Mercurial > libervia-backend
annotate sat/plugins/plugin_misc_tarot.py @ 2617:81b70eeb710f
quick_frontend(contact list): refactored update:
update is now called with appropriate constant value (C.UPDATE_ADD, C.UPDATE_DELETE, C.UPDATE_MODIFY and so on) when a widget change visibility according to current options.
Before it was linked to cache only (C.UPDATE_ADD was only called when contact was first added to cache).
This make widget handling in frontends more easy.
Renamed entityToShow to entityVisible, which seems to correspond better.
Started reducing lines lenght to 90 chars as a test. May become the new coding style soon.
author | Goffi <goffi@goffi.org> |
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date | Sun, 24 Jun 2018 21:59:29 +0200 |
parents | 26edcf3a30eb |
children | 56f94936df1e |
rev | line source |
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1934
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1 #!/usr/bin/env python2 |
88 | 2 # -*- coding: utf-8 -*- |
3 | |
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4 # SAT plugin for managing French Tarot game |
2483 | 5 # Copyright (C) 2009-2018 Jérôme Poisson (goffi@goffi.org) |
88 | 6 |
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7 # This program is free software: you can redistribute it and/or modify |
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8 # it under the terms of the GNU Affero General Public License as published by |
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9 # the Free Software Foundation, either version 3 of the License, or |
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10 # (at your option) any later version. |
88 | 11 |
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12 # This program is distributed in the hope that it will be useful, |
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13 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 # GNU Affero General Public License for more details. |
88 | 16 |
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17 # You should have received a copy of the GNU Affero General Public License |
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18 # along with this program. If not, see <http://www.gnu.org/licenses/>. |
88 | 19 |
771 | 20 from sat.core.i18n import _ |
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21 from sat.core.constants import Const as C |
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22 from sat.core.log import getLogger |
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23 log = getLogger(__name__) |
88 | 24 from twisted.words.xish import domish |
563 | 25 from twisted.words.protocols.jabber import jid |
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26 from twisted.internet import defer |
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27 from wokkel import data_form |
88 | 28 |
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29 from sat.memory import memory |
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30 from sat.tools import xml_tools |
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31 from sat_frontends.tools.games import TarotCard |
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32 import random |
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33 |
88 | 34 |
90 | 35 NS_CG = 'http://www.goffi.org/protocol/card_game' |
36 CG_TAG = 'card_game' | |
88 | 37 |
38 PLUGIN_INFO = { | |
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39 C.PI_NAME: "Tarot cards plugin", |
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40 C.PI_IMPORT_NAME: "Tarot", |
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41 C.PI_TYPE: "Misc", |
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42 C.PI_PROTOCOLS: [], |
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43 C.PI_DEPENDENCIES: ["XEP-0045", "XEP-0249", "ROOM-GAME"], |
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44 C.PI_MAIN: "Tarot", |
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45 C.PI_HANDLER: "yes", |
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46 C.PI_DESCRIPTION: _("""Implementation of Tarot card game""") |
88 | 47 } |
48 | |
94 | 49 |
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50 class Tarot(object): |
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51 |
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52 def inheritFromRoomGame(self, host): |
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53 global RoomGame |
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54 RoomGame = host.plugins["ROOM-GAME"].__class__ |
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55 self.__class__ = type(self.__class__.__name__, (self.__class__, RoomGame, object), {}) |
88 | 56 |
57 def __init__(self, host): | |
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58 log.info(_("Plugin Tarot initialization")) |
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59 self._sessions = memory.Sessions() |
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60 self.inheritFromRoomGame(host) |
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61 RoomGame._init_(self, host, PLUGIN_INFO, (NS_CG, CG_TAG), |
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62 game_init={'hand_size': 18, 'init_player': 0, 'current_player': None, 'contrat': None, 'stage': None}, |
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63 player_init={'score': 0}) |
91 | 64 self.contrats = [_('Passe'), _('Petite'), _('Garde'), _('Garde Sans'), _('Garde Contre')] |
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65 host.bridge.addMethod("tarotGameLaunch", ".plugin", in_sign='asss', out_sign='', method=self._prepareRoom, async=True) # args: players, room_jid, profile |
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66 host.bridge.addMethod("tarotGameCreate", ".plugin", in_sign='sass', out_sign='', method=self._createGame) # args: room_jid, players, profile |
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67 host.bridge.addMethod("tarotGameReady", ".plugin", in_sign='sss', out_sign='', method=self._playerReady) # args: player, referee, profile |
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68 host.bridge.addMethod("tarotGamePlayCards", ".plugin", in_sign='ssa(ss)s', out_sign='', method=self.play_cards) # args: player, referee, cards, profile |
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69 host.bridge.addSignal("tarotGamePlayers", ".plugin", signature='ssass') # args: room_jid, referee, players, profile |
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70 host.bridge.addSignal("tarotGameStarted", ".plugin", signature='ssass') # args: room_jid, referee, players, profile |
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71 host.bridge.addSignal("tarotGameNew", ".plugin", signature='sa(ss)s') # args: room_jid, hand, profile |
