full() | |
92 | 147 elt["type"] = type |
90 | 148 elt.addElement((NS_CG, CG_TAG)) |
149 return elt | |
150 | |
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151 def __card_list_to_xml(self, cards_list, elt_name): |
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152 """Convert a card list to domish element""" |
92 | 153 cards_list_elt = domish.Element(('',elt_name)) |
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154 for card in cards_list: |
90 | 155 card_elt = domish.Element(('','card')) |
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156 card_elt['suit'] = card.suit |
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157 card_elt['value'] = card.value |
92 | 158 cards_list_elt.addChild(card_elt) |
159 return cards_list_elt | |
90 | 160 |
92 | 161 def __xml_to_list(self, cards_list_elt): |
162 """Convert a domish element with cards to a list of tuples""" | |
163 cards_list = [] | |
164 for card in cards_list_elt.elements(): | |
165 cards_list.append((card['suit'], card['value'])) | |
166 return cards_list | |
90 | 167 |
168 def __create_started_elt(self, players): | |
169 """Create a game_started domish element""" | |
170 started_elt = domish.Element(('','started')) | |
171 idx = 0 | |
172 for player in players: | |
173 player_elt = domish.Element(('','player')) | |
174 player_elt.addContent(player) | |
175 player_elt['index'] = str(idx) | |
176 idx+=1 | |
177 started_elt.addChild(player_elt) | |
178 return started_elt | |
179 | |
91 | 180 def __ask_contrat(self): |
181 """Create a element for asking contrat""" | |
182 contrat_elt = domish.Element(('','contrat')) | |
183 form = data_form.Form('form', title=_('contrat selection')) | |
184 field = data_form.Field('list-single', 'contrat', options=map(data_form.Option, self.contrats), required=True) | |
185 form.addField(field) | |
186 contrat_elt.addChild(form.toElement()) | |
187 return contrat_elt | |
188 | |
95 | 189 def __give_scores(self, scores, winners, loosers): |
190 """Create an element to give scores | |
191 @param scores: unicode (can contain line feed) | |
192 @param winners: list of unicode nicks of winners | |
193 @param loosers: list of unicode nicks of loosers""" | |
194 | |
195 score_elt = domish.Element(('','score')) | |
196 form = data_form.Form('form', title=_('scores')) | |
197 for line in scores.split('\n'): | |
198 field = data_form.Field('fixed', value = line) | |
199 form.addField(field) | |
200 score_elt.addChild(form.toElement()) | |
201 for winner in winners: | |
202 winner_elt = domish.Element(('','winner')) | |
203 winner_elt.addContent(winner) | |
204 score_elt.addChild(winner_elt) | |
205 for looser in loosers: | |
206 looser_elt = domish.Element(('','looser')) | |
207 looser_elt.addContent(looser) | |
208 score_elt.addChild(looser_elt) | |
209 return score_elt | |
210 | |
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211 def __invalid_cards_elt(self, played_cards, invalid_cards, game_phase): |
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212 """Create a element for invalid_cards error |
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213 @param list_cards: list of Card |
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214 @param game_phase: phase of the game ['ecart', 'play']""" |
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215 error_elt = domish.Element(('','error')) |
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216 played_elt = self.__card_list_to_xml(played_cards, 'played') |
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217 invalid_elt = self.__card_list_to_xml(invalid_cards, 'invalid') |
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218 error_elt['type'] = 'invalid_cards' |
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219 error_elt['phase'] = game_phase |
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220 error_elt.addChild(played_elt) |
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221 error_elt.addChild(invalid_elt) |
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222 return error_elt |
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223 |
94 | 224 def __next_player(self, game_data, next_pl = None): |
225 """Increment player number & return player name | |
226 @param next_pl: if given, then next_player is forced to this one | |
227 """ | |
228 if next_pl: | |
229 game_data['current_player'] = game_data['players'].index(next_pl) | |
230 return next_pl | |
231 else: | |
232 pl_idx = game_data['current_player'] = (game_data['current_player'] + 1) % len(game_data['players']) | |
