Mercurial > libervia-backend
annotate frontends/src/wix/quiz_game.py @ 952:91836a647515
plugin XEP-0092: use of checkFeature instead of hasFeature + timeout + message adapted to failure if software version is not available
author | Goffi <goffi@goffi.org> |
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date | Mon, 31 Mar 2014 12:23:13 +0200 |
parents | 1fe00f0c9a91 |
children | 5a6354ff468c |
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361 | 1 #!/usr/bin/python |
2 # -*- coding: utf-8 -*- | |
3 | |
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4 # wix: a SAT frontend |
811 | 5 # Copyright (C) 2009, 2010, 2011, 2012, 2013, 2014 Jérôme Poisson (goffi@goffi.org) |
361 | 6 |
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7 # This program is free software: you can redistribute it and/or modify |
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8 # it under the terms of the GNU Affero General Public License as published by |
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9 # the Free Software Foundation, either version 3 of the License, or |
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10 # (at your option) any later version. |
361 | 11 |
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12 # This program is distributed in the hope that it will be useful, |
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13 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 # GNU Affero General Public License for more details. |
361 | 16 |
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17 # You should have received a copy of the GNU Affero General Public License |
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18 # along with this program. If not, see <http://www.gnu.org/licenses/>. |
361 | 19 |
20 | |
21 | |
771 | 22 from sat.core.i18n import _ |
361 | 23 import wx |
24 import os.path, glob | |
25 import pdb | |
26 from logging import debug, info, error | |
27 from sat.tools.jid import JID | |
28 from time import time | |
29 from math import sin, cos, pi | |
30 | |
31 CARD_WIDTH = 74 | |
32 CARD_HEIGHT = 136 | |
33 WIDTH = 800 | |
34 HEIGHT = 600 | |
35 | |
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36 class GraphicElement(object): |
361 | 37 """This class is used to represent a card, graphically and logically""" |
38 | |
39 def __init__(self, file, x=0, y=0, zindex=10, transparent=True): | |
40 """ Image used to build the game visual | |
41 @param file: path of the PNG file | |
42 @param zindex: layer of the element (0=background; the bigger, the more in the foreground)""" | |
43 self.bitmap = wx.Image(file).ConvertToBitmap() | |
44 self.x = x | |
45 self.y = y | |
46 self.zindex = zindex | |
47 self.transparent = transparent | |
48 | |
49 def __cmp__(self, other): | |
50 return self.zindex.__cmp__(other.zindex) | |
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51 |
361 | 52 def draw(self, dc, x=None, y=None): |
53 """Draw the card on the device context | |
54 @param dc: device context | |
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55 @param x: abscissa |
361 | 56 @param y: ordinate""" |
57 dc.DrawBitmap(self.bitmap, x or self.x, y or self.y, self.transparent) | |
58 | |
59 class BaseWindow(wx.Window): | |
60 """This is the panel where the game is drawed, under the other widgets""" | |
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61 |
361 | 62 def __init__(self, parent): |
63 wx.Window.__init__(self, parent, pos=(0,0), size=(WIDTH, HEIGHT)) | |
64 self.parent = parent | |
65 self.SetMinSize(wx.Size(WIDTH, HEIGHT)) | |
66 self.Bind(wx.EVT_PAINT, self.onPaint) | |
67 self.graphic_elts = {} | |
368 | 68 self.loadImages(os.path.join(parent.parent.host.media_dir, 'games/quiz/')) |
361 | 69 |
70 def loadImages(self, dir): | |
71 """Load all the images needed for the game | |
72 @param dir: directory where the PNG files are""" | |
362
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73 x_player = 24 |
368 | 74 for name, sub_dir, filename, x, y, zindex, transparent in [("background", "background", "blue_background.png", 0, 0, 0, False), |
75 ("joueur0", "characters", "zombie.png", x_player+0*184, 170, 5, True), | |
76 ("joueur1", "characters", "nerd.png", x_player+1*184, 170, 5, True), | |
77 ("joueur2", "characters", "zombie.png", x_player+2*184, 170, 5, True), | |
78 ("joueur3", "characters", "zombie.png", x_player+3*184, 170, 5, True), | |
361 | 79 ("foreground", "foreground", "foreground.png", 0, 0, 10, True)]: |
80 self.graphic_elts[name] = GraphicElement(os.path.join(dir, sub_dir, filename), x = x, y = y, zindex=zindex, transparent=transparent) | |
81 | |
368 | 82 self.right_image = wx.Image(os.path.join(dir, "foreground", "right.png")).ConvertToBitmap() |
83 self.wrong_image = wx.Image(os.path.join(dir, "foreground", "wrong.png")).ConvertToBitmap() | |
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84 |
361 | 85 def fullPaint(self, device_context): |
86 """Paint all the game on the given dc | |
87 @param device_context: wx.DC""" | |
88 elements = self.graphic_elts.values() | |
89 elements.sort() | |
90 for elem in elements: | |
91 elem.draw(device_context) | |
92 | |
93 _font = wx.Font(65, wx.FONTFAMILY_TELETYPE, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL) | |
94 device_context.SetFont(_font) | |
95 device_context.SetTextForeground(wx.BLACK) | |
96 | |
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97 for i in range(4): |