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72 host.bridge.addSignal("tarotGameChooseContrat", ".plugin", signature='sss') # args: room_jid, xml_data, profile |
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73 host.bridge.addSignal("tarotGameShowCards", ".plugin", signature='ssa(ss)a{ss}s') # args: room_jid, type ["chien", "poignée",...], cards, data[dict], profile |
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74 host.bridge.addSignal("tarotGameCardsPlayed", ".plugin", signature='ssa(ss)s') # args: room_jid, player, type ["chien", "poignée",...], cards, data[dict], profile |
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75 host.bridge.addSignal("tarotGameYourTurn", ".plugin", signature='ss') # args: room_jid, profile |
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76 host.bridge.addSignal("tarotGameScore", ".plugin", signature='ssasass') # args: room_jid, xml_data, winners (list of nicks), loosers (list of nicks), profile |
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77 host.bridge.addSignal("tarotGameInvalidCards", ".plugin", signature='ssa(ss)a(ss)s') # args: room_jid, game phase, played_cards, invalid_cards, profile |
88 | 78 self.deck_ordered = [] |
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79 for value in ['excuse'] + map(str, range(1, 22)): |
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80 self.deck_ordered.append(TarotCard(("atout", value))) |
92 | 81 for suit in ["pique", "coeur", "carreau", "trefle"]: |
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82 for value in map(str, range(1, 11)) + ["valet", "cavalier", "dame", "roi"]: |
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83 self.deck_ordered.append(TarotCard((suit, value))) |
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84 self.__choose_contrat_id = host.registerCallback(self._contratChoosed, with_data=True) |
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85 self.__score_id = host.registerCallback(self._scoreShowed, with_data=True) |
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86 |
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87 def __card_list_to_xml(self, cards_list, elt_name): |
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88 """Convert a card list to domish element""" |
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89 cards_list_elt = domish.Element((None, elt_name)) |
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90 for card in cards_list: |
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91 card_elt = domish.Element((None, 'card')) |
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92 card_elt['suit'] = card.suit |
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93 card_elt['value'] = card.value |
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94 cards_list_elt.addChild(card_elt) |
92 | 95 return cards_list_elt |
90 | 96 |
92 | 97 def __xml_to_list(self, cards_list_elt): |
98 """Convert a domish element with cards to a list of tuples""" | |
99 cards_list = [] | |
100 for card in cards_list_elt.elements(): | |
101 cards_list.append((card['suit'], card['value'])) | |
102 return cards_list | |
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103 |
91 | 104 def __ask_contrat(self): |
105 """Create a element for asking contrat""" | |
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106 contrat_elt = domish.Element((None, 'contrat')) |
91 | 107 form = data_form.Form('form', title=_('contrat selection')) |
108 field = data_form.Field('list-single', 'contrat', options=map(data_form.Option, self.contrats), required=True) | |
109 form.addField(field) | |
110 contrat_elt.addChild(form.toElement()) | |
111 return contrat_elt | |
112 | |
95 | 113 def __give_scores(self, scores, winners, loosers): |
114 """Create an element to give scores | |
115 @param scores: unicode (can contain line feed) | |
116 @param winners: list of unicode nicks of winners | |
117 @param loosers: list of unicode nicks of loosers""" | |
118 | |
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119 score_elt = domish.Element((None, 'score')) |
95 | 120 form = data_form.Form('form', title=_('scores')) |
121 for line in scores.split('\n'): | |
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122 field = data_form.Field('fixed', value=line) |
95 | 123 form.addField(field) |
124 score_elt.addChild(form.toElement()) | |
125 for winner in winners: | |
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126 winner_elt = domish.Element((None, 'winner')) |
95 | 127 winner_elt.addContent(winner) |
128 score_elt.addChild(winner_elt) | |
129 for looser in loosers: | |
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130 looser_elt = domish.Element((None, 'looser')) |
95 | 131 looser_elt.addContent(looser) |
132 score_elt.addChild(looser_elt) | |
133 return score_elt | |
134 | |
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135 def __invalid_cards_elt(self, played_cards, invalid_cards, game_phase): |
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136 """Create a element for invalid_cards error |
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137 @param list_cards: list of Card |
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138 @param game_phase: phase of the game ['ecart', 'play']""" |
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139 error_elt = domish.Element((None, 'error')) |
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140 played_elt = self.__card_list_to_xml(played_cards, 'played') |
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141 invalid_elt = self.__card_list_to_xml(invalid_cards, 'invalid') |
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142 error_elt['type'] = 'invalid_cards' |
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143 error_elt['phase'] = game_phase |
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144 error_elt.addChild(played_elt) |
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145 error_elt.addChild(invalid_elt) |
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146 return error_elt |
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147 |
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148 def __next_player(self, game_data, next_pl=None): |
94 | 149 """Increment player number & return player name |
150 @param next_pl: if given, then next_player is forced to this one | |
151 """ | |
152 if next_pl: | |
153 game_data['current_player'] = game_data['players'].index(next_pl) | |
154 return next_pl | |
155 else: | |
156 pl_idx = game_data['current_player'] = (game_data['current_player'] + 1) % len(game_data['players']) | |
157 return game_data['players'][pl_idx] | |
158 | |