233 return game_data['players'][pl_idx] | |
234 | |
235 def __winner(self, game_data): | |
236 """give the nick of the player who win this trick""" | |
237 players_data = game_data['players_data'] | |
238 first = game_data['first_player'] | |
239 first_idx = game_data['players'].index(first) | |
240 suit_asked = None | |
241 strongest = None | |
242 winner = None | |
243 for idx in [(first_idx + i) % 4 for i in range(4)]: | |
244 player = game_data['players'][idx] | |
245 card = players_data[player]['played'] | |
246 if card.value == "excuse": | |
247 continue | |
248 if suit_asked == None: | |
249 suit_asked = card.suit | |
250 if (card.suit == suit_asked or card.suit == "atout") and card > strongest: | |
251 strongest = card | |
252 winner = player | |
95 | 253 assert winner |
94 | 254 return winner |
255 | |
256 def __excuse_hack(self, game_data, played, winner): | |
95 | 257 """give a low card to other team and keep excuse if trick is lost |
258 @param game_data: data of the game | |
259 @param played: cards currently on the table | |
260 @param winner: nick of the trick winner""" | |
94 | 261 #TODO: manage the case where excuse is played on the last trick (and lost) |
262 #TODO: gof: manage excuse (fool) | |
263 players_data = game_data['players_data'] | |
264 excuse = Card(("atout","excuse")) | |
95 | 265 |
266 #we first check if the Excuse was already player | |
267 #and if somebody is waiting for a card | |
94 | 268 for player in game_data['players']: |
269 if players_data[player]['wait_for_low']: | |
270 #the excuse owner has to give a card to somebody | |
271 if winner == player: | |
272 #the excuse owner win the trick, we check if we have something to give | |
273 for card in played: | |
274 if card.points == 0.5: | |
275 pl_waiting = players_data[player]['wait_for_low'] | |
276 played.remove(card) | |
277 players_data[pl_waiting]['levees'].append(card) | |
278 debug (_('Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner":player, "card_waited": card, "player_waiting":pl_waiting}) | |
95 | 279 return |
94 | 280 return |
281 | |
282 if not excuse in played: | |
95 | 283 #the Excuse is not on the table, nothing to do |
94 | 284 return |
285 | |
95 | 286 excuse_player = None #Who has played the Excuse ? |
94 | 287 for player in game_data['players']: |
288 if players_data[player]['played'] == excuse: | |
289 excuse_player = player | |
290 break | |
291 | |
292 if excuse_player == winner: | |
293 return #the excuse player win the trick, nothing to do | |
294 | |
295 #first we remove the excuse from played cards | |
296 played.remove(excuse) | |
297 #then we give it back to the original owner | |
298 owner_levees = players_data[excuse_player]['levees'] | |
299 owner_levees.append(excuse) | |
300 #finally we give a low card to the trick winner | |
301 low_card = None | |
95 | 302 #We look backward in cards won by the Excuse owner to |
303 #find a low value card | |
94 | 304 for card_idx in range(len(owner_levees)-1, -1, -1): |
305 if owner_levees[card_idx].points == 0.5: | |
306 low_card = owner_levees[card_idx] | |
307 del owner_levees[card_idx] | |
308 players_data[winner]['levees'].append(low_card) | |
309 debug (_('Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner":excuse_player, "card_waited": low_card, "player_waiting":winner}) | |
310 break | |
311 if not low_card: #The player has no low card yet | |
312 #TODO: manage case when player never win a trick with low card | |
313 players_data[excuse_player]['wait_for_low'] = winner | |
314 debug(_("%(excuse_owner)s keep the Excuse but has not card to give, %(winner)s is waiting for one") % {'excuse_owner':excuse_player, 'winner':winner}) | |
315 | |
316 | |
317 def __calculate_scores(self, game_data): | |
95 | 318 """The game is finished, time to know who won :) |
319 @param game_data: data of the game | |
320 @return: tuple with (string victory message, list of winners, list of loosers)""" | |
94 | 321 players_data = game_data['players_data'] |
322 levees = players_data[game_data['attaquant']]['levees'] | |
323 score = 0 | |
324 nb_bouts = 0 | |
95 | 325 bouts = [] |
94 | 326 for card in levees: |
327 if card.bout: | |
328 nb_bouts +=1 | |
95 | 329 bouts.append(card.value) |
94 | 330 score += card.points |
95 | 331 |
332 #We now check if there is no bug in score calculation | |
333 check_score = 0 | |
334 defenseurs = game_data['players'][:] | |
335 defenseurs.remove(game_data['attaquant']) | |
336 for defenseur in defenseurs: | |
337 for card in players_data[defenseur]['levees']: | |