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98 answer = self.parent.players_data[i]["answer"] |
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99 score = self.parent.players_data[i]["score"] |
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100 if answer == None: |
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101 device_context.DrawText("%d" % score, 100 + i*184, 355) |
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102 else: |
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103 device_context.DrawBitmap(self.right_image if answer else self.wrong_image, 39+i*184, 348, True) |
361 | 104 |
105 | |
106 if self.parent.time_origin: | |
107 device_context.SetPen(wx.BLACK_PEN) | |
108 radius = 20 | |
109 center_x = 760 | |
110 center_y = 147 | |
111 origin = self.parent.time_origin | |
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112 current = self.parent.time_pause or time() |
361 | 113 limit = self.parent.time_limit |
114 total = limit - origin | |
115 left = self.parent.time_left = max(0,limit - current) | |
116 device_context.SetBrush(wx.RED_BRUSH if left/total < 1/4.0 else wx.WHITE_BRUSH) | |
117 if left: | |
118 #we now draw the timer | |
119 angle = ((-2*pi)*((total-left)/total) + (pi/2)) | |
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120 x = center_x + radius * cos(angle) |
361 | 121 y = center_y - radius * sin(angle) |
122 device_context.DrawArc(center_x, center_y-radius, x, y, center_x, center_y) | |
123 | |
124 def onPaint(self, event): | |
125 dc = wx.PaintDC(self) | |
126 self.fullPaint(dc) | |
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127 |
361 | 128 |
129 | |
130 class QuizPanel(wx.Panel): | |
131 """This class is used to display the quiz game""" | |
132 | |
133 def __init__(self, parent, referee, players, player_nick): | |
134 wx.Panel.__init__(self, parent) | |
362
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135 self.referee = referee |
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136 self.player_nick = player_nick |
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137 self.players = players |
361 | 138 self.time_origin = None #set to unix time when the timer start |
139 self.time_limit = None | |
140 self.time_left = None | |
362
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141 self.time_pause = None |
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142 self.last_answer = None |
361 | 143 self.parent = parent |
144 self.SetMinSize(wx.Size(WIDTH, HEIGHT)) | |
145 self.SetSize(wx.Size(WIDTH, HEIGHT)) | |
146 self.base = BaseWindow(self) | |
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147 self.question = wx.TextCtrl(self, -1, pos=(168,17), size=(613, 94), style=wx.TE_MULTILINE | wx.TE_READONLY) |
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148 self.answer = wx.TextCtrl(self, -1, pos=(410,569), size=(342, 21), style=wx.TE_PROCESS_ENTER) |
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149 self.players_data = [{}, {}, {}, {}] |
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150 for i in range(4): |
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151 self.players_data[i]['bubble'] = wx.TextCtrl(self, -1, pos=(39+i*184, 120), size=(180, 56), style=wx.TE_MULTILINE | wx.TE_READONLY) |
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152 self.players_data[i]['bubble'].Hide() |
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153 self.players_data[i]['answer'] = None #True if the player gave a good answer |
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154 self.players_data[i]['score'] = 0 |
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155 self.answer.Bind(wx.EVT_TEXT_ENTER, self.answered) |
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156 self.parent.host.bridge.quizGameReady(player_nick, referee, self.parent.host.profile) |
361 | 157 self.state = None |
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158 |
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159 def answered(self, event): |
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160 """Called when the player gave an answer in the box""" |
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161 self.last_answer = self.answer.GetValue() |
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162 self.answer.Clear() |
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163 if self.last_answer: |
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164 self.parent.host.bridge.quizGameAnswer(self.player_nick, self.referee, self.last_answer, self.parent.host.profile) |
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165 |
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166 def quizGameTimerExpired(self): |
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167 """Called when nobody answered the question in time""" |
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168 self.question.SetValue(_(u"Quel dommage, personne n'a trouvé la réponse\n\nAttention, la prochaine question arrive...")) |
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169 |
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170 def quizGameTimerRestarted(self, time_left): |
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171 """Called when nobody answered the question in time""" |
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172 timer_orig = self.time_limit - self.time_origin |