159 def __winner(self, game_data): | |
160 """give the nick of the player who win this trick""" | |
161 players_data = game_data['players_data'] | |
162 first = game_data['first_player'] | |
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163 first_idx = game_data['players'].index(first) |
94 | 164 suit_asked = None |
165 strongest = None | |
166 winner = None | |
167 for idx in [(first_idx + i) % 4 for i in range(4)]: | |
168 player = game_data['players'][idx] | |
169 card = players_data[player]['played'] | |
170 if card.value == "excuse": | |
171 continue | |
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172 if suit_asked is None: |
94 | 173 suit_asked = card.suit |
174 if (card.suit == suit_asked or card.suit == "atout") and card > strongest: | |
175 strongest = card | |
176 winner = player | |
95 | 177 assert winner |
94 | 178 return winner |
179 | |
180 def __excuse_hack(self, game_data, played, winner): | |
95 | 181 """give a low card to other team and keep excuse if trick is lost |
182 @param game_data: data of the game | |
183 @param played: cards currently on the table | |
184 @param winner: nick of the trick winner""" | |
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185 # TODO: manage the case where excuse is played on the last trick (and lost) |
94 | 186 players_data = game_data['players_data'] |
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187 excuse = TarotCard(("atout", "excuse")) |
95 | 188 |
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189 # we first check if the Excuse was already played |
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190 # and if somebody is waiting for a card |
94 | 191 for player in game_data['players']: |
192 if players_data[player]['wait_for_low']: | |
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193 # the excuse owner has to give a card to somebody |
94 | 194 if winner == player: |
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195 # the excuse owner win the trick, we check if we have something to give |
94 | 196 for card in played: |
197 if card.points == 0.5: | |
198 pl_waiting = players_data[player]['wait_for_low'] | |
199 played.remove(card) | |
200 players_data[pl_waiting]['levees'].append(card) | |
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201 log.debug(_(u'Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner": player, "card_waited": card, "player_waiting": pl_waiting}) |
95 | 202 return |
94 | 203 return |
204 | |
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205 if excuse not in played: |
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206 # the Excuse is not on the table, nothing to do |
94 | 207 return |
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208 |
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209 excuse_player = None # Who has played the Excuse ? |
94 | 210 for player in game_data['players']: |
211 if players_data[player]['played'] == excuse: | |
212 excuse_player = player | |
213 break | |
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214 |
94 | 215 if excuse_player == winner: |
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216 return # the excuse player win the trick, nothing to do |
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217 |
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218 # first we remove the excuse from played cards |
94 | 219 played.remove(excuse) |
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220 # then we give it back to the original owner |
94 | 221 owner_levees = players_data[excuse_player]['levees'] |
222 owner_levees.append(excuse) | |
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223 # finally we give a low card to the trick winner |
94 | 224 low_card = None |
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225 # We look backward in cards won by the Excuse owner to |
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226 # find a low value card |
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227 for card_idx in range(len(owner_levees) - 1, -1, -1): |
94 | 228 if owner_levees[card_idx].points == 0.5: |
229 low_card = owner_levees[card_idx] | |
230 del owner_levees[card_idx] | |
231 players_data[winner]['levees'].append(low_card) | |
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232 log.debug(_(u'Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner": excuse_player, "card_waited": low_card, "player_waiting": winner}) |
94 | 233 break |
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234 if not low_card: # The player has no low card yet |
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235 # TODO: manage case when player never win a trick with low card |
94 | 236 players_data[excuse_player]['wait_for_low'] = winner |
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237 log.debug(_(u"%(excuse_owner)s keep the Excuse but has not card to give, %(winner)s is waiting for one") % {'excuse_owner': excuse_player, 'winner': winner}) |
94 | 238 |
328 | 239 def __draw_game(self, game_data): |
240 """The game is draw, no score change | |
241 @param game_data: data of the game | |
242 @return: tuple with (string victory message, list of winners, list of loosers)""" | |
243 players_data = game_data['players_data'] | |
244 scores_str = _('Draw game') | |
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245 scores_str += '\n' |
328 | 246 for player in game_data['players']: |
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247 scores_str += _(u"\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i") % {'player': player, 'score_game': 0, 'total_score': players_data[player]['score']} |
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248 log.debug(scores_str) |
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249 |
328 | 250 return (scores_str, [], []) |
251 | |
94 | 252 def __calculate_scores(self, game_data): |
95 | 253 """The game is finished, time to know who won :) |
254 @param game_data: data of the game | |
255 @return: tuple with (string victory message, list of winners, list of loosers)""" | |
94 | 256 players_data = game_data['players_data'] |
257 levees = players_data[game_data['attaquant']]['levees'] | |
258 score = 0 | |
259 nb_bouts = 0 | |
95 | 260 bouts = [] |
94 | 261 for card in levees: |
262 if card.bout: | |
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263 nb_bouts += 1 |
95 | 264 bouts.append(card.value) |
94 | 265 score += card.points |
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266 |
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267 # We do a basic check on score calculation |
95 | 268 check_score = 0 |
269 defenseurs = game_data['players'][:] | |
270 defenseurs.remove(game_data['attaquant']) | |
271 for defenseur in defenseurs: | |