338 check_score+=card.points | |
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339 if game_data['contrat'] == "Garde Contre": |
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340 for card in game_data['chien']: |
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341 check_score+=card.points |
95 | 342 assert (score + check_score == 91) |
343 | |
94 | 344 point_limit = None |
345 if nb_bouts == 3: | |
346 point_limit = 36 | |
347 elif nb_bouts == 2: | |
348 point_limit = 41 | |
349 elif nb_bouts == 1: | |
350 point_limit = 51 | |
351 else: | |
352 point_limit = 56 | |
95 | 353 if game_data['contrat'] == 'Petite': |
354 contrat_mult = 1 | |
355 elif game_data['contrat'] == 'Garde': | |
356 contrat_mult = 2 | |
357 elif game_data['contrat'] == 'Garde Sans': | |
358 contrat_mult = 4 | |
359 elif game_data['contrat'] == 'Garde Contre': | |
360 contrat_mult = 6 | |
361 else: | |
362 error(_('Internal error: contrat not managed (mispelled ?)')) | |
363 | |
94 | 364 victory = (score >= point_limit) |
95 | 365 margin = score - point_limit |
366 points_defenseur = (-margin + 25) * contrat_mult | |
367 winners = [] | |
368 loosers = [] | |
369 player_score = {} | |
370 for player in game_data['players']: | |
371 #TODO: adjust this for 3 and 5 players variants | |
372 #TODO: manage bonuses (petit au bout, poignée, chelem) | |
373 player_score[player] = points_defenseur if player != game_data['attaquant'] else points_defenseur * -3 | |
374 players_data[player]['score'] += player_score[player] #we add score of this game to the global score | |
375 if player_score[player] > 0: | |
376 winners.append(player) | |
377 else: | |
378 loosers.append(player) | |
94 | 379 |
95 | 380 scores_str = _('The attacker (%(attaquant)s) makes %(points)i and needs to make %(point_limit)i (%(nb_bouts)s oulder%(plural)s: %(bouts)s): he %(victory)s') % {'attaquant':game_data['attaquant'], 'points':score, 'point_limit':point_limit, 'nb_bouts': nb_bouts, 'plural': 's' if nb_bouts>1 else '', 'bouts':','.join(map(str,bouts)), 'victory': 'win' if victory else 'loose'} |
381 scores_str+='\n' | |
382 for player in game_data['players']: | |
383 scores_str+=_("\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i") % {'player':player, 'score_game':player_score[player], 'total_score': players_data[player]['score']} | |
384 debug(scores_str) | |
385 | |
386 return (scores_str, winners, loosers) | |
94 | 387 |
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388 def __invalid_cards(self, game_data, cards): |
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389 """Checks that the player has the right to play what he wants to |
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390 @param game_data: Game data |
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391 @param cards: cards the player want to play |
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392 @return forbidden_cards cards or empty list if cards are ok""" |
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393 forbidden_cards = [] |
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394 if game_data['stage'] == 'ecart': |
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395 for card in cards: |
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396 if card.bout or card.value=="roi": |
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397 forbidden_cards.append(card) |
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398 #TODO: manage case where atouts (trumps) are in the dog |
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399 elif game_data['stage'] == 'play': |
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400 biggest_atout = None |
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401 suit_asked = None |
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402 players = game_data['players'] |
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403 players_data = game_data['players_data'] |
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404 idx = players.index(game_data['first_player']) |
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405 current_idx = game_data['current_player'] |
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406 current_player = players[current_idx] |
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407 if idx == current_idx: |
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408 #the player is the first to play, he can play what he wants |
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409 return forbidden_cards |