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173 self.time_left = time_left |
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174 self.time_limit = time() + time_left |
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175 self.time_origin = self.time_limit - timer_orig |
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176 self.time_pause = None |
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177 self.__timer_refresh() |
361 | 178 |
179 def startTimer(self, timer=60): | |
180 """Start the timer to answer the question""" | |
181 self.time_left = timer | |
182 self.time_origin = time() | |
183 self.time_limit = self.time_origin + timer | |
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184 self.time_pause = None |
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185 self.__timer_refresh() |
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186 |
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187 def __timer_refresh(self): |
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188 self.Refresh() |
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189 if self.time_left: |
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190 wx.CallLater(1000, self.__timer_refresh) |
361 | 191 |
192 def quizGameNew(self, data): | |
193 """Start a new game, with given hand""" | |
194 if data.has_key('instructions'): | |
195 self.question.ChangeValue(data['instructions']) | |
196 self.Refresh() | |
197 | |
198 def quizGameQuestion(self, question_id, question, timer): | |
199 """Called when a new question is available | |
200 @param question: question to ask""" | |
201 self.question.ChangeValue(question) | |
202 self.startTimer(timer) | |
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203 self.last_answer = None |
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204 self.answer.Clear() |
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205 |
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206 def quizGamePlayerBuzzed(self, player, pause): |
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207 """Called when the player pushed the buzzer |
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208 @param player: player who pushed the buzzer |
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209 @param pause: should we stop the timer ?""" |
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210 if pause: |
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211 self.time_pause = time() |
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212 |
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213 def quizGamePlayerSays(self, player, text, delay): |
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214 """Called when the player says something |
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215 @param player: who is talking |
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216 @param text: what the player says""" |
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217 if player != self.player_nick and self.last_answer: |
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218 #if we are not the player talking, and we have an answer, that mean that our answer has not been validated |
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219 #we can put it again in the answering box |
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220 self.answer.SetValue(self.last_answer) |
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221 idx = self.players.index(player) |
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222 bubble = self.players_data[idx]['bubble'] |
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223 bubble.SetValue(text) |
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224 bubble.Show() |
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225 self.Refresh() |
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226 wx.CallLater(delay * 1000, bubble.Hide) |
361 | 227 |
362
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228 def quizGameAnswerResult(self, player, good_answer, score): |
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229 """Result of the just given answer |
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230 @param player: who gave the answer |
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231 @good_answer: True if the answer is right |
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232 @score: dict of score""" |
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233 player_idx = self.players.index(player) |
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234 self.players_data[player_idx]['answer'] = good_answer |
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235 for _player in score: |
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236 _idx = self.players.index(_player) |
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237 self.players_data[_idx]['score'] = score[_player] |
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238 def removeAnswer(): |
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239 self.players_data[player_idx]['answer'] = None |
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240 self.Refresh() |
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241 wx.CallLater(2000, removeAnswer) |
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242 self.Refresh() |