272 for card in players_data[defenseur]['levees']: | |
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273 check_score += card.points |
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274 if game_data['contrat'] == "Garde Contre": |
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275 for card in game_data['chien']: |
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276 check_score += card.points |
95 | 277 assert (score + check_score == 91) |
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278 |
94 | 279 point_limit = None |
280 if nb_bouts == 3: | |
281 point_limit = 36 | |
282 elif nb_bouts == 2: | |
283 point_limit = 41 | |
284 elif nb_bouts == 1: | |
285 point_limit = 51 | |
286 else: | |
287 point_limit = 56 | |
95 | 288 if game_data['contrat'] == 'Petite': |
289 contrat_mult = 1 | |
290 elif game_data['contrat'] == 'Garde': | |
291 contrat_mult = 2 | |
292 elif game_data['contrat'] == 'Garde Sans': | |
293 contrat_mult = 4 | |
294 elif game_data['contrat'] == 'Garde Contre': | |
295 contrat_mult = 6 | |
296 else: | |
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297 log.error(_('INTERNAL ERROR: contrat not managed (mispelled ?)')) |
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298 assert(False) |
95 | 299 |
94 | 300 victory = (score >= point_limit) |
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301 margin = abs(score - point_limit) |
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302 points_defenseur = (margin + 25) * contrat_mult * (-1 if victory else 1) |
95 | 303 winners = [] |
304 loosers = [] | |
305 player_score = {} | |
306 for player in game_data['players']: | |
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307 # TODO: adjust this for 3 and 5 players variants |
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308 # TODO: manage bonuses (petit au bout, poignée, chelem) |
95 | 309 player_score[player] = points_defenseur if player != game_data['attaquant'] else points_defenseur * -3 |
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310 players_data[player]['score'] += player_score[player] # we add score of this game to the global score |
95 | 311 if player_score[player] > 0: |
312 winners.append(player) | |
313 else: | |
314 loosers.append(player) | |
94 | 315 |
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316 scores_str = _(u'The attacker (%(attaquant)s) makes %(points)i and needs to make %(point_limit)i (%(nb_bouts)s oulder%(plural)s%(separator)s%(bouts)s): (s)he %(victory)s') % {'attaquant': game_data['attaquant'], 'points': score, 'point_limit': point_limit, 'nb_bouts': nb_bouts, 'plural': 's' if nb_bouts > 1 else '', 'separator': ': ' if nb_bouts != 0 else '', 'bouts': ','.join(map(str, bouts)), 'victory': 'wins' if victory else 'looses'} |
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317 scores_str += '\n' |
95 | 318 for player in game_data['players']: |
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319 scores_str += _(u"\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i") % {'player': player, 'score_game': player_score[player], 'total_score': players_data[player]['score']} |
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320 log.debug(scores_str) |
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321 |
95 | 322 return (scores_str, winners, loosers) |
94 | 323 |
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324 def __invalid_cards(self, game_data, cards): |
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325 """Checks that the player has the right to play what he wants to |
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326 @param game_data: Game data |
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327 @param cards: cards the player want to play |
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328 @return forbidden_cards cards or empty list if cards are ok""" |
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329 forbidden_cards = [] |
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330 if game_data['stage'] == 'ecart': |
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331 for card in cards: |
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332 if card.bout or card.value == "roi": |
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333 forbidden_cards.append(card) |
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334 # TODO: manage case where atouts (trumps) are in the dog |
99
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335 elif game_data['stage'] == 'play': |
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336 biggest_atout = None |
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337 suit_asked = None |
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338 players = game_data['players'] |
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339 players_data = game_data['players_data'] |
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340 idx = players.index(game_data['first_player']) |
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341 current_idx = game_data['current_player'] |
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342 current_player = players[current_idx] |
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343 if idx == current_idx: |
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344 # the player is the first to play, he can play what he wants |
99
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345 return forbidden_cards |
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346 while (idx != current_idx): |
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347 player = players[idx] |
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348 played_card = players_data[player]['played'] |
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349 if not suit_asked and played_card.value != "excuse": |
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350 suit_asked = played_card.suit |
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351 if played_card.suit == "atout" and played_card > biggest_atout: |
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352 biggest_atout = played_card |
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353 idx = (idx + 1) % len(players) |
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354 has_suit = False # True if there is one card of the asked suit in the hand of the player |
99
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355 has_atout = False |
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356 biggest_hand_atout = None |
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357 |
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358 for hand_card in game_data['hand'][current_player]: |
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359 if hand_card.suit == suit_asked: |