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410 while (idx != current_idx): |
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411 player = players[idx] |
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412 played_card = players_data[player]['played'] |
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413 if not suit_asked and played_card.value != "excuse": |
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414 suit_asked = played_card.suit |
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415 if played_card.suit == "atout" and played_card > biggest_atout: |
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416 biggest_atout = played_card |
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417 idx = (idx + 1) % len(players) |
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418 has_suit = False #True if there is one card of the asked suit in the hand of the player |
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419 has_atout = False |
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420 biggest_hand_atout = None |
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421 |
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422 for hand_card in game_data['hand'][current_player]: |
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423 if hand_card.suit == suit_asked: |
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424 has_suit = True |
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425 if hand_card.suit == "atout": |
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426 has_atout = True |
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427 if hand_card.suit == "atout" and hand_card > biggest_hand_atout: |
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428 biggest_hand_atout = hand_card |
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429 |
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430 assert len(cards) == 1 |
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431 card = cards[0] |
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432 if card.suit != suit_asked and has_suit and card.value != "excuse": |
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433 forbidden_cards.append(card) |
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434 return forbidden_cards |
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435 if card.suit != suit_asked and card.suit != "atout" and has_atout: |
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436 forbidden_cards.append(card) |
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437 return forbidden_cards |
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438 if card.suit == "atout" and card < biggest_atout and biggest_hand_atout > biggest_atout and card.value != "excuse": |
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439 forbidden_cards.append(card) |
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440 else: |
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441 error(_('Internal error: unmanaged game stage')) |
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442 return forbidden_cards |
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443 |
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444 |
98
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445 def __start_play(self, room_jid, game_data, profile): |
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446 """Start the game (tell to the first player after dealer to play""" |
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447 game_data['stage'] = "play" |
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448 next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) #the player after the dealer start |
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449 game_data['first_player'] = next_player = game_data['players'][next_player_idx] |
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450 to_jid = jid.JID(room_jid.userhost()+"/"+next_player) #FIXME: gof: |
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451 mess = self.createGameElt(to_jid) |
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452 yourturn_elt = mess.firstChildElement().addElement('your_turn') |
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453 self.host.profiles[profile].xmlstream.send(mess) |
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454 |
91 | 455 |
90 | 456 def createGame(self, room_jid_param, players, profile_key='@DEFAULT@'): |
88 | 457 """Create a new game""" |
458 debug (_("Creating Tarot game")) | |
90 | 459 room_jid = jid.JID(room_jid_param) |
88 | 460 profile = self.host.memory.getProfileName(profile_key) |
461 if not profile: | |
462 error (_("profile %s is unknown") % profile_key) | |
463 return | |
464 if False: #gof: self.games.has_key(room_jid): | |
90 | 465 warning (_("Tarot game already started in room %s") % room_jid.userhost()) |
88 | 466 else: |
93 | 467 room_nick = self.host.plugins["XEP_0045"].getRoomNick(room_jid.userhost(), profile) |
468 if not room_nick: | |
469 error ('Internal error') | |
470 return | |
471 referee = room_jid.userhost() + '/' + room_nick | |
90 | 472 status = {} |
91 | 473 players_data = {} |
90 | 474 for player in players: |
95 | 475 players_data[player] = {'score':0} |
90 | 476 status[player] = "init" |
95 | 477 self.games[room_jid.userhost()] = {'referee':referee, 'players':players, 'status':status, 'players_data':players_data, 'hand_size':18, 'init_player':0, 'current_player': None, 'contrat': None, 'stage': None} |
90 | 478 for player in players: |
479 mess = self.createGameElt(jid.JID(room_jid.userhost()+'/'+player)) | |
480 mess.firstChildElement().addChild(self.__create_started_elt(players)) | |
481 self.host.profiles[profile].xmlstream.send(mess) | |
482 | |
92 | 483 def newPlayerReady(self, player, referee, profile_key='@DEFAULT@'): |
90 | 484 """Must be called when player is ready to start a new game""" |
485 profile = self.host.memory.getProfileName(profile_key) | |
486 if not profile: | |
487 error (_("profile %s is unknown") % profile_key) | |
488 return | |
489 debug ('new player ready: %s' % profile) | |
490 mess = self.createGameElt(jid.JID(referee)) | |
91 | 491 ready_elt = mess.firstChildElement().addElement('player_ready') |
92 | 492 ready_elt['player'] = player |
91 | 493 self.host.profiles[profile].xmlstream.send(mess) |
494 | |
92 | 495 def contratChoosed(self, player, referee, contrat, profile_key='@DEFAULT@'): |
91 | 496 """Must be call by player when the contrat is selected |
92 | 497 @param player: player's name |
91 | 498 @param referee: arbiter jid |
499 @contrat: contrat choosed (must be the exact same string than in the give list options) | |
500 @profile_key: profile | |
501 """ | |
502 profile = self.host.memory.getProfileName(profile_key) | |
503 if not profile: | |
504 error (_("profile %s is unknown") % profile_key) | |
505 return | |
506 debug (_('contrat [%(contrat)s] choosed by %(profile)s') % {'contrat':contrat, 'profile':profile}) | |
507 mess = self.createGameElt(jid.JID(referee)) | |
508 contrat_elt = mess.firstChildElement().addElement(('','contrat_choosed'), content=contrat) | |
92 | 509 contrat_elt['player'] = player |
90 | 510 self.host.profiles[profile].xmlstream.send(mess) |
88 | 511 |
92 | 512 def play_cards(self, player, referee, cards, profile_key='@DEFAULT@'): |
513 """Must be call by player when the contrat is selected | |
514 @param player: player's name | |
515 @param referee: arbiter jid | |
516 @cards: cards played (list of tuples) | |
517 @profile_key: profile | |
518 """ | |
519 profile = self.host.memory.getProfileName(profile_key) | |
520 if not profile: | |
521 error (_("profile %s is unknown") % profile_key) | |
522 return | |
523 debug (_('Cards played by %(profile)s: [%(cards)s]') % {'profile':profile,'cards':cards}) | |
524 mess = self.createGameElt(jid.JID(referee)) | |
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525 playcard_elt = mess.firstChildElement().addChild(self.__card_list_to_xml(Card.from_tuples(cards), 'cards_played')) |
92 | 526 playcard_elt['player'] = player |
527 self.host.profiles[profile].xmlstream.send(mess) | |
88 | 528 |
92 | 529 def newGame(self, room_jid, profile): |
88 | 530 """Launch a new round""" |
531 debug (_('new Tarot game')) | |
532 deck = self.deck_ordered[:] | |
533 random.shuffle(deck) | |
91 | 534 game_data = self.games[room_jid.userhost()] |
535 players = game_data['players'] | |
536 players_data = game_data['players_data'] | |
537 current_player = game_data['current_player'] | |
92 | 538 game_data['stage'] = "init" |
94 | 539 game_data['first_player'] = None #first player for the current trick |
95 | 540 game_data['contrat'] = None |
91 | 541 hand = game_data['hand'] = {} |
542 hand_size = game_data['hand_size'] | |
543 chien = game_data['chien'] = [] | |
88 | 544 for i in range(4): #TODO: distribute according to real Tarot rules (3 by 3 counter-clockwise, 1 card at once to chien) |
545 hand[players[i]] = deck[0:hand_size] | |
546 del deck[0:hand_size] | |
92 | 547 chien.extend(deck) |
88 | 548 del(deck[:]) |