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360 has_suit = True |
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361 if hand_card.suit == "atout": |
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362 has_atout = True |
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363 if hand_card.suit == "atout" and hand_card > biggest_hand_atout: |
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364 biggest_hand_atout = hand_card |
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365 |
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366 assert len(cards) == 1 |
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367 card = cards[0] |
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368 if card.suit != suit_asked and has_suit and card.value != "excuse": |
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369 forbidden_cards.append(card) |
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370 return forbidden_cards |
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371 if card.suit != suit_asked and card.suit != "atout" and has_atout: |
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372 forbidden_cards.append(card) |
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373 return forbidden_cards |
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374 if card.suit == "atout" and card < biggest_atout and biggest_hand_atout > biggest_atout and card.value != "excuse": |
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375 forbidden_cards.append(card) |
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376 else: |
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377 log.error(_('Internal error: unmanaged game stage')) |
99
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378 return forbidden_cards |
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379 |
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380 def __start_play(self, room_jid, game_data, profile): |
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381 """Start the game (tell to the first player after dealer to play""" |
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382 game_data['stage'] = "play" |
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383 next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # the player after the dealer start |
98
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384 game_data['first_player'] = next_player = game_data['players'][next_player_idx] |
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385 to_jid = jid.JID(room_jid.userhost() + "/" + next_player) # FIXME: gof: |
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386 self.send(to_jid, 'your_turn', profile=profile) |
98
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387 |
878
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388 def _contratChoosed(self, raw_data, profile): |
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389 """Will be called when the contrat is selected |
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390 @param raw_data: contains the choosed session id and the chosen contrat |
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391 @param profile_key: profile |
91 | 392 """ |
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393 try: |
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394 session_data = self._sessions.profileGet(raw_data["session_id"], profile) |
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395 except KeyError: |
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396 log.warning(_("session id doesn't exist, session has probably expired")) |
878
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397 # TODO: send error dialog |
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398 return defer.succeed({}) |
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399 |
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400 room_jid = session_data['room_jid'] |
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401 referee_jid = self.games[room_jid]['referee'] |
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402 player = self.host.plugins["XEP-0045"].getRoomNick(room_jid, profile) |
878
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403 data = xml_tools.XMLUIResult2DataFormResult(raw_data) |
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404 contrat = data['contrat'] |
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405 log.debug(_(u'contrat [%(contrat)s] choosed by %(profile)s') % {'contrat': contrat, 'profile': profile}) |
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406 d = self.send(referee_jid, ('', 'contrat_choosed'), {'player': player}, content=contrat, profile=profile) |
878
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407 d.addCallback(lambda ignore: {}) |
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408 del self._sessions[raw_data["session_id"]] |
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409 return d |
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|
410 |
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411 def _scoreShowed(self, raw_data, profile): |
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412 """Will be called when the player closes the score dialog |
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413 @param raw_data: nothing to retrieve from here but the session id |
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414 @param profile_key: profile |
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415 """ |
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416 try: |
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417 session_data = self._sessions.profileGet(raw_data["session_id"], profile) |
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418 except KeyError: |
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|
419 log.warning(_("session id doesn't exist, session has probably expired")) |
878
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|
420 # TODO: send error dialog |
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421 return defer.succeed({}) |
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|
422 |
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|
423 room_jid_s = session_data['room_jid'].userhost() |
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424 # XXX: empty hand means to the frontend "reset the display"... |
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425 self.host.bridge.tarotGameNew(room_jid_s, [], profile) |
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426 del self._sessions[raw_data["session_id"]] |
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|
427 return defer.succeed({}) |
88 | 428 |
916