549 | |
550 for player in players: | |
90 | 551 to_jid = jid.JID(room_jid.userhost()+"/"+player) #FIXME: gof: |
552 mess = self.createGameElt(to_jid) | |
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553 mess.firstChildElement().addChild(self.__card_list_to_xml(hand[player], 'hand')) |
92 | 554 self.host.profiles[profile].xmlstream.send(mess) |
91 | 555 players_data[player]['contrat'] = None |
92 | 556 players_data[player]['levees'] = [] #cards won |
94 | 557 players_data[player]['played'] = None #card on the table |
558 players_data[player]['wait_for_low'] = None #Used when a player wait for a low card because of excuse | |
91 | 559 |
560 pl_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(players) #the player after the dealer start | |
561 player = players[pl_idx] | |
562 to_jid = jid.JID(room_jid.userhost()+"/"+player) #FIXME: gof: | |
563 mess = self.createGameElt(to_jid) | |
564 mess.firstChildElement().addChild(self.__ask_contrat()) | |
92 | 565 self.host.profiles[profile].xmlstream.send(mess) |
90 | 566 |
567 | |
568 def card_game_cmd(self, mess_elt, profile): | |
569 print "\n\nCARD GAME command received (profile=%s): %s" % (profile, mess_elt.toXml()) | |
93 | 570 from_jid = jid.JID(mess_elt['from']) |
571 room_jid = jid.JID(from_jid.userhost()) | |
90 | 572 game_elt = mess_elt.firstChildElement() |
92 | 573 game_data = self.games[room_jid.userhost()] |
574 players_data = game_data['players_data'] | |
575 | |
576 for elt in game_elt.elements(): | |
91 | 577 |
92 | 578 if elt.name == 'started': #new game created |
90 | 579 players = [] |
580 for player in elt.elements(): | |
581 players.append(unicode(player)) | |
93 | 582 self.host.bridge.tarotGameStarted(room_jid.userhost(), from_jid.full(), players, profile) |
91 | 583 |
92 | 584 elif elt.name == 'player_ready': #ready to play |
585 player = elt['player'] | |
90 | 586 status = self.games[room_jid.userhost()]['status'] |
587 nb_players = len(self.games[room_jid.userhost()]['players']) | |
588 status[player] = 'ready' | |
589 debug (_('Player %(player)s is ready to start [status: %(status)s]') % {'player':player, 'status':status}) | |
91 | 590 if status.values().count('ready') == nb_players: #everybody is ready, we can start the game |
92 | 591 self.newGame(room_jid, profile) |
88 | 592 |
90 | 593 elif elt.name == 'hand': #a new hand has been received |
92 | 594 self.host.bridge.tarotGameNew(room_jid.userhost(), self.__xml_to_list(elt), profile) |
91 | 595 |
596 elif elt.name == 'contrat': #it's time to choose contrat | |
597 form = data_form.Form.fromElement(elt.firstChildElement()) | |
598 xml_data = XMLTools.dataForm2xml(form) | |
92 | 599 self.host.bridge.tarotGameChooseContrat(room_jid.userhost(), xml_data, profile) |
91 | 600 |
92 | 601 elif elt.name == 'contrat_choosed': |
91 | 602 #TODO: check we receive the contrat from the right person |
92 | 603 #TODO: use proper XEP-0004 way for answering form |
604 player = elt['player'] | |
605 players_data[player]['contrat'] = unicode(elt) | |
91 | 606 contrats = [players_data[player]['contrat'] for player in game_data['players']] |
607 if contrats.count(None): | |
608 #not everybody has choosed his contrat, it's next one turn | |
609 player = self.__next_player(game_data) | |
610 to_jid = jid.JID(room_jid.userhost()+"/"+player) #FIXME: gof: | |
611 mess = self.createGameElt(to_jid) | |
612 mess.firstChildElement().addChild(self.__ask_contrat()) | |
92 | 613 self.host.profiles[profile].xmlstream.send(mess) |
91 | 614 else: |
94 | 615 #TODO: gof: manage "everybody pass" case |
91 | 616 best_contrat = [None, "Passe"] |
617 for player in game_data['players']: | |
618 contrat = players_data[player]['contrat'] | |
619 idx_best = self.contrats.index(best_contrat[1]) | |
620 idx_pl = self.contrats.index(contrat) | |
621 if idx_pl > idx_best: | |
622 best_contrat[0] = player | |
623 best_contrat[1] = contrat | |
624 debug (_("%(player)s win the bid with %(contrat)s") % {'player':best_contrat[0],'contrat':best_contrat[1]}) | |
95 | 625 game_data['contrat'] = best_contrat[1] |
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626 |
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627 if game_data['contrat'] == "Garde Sans" or game_data['contrat'] == "Garde Contre": |
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628 self.__start_play(room_jid, game_data, profile) |
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629 game_data['attaquant'] = best_contrat[0] |
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630 else: |