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core: use of Const for profile_key + replaced '@DEFAULT@' default profile_key by '@NONE@'
Goffi <goffi@goffi.org>
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diff
changeset
|
429 def play_cards(self, player, referee, cards, profile_key=C.PROF_KEY_NONE): |
92 | 430 """Must be call by player when the contrat is selected |
431 @param player: player's name | |
432 @param referee: arbiter jid | |
433 @cards: cards played (list of tuples) | |
434 @profile_key: profile | |
435 """ | |
436 profile = self.host.memory.getProfileName(profile_key) | |
437 if not profile: | |
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changeset
|
438 log.error(_(u"profile %s is unknown") % profile_key) |
92 | 439 return |
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|
440 log.debug(_(u'Cards played by %(profile)s: [%(cards)s]') % {'profile': profile, 'cards': cards}) |
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441 elem = self.__card_list_to_xml(TarotCard.from_tuples(cards), 'cards_played') |
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442 self.send(jid.JID(referee), elem, {'player': player}, profile=profile) |
88 | 443 |
683
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changeset
|
444 def newRound(self, room_jid, profile): |
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|
445 game_data = self.games[room_jid] |
91 | 446 players = game_data['players'] |
594
e629371a28d3
Fix pep8 support in src/plugins.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
588
diff
changeset
|
447 game_data['first_player'] = None # first player for the current trick |
95 | 448 game_data['contrat'] = None |
683
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449 common_data = {'contrat': None, |
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|
450 'levees': [], # cards won |
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451 'played': None, # card on the table |
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452 'wait_for_low': None # Used when a player wait for a low card because of excuse |
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|
453 } |
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|
454 |
91 | 455 hand = game_data['hand'] = {} |
456 hand_size = game_data['hand_size'] | |
457 chien = game_data['chien'] = [] | |
683
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458 deck = self.deck_ordered[:] |
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changeset
|
459 random.shuffle(deck) |
328 | 460 for i in range(4): |
88 | 461 hand[players[i]] = deck[0:hand_size] |
462 del deck[0:hand_size] | |
92 | 463 chien.extend(deck) |
88 | 464 del(deck[:]) |
683
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|
465 msg_elts = {} |
88 | 466 for player in players: |
683
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|
467 msg_elts[player] = self.__card_list_to_xml(hand[player], 'hand') |
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|
468 |
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changeset
|
469 RoomGame.newRound(self, room_jid, (common_data, msg_elts), profile) |
91 | 470 |
594
e629371a28d3
Fix pep8 support in src/plugins.
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diff
changeset
|
471 pl_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(players) # the player after the dealer start |
91 | 472 player = players[pl_idx] |
594
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Fix pep8 support in src/plugins.
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changeset
|
473 to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof: |
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changeset
|
474 self.send(to_jid, self.__ask_contrat(), profile=profile) |
587
952322b1d490
Remove trailing whitespaces.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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changeset
|
475 |
717
358018c5c398
plugins (games): more factorization and flexibility for launching and joining games:
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|
476 def room_game_cmd(self, mess_elt, profile): |
683
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477 """ |
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478 @param mess_elt: instance of twisted.words.xish.domish.Element |
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479 """ |
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480 client = self.host.getClient(profile) |
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481 from_jid = jid.JID(mess_elt['from']) |
93 | 482 room_jid = jid.JID(from_jid.userhost()) |
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483 nick = self.host.plugins["XEP-0045"].getRoomNick(client, room_jid) |
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484 |
90 | 485 game_elt = mess_elt.firstChildElement() |
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486 game_data = self.games[room_jid] |
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487 is_player = self.isPlayer(room_jid, nick) |
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488 if 'players_data' in game_data: |
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489 players_data = game_data['players_data'] |
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490 |
92 | 491 for elt in game_elt.elements(): |
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492 if not is_player and (elt.name not in ('started', 'players')): |
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493 continue # user is in the room but not playing |
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494 |
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495 if elt.name in ('started', 'players'): # new game created and/or players list updated |
90 | 496 players = [] |
497 for player in elt.elements(): | |
498 players.append(unicode(player)) | |
717
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499 signal = self.host.bridge.tarotGameStarted if elt.name == 'started' else self.host.bridge.tarotGamePlayers |
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500 signal(room_jid.userhost(), from_jid.full(), players, profile) |
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501 |
594
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502 elif elt.name == 'player_ready': # ready to play |
92 | 503 player = elt['player'] |
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504 status = self.games[room_jid]['status'] |
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505 nb_players = len(self.games[room_jid]['players']) |
90 | 506 status[player] = 'ready' |
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507 log.debug(_(u'Player %(player)s is ready to start [status: %(status)s]') % {'player': player, 'status': status}) |
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508 if status.values().count('ready') == nb_players: # everybody is ready, we can start the game |
683
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509 self.newRound(room_jid, profile) |
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510 |
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511 elif elt.name == 'hand': # a new hand has been received |
92 | 512 self.host.bridge.tarotGameNew(room_jid.userhost(), self.__xml_to_list(elt), profile) |
91 | 513 |
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514 elif elt.name == 'contrat': # it's time to choose contrat |
91 | 515 form = data_form.Form.fromElement(elt.firstChildElement()) |
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516 session_id, session_data = self._sessions.newSession(profile=profile) |
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517 session_data["room_jid"] = room_jid |
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518 xml_data = xml_tools.dataForm2XMLUI(form, self.__choose_contrat_id, session_id).toXml() |
92 | 519 self.host.bridge.tarotGameChooseContrat(room_jid.userhost(), xml_data, profile) |
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520 |
92 | 521 elif elt.name == 'contrat_choosed': |
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522 # TODO: check we receive the contrat from the right person |
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523 # TODO: use proper XEP-0004 way for answering form |
92 | 524 player = elt['player'] |
525 players_data[player]['contrat'] = unicode(elt) | |
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526 contrats = [players_data[p]['contrat'] for p in game_data['players']] |
91 | 527 if contrats.count(None): |
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528 # not everybody has choosed his contrat, it's next one turn |
91 | 529 player = self.__next_player(game_data) |
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530 to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof: |
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531 self.send(to_jid, self.__ask_contrat(), profile=profile) |
91 | 532 else: |
533 best_contrat = [None, "Passe"] | |
534 for player in game_data['players']: | |
535 contrat = players_data[player]['contrat'] | |
536 idx_best = self.contrats.index(best_contrat[1]) | |
537 idx_pl = self.contrats.index(contrat) | |
538 if idx_pl > idx_best: | |
539 best_contrat[0] = player | |
540 best_contrat[1] = contrat | |
328 | 541 if best_contrat[1] == "Passe": |
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542 log.debug(_("Everybody is passing, round ended")) |
328 | 543 to_jid = jid.JID(room_jid.userhost()) |
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544 self.send(to_jid, self.__give_scores(*self.__draw_game(game_data)), profile=profile) |
594
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|
545 game_data['init_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # we change the dealer |
328 | 546 for player in game_data['players']: |
547 game_data['status'][player] = "init" | |
548 return | |
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549 log.debug(_(u"%(player)s win the bid with %(contrat)s") % {'player': best_contrat[0], 'contrat': best_contrat[1]}) |
95 | 550 game_data['contrat'] = best_contrat[1] |
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551 |
98
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552 if game_data['contrat'] == "Garde Sans" or game_data['contrat'] == "Garde Contre": |
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553 self.__start_play(room_jid, game_data, profile) |
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554 game_data['attaquant'] = best_contrat[0] |
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555 else: |
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|
556 # Time to show the chien to everybody |
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557 to_jid = jid.JID(room_jid.userhost()) # FIXME: gof: |
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558 elem = self.__card_list_to_xml(game_data['chien'], 'chien') |
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559 self.send(to_jid, elem, {'attaquant': best_contrat[0]}, profile=profile) |
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|
560 # the attacker (attaquant) get the chien |
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561 game_data['hand'][best_contrat[0]].extend(game_data['chien']) |
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562 del game_data['chien'][:] |
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563 |
98
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564 if game_data['contrat'] == "Garde Sans": |
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565 # The chien go into attaquant's (attacker) levees |
98
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|
566 players_data[best_contrat[0]]['levees'].extend(game_data['chien']) |
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567 del game_data['chien'][:] |
91 | 568 |
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|
569 elif elt.name == 'chien': # we have received the chien |
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570 log.debug(_("tarot: chien received")) |
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|
571 data = {"attaquant": elt['attaquant']} |
92 | 572 game_data['stage'] = "ecart" |
573 game_data['attaquant'] = elt['attaquant'] | |
574 self.host.bridge.tarotGameShowCards(room_jid.userhost(), "chien", self.__xml_to_list(elt), data, profile) | |
575 | |
576 elif elt.name == 'cards_played': | |
577 if game_data['stage'] == "ecart": | |
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578 # TODO: show atouts (trumps) if player put some in écart |
594
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|
579 assert (game_data['attaquant'] == elt['player']) # TODO: throw an xml error here |
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580 list_cards = TarotCard.from_tuples(self.__xml_to_list(elt)) |
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581 # we now check validity of card |
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582 invalid_cards = self.__invalid_cards(game_data, list_cards) |
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583 if invalid_cards: |
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584 elem = self.__invalid_cards_elt(list_cards, invalid_cards, game_data['stage']) |
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585 self.send(jid.JID(room_jid.userhost() + '/' + elt['player']), elem, profile=profile) |
99
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586 return |