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631 #Time to show the chien to everybody |
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632 to_jid = jid.JID(room_jid.userhost()) #FIXME: gof: |
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633 mess = self.createGameElt(to_jid) |
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634 chien_elt = mess.firstChildElement().addChild(self.__card_list_to_xml(game_data['chien'], 'chien')) |
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635 chien_elt['attaquant'] = best_contrat[0] |
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636 self.host.profiles[profile].xmlstream.send(mess) |
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637 #the attacker (attaquant) get the chien |
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638 game_data['hand'][best_contrat[0]].extend(game_data['chien']) |
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639 del game_data['chien'][:] |
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640 |
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641 if game_data['contrat'] == "Garde Sans": |
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642 #The chien go into attaquant's (attacker) levees |
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643 players_data[best_contrat[0]]['levees'].extend(game_data['chien']) |
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644 del game_data['chien'][:] |
91 | 645 |
92 | 646 |
647 elif elt.name == 'chien': #we have received the chien | |
648 debug (_("tarot: chien received")) | |
649 data = {"attaquant":elt['attaquant']} | |
650 game_data['stage'] = "ecart" | |
651 game_data['attaquant'] = elt['attaquant'] | |
652 self.host.bridge.tarotGameShowCards(room_jid.userhost(), "chien", self.__xml_to_list(elt), data, profile) | |
653 | |
654 elif elt.name == 'cards_played': | |
655 if game_data['stage'] == "ecart": | |
656 #TODO: show atouts (trumps) if player put some in écart | |
657 assert (game_data['attaquant'] == elt['player']) #TODO: throw an xml error here | |
98
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658 list_cards = Card.from_tuples(self.__xml_to_list(elt)) |
99
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659 #we now check validity of card |
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660 invalid_cards = self.__invalid_cards(game_data, list_cards) |
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661 if invalid_cards: |
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662 mess = self.createGameElt(jid.JID(room_jid.userhost()+'/'+elt['player'])) |
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663 mess.firstChildElement().addChild(self.__invalid_cards_elt(list_cards, invalid_cards, game_data['stage'])) |
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664 self.host.profiles[profile].xmlstream.send(mess) |
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665 return |
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666 |
95 | 667 #FIXME: gof: manage Garde Sans & Garde Contre cases |
98
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668 players_data[elt['player']]['levees'].extend(list_cards) #we add the chien to attaquant's levées |
95 | 669 for card in list_cards: |
670 game_data['hand'][elt['player']].remove(card) | |
98
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671 |
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672 self.__start_play(room_jid, game_data, profile) |
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673 |
93 | 674 elif game_data['stage'] == "play": |
675 current_player = game_data['players'][game_data['current_player']] | |
98
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676 cards = Card.from_tuples(self.__xml_to_list(elt)) |
94 | 677 |
678 if mess_elt['type'] == 'groupchat': | |
679 self.host.bridge.tarotGameCardsPlayed(room_jid.userhost(), elt['player'], self.__xml_to_list(elt), profile) | |
680 else: | |
99
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681 #we first check validity of card |
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682 invalid_cards = self.__invalid_cards(game_data, cards) |
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683 if invalid_cards: |
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684 mess = self.createGameElt(jid.JID(room_jid.userhost()+'/'+current_player)) |
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685 mess.firstChildElement().addChild(self.__invalid_cards_elt(cards, invalid_cards, game_data['stage'])) |
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686 self.host.profiles[profile].xmlstream.send(mess) |
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687 return |
93 | 688 #the card played is ok, we forward it to everybody |
94 | 689 #first we remove it from the hand and put in on the table |
93 | 690 game_data['hand'][current_player].remove(cards[0]) |
98
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691 players_data[current_player]['played'] = cards[0] |
93 | 692 |
693 #then we forward the message | |
694 mess = self.createGameElt(room_jid) | |
695 playcard_elt = mess.firstChildElement().addChild(elt) | |
696 self.host.profiles[profile].xmlstream.send(mess) | |
697 | |
94 | 698 #Did everybody played ? |
699 played = [players_data[player]['played'] for player in game_data['players']] | |
95 | 700 if all(played): |
701 #everybody has played | |
94 | 702 winner = self.__winner(game_data) |
703 debug (_('The winner of this trick is %s') % winner) | |
704 #the winner win the trick | |
705 self.__excuse_hack(game_data, played, winner) | |
706 players_data[elt['player']]['levees'].extend(played) | |
707 #nothing left on the table | |
708 for player in game_data['players']: | |
709 players_data[player]['played'] = None | |
710 if len(game_data['hand'][current_player]) == 0: | |
711 #no card lef: the game is finished | |
95 | 712 to_jid = jid.JID(room_jid.userhost()) #FIXME: gof: |
713 mess = self.createGameElt(to_jid) | |
714 chien_elt = mess.firstChildElement().addChild(self.__give_scores(*self.__calculate_scores(game_data))) | |
715 self.host.profiles[profile].xmlstream.send(mess) | |
94 | 716 return |
717 #next player is the winner | |
718 next_player = game_data['first_player'] = self.__next_player(game_data, winner) | |
719 else: | |
720 next_player = self.__next_player(game_data) | |
721 | |
93 | 722 #finally, we tell to the next player to play |
723 to_jid = jid.JID(room_jid.userhost()+"/"+next_player) #FIXME: gof: | |
724 mess = self.createGameElt(to_jid) | |
725 yourturn_elt = mess.firstChildElement().addElement('your_turn') | |
726 self.host.profiles[profile].xmlstream.send(mess) | |
727 | |
92 | 728 elif elt.name == 'your_turn': |
729 self.host.bridge.tarotGameYourTurn(room_jid.userhost(), profile) | |
91 | 730 |
95 | 731 elif elt.name == 'score': |
732 form_elt = elt.elements(name='x',uri='jabber:x:data').next() | |
733 winners = [] | |
734 loosers = [] | |
735 for winner in elt.elements(name='winner', uri=''): | |
736 winners.append(unicode(winner)) | |
737 for looser in elt.elements(name='looser', uri=''): | |
738 loosers.append(unicode(looser)) | |
739 form = data_form.Form.fromElement(form_elt) | |
740 xml_data = XMLTools.dataForm2xml(form) | |
741 self.host.bridge.tarotGameScore(room_jid.userhost(), xml_data, winners, loosers, profile) | |
99
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742 elif elt.name == 'error': |
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743 if elt['type'] == 'invalid_cards': |
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744 played_cards = self.__xml_to_list(elt.elements(name='played',uri='').next()) |
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745 invalid_cards = self.__xml_to_list(elt.elements(name='invalid',uri='').next()) |
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746 self.host.bridge.tarotGameInvalidCards(room_jid.userhost(), elt['phase'], played_cards, invalid_cards, profile) |
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747 else: |
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748 error (_('Unmanaged error type: %s') % elt['type']) |
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749 else: |
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750 error (_('Unmanaged card game element: %s') % elt.name) |
95 | 751 |
90 | 752 def getHandler(self, profile): |
753 return CardGameHandler(self) | |
88 | 754 |
90 | 755 class CardGameHandler (XMPPHandler): |
756 implements(iwokkel.IDisco) | |
757 | |
758 def __init__(self, plugin_parent): | |
759 self.plugin_parent = plugin_parent | |
760 self.host = plugin_parent.host | |
761 | |
762 def connectionInitialized(self): | |
763 self.xmlstream.addObserver(CG_REQUEST, self.plugin_parent.card_game_cmd, profile = self.parent.profile) | |
764 | |
765 def getDiscoInfo(self, requestor, target, nodeIdentifier=''): | |
98
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766 return [disco.DiscoFeature(NS_CG)] |
90 | 767 |
768 def getDiscoItems(self, requestor, target, nodeIdentifier=''): | |
769 return [] | |
770 |