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|
587 |
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|
588 # FIXME: gof: manage Garde Sans & Garde Contre cases |
594
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|
589 players_data[elt['player']]['levees'].extend(list_cards) # we add the chien to attaquant's levées |
95 | 590 for card in list_cards: |
591 game_data['hand'][elt['player']].remove(card) | |
587
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592 |
98
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|
593 self.__start_play(room_jid, game_data, profile) |
587
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594 |
93 | 595 elif game_data['stage'] == "play": |
596 current_player = game_data['players'][game_data['current_player']] | |
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597 cards = TarotCard.from_tuples(self.__xml_to_list(elt)) |
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598 |
94 | 599 if mess_elt['type'] == 'groupchat': |
600 self.host.bridge.tarotGameCardsPlayed(room_jid.userhost(), elt['player'], self.__xml_to_list(elt), profile) | |
601 else: | |
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602 # we first check validity of card |
99
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603 invalid_cards = self.__invalid_cards(game_data, cards) |
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604 if invalid_cards: |
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605 elem = self.__invalid_cards_elt(cards, invalid_cards, game_data['stage']) |
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606 self.send(jid.JID(room_jid.userhost() + '/' + current_player), elem, profile=profile) |
99
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607 return |
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608 # the card played is ok, we forward it to everybody |
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609 # first we remove it from the hand and put in on the table |
93 | 610 game_data['hand'][current_player].remove(cards[0]) |
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611 players_data[current_player]['played'] = cards[0] |
93 | 612 |
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613 # then we forward the message |
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614 self.send(room_jid, elt, profile=profile) |
587
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615 |
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616 # Did everybody played ? |
94 | 617 played = [players_data[player]['played'] for player in game_data['players']] |
95 | 618 if all(played): |
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619 # everybody has played |
94 | 620 winner = self.__winner(game_data) |
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621 log.debug(_(u'The winner of this trick is %s') % winner) |
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622 # the winner win the trick |
94 | 623 self.__excuse_hack(game_data, played, winner) |
624 players_data[elt['player']]['levees'].extend(played) | |
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625 # nothing left on the table |
94 | 626 for player in game_data['players']: |
627 players_data[player]['played'] = None | |
628 if len(game_data['hand'][current_player]) == 0: | |
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629 # no card left: the game is finished |
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630 elem = self.__give_scores(*self.__calculate_scores(game_data)) |
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631 self.send(room_jid, elem, profile=profile) |
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632 game_data['init_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # we change the dealer |
328 | 633 for player in game_data['players']: |
634 game_data['status'][player] = "init" | |
94 | 635 return |
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636 # next player is the winner |
94 | 637 next_player = game_data['first_player'] = self.__next_player(game_data, winner) |
638 else: | |
639 next_player = self.__next_player(game_data) | |
640 | |
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641 # finally, we tell to the next player to play |
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642 to_jid = jid.JID(room_jid.userhost() + "/" + next_player) |
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643 self.send(to_jid, 'your_turn', profile=profile) |
93 | 644 |
92 | 645 elif elt.name == 'your_turn': |
646 self.host.bridge.tarotGameYourTurn(room_jid.userhost(), profile) | |
91 | 647 |
95 | 648 elif elt.name == 'score': |
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649 form_elt = elt.elements(name='x', uri='jabber:x:data').next() |
95 | 650 winners = [] |
651 loosers = [] | |
563 | 652 for winner in elt.elements(name='winner', uri=NS_CG): |
95 | 653 winners.append(unicode(winner)) |
563 | 654 for looser in elt.elements(name='looser', uri=NS_CG): |
95 | 655 loosers.append(unicode(looser)) |
656 form = data_form.Form.fromElement(form_elt) | |
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657 session_id, session_data = self._sessions.newSession(profile=profile) |
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658 session_data["room_jid"] = room_jid |
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659 xml_data = xml_tools.dataForm2XMLUI(form, self.__score_id, session_id).toXml() |
95 | 660 self.host.bridge.tarotGameScore(room_jid.userhost(), xml_data, winners, loosers, profile) |
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661 elif elt.name == 'error': |
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662 if elt['type'] == 'invalid_cards': |
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663 played_cards = self.__xml_to_list(elt.elements(name='played', uri=NS_CG).next()) |
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664 invalid_cards = self.__xml_to_list(elt.elements(name='invalid', uri=NS_CG).next()) |
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665 self.host.bridge.tarotGameInvalidCards(room_jid.userhost(), elt['phase'], played_cards, invalid_cards, profile) |
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666 else: |
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667 log.error(_(u'Unmanaged error type: %s') % elt['type']) |
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668 else: |
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669 log.error(_(u'Unmanaged card game element: %s') % elt.name) |
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670 |
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671 def getSyncDataForPlayer(self, room_jid, nick): |
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672 return [] |