Mercurial > libervia-backend
annotate sat/plugins/plugin_misc_tarot.py @ 3028:ab2696e34d29
Python 3 port:
/!\ this is a huge commit
/!\ starting from this commit, SàT is needs Python 3.6+
/!\ SàT maybe be instable or some feature may not work anymore, this will improve with time
This patch port backend, bridge and frontends to Python 3.
Roughly this has been done this way:
- 2to3 tools has been applied (with python 3.7)
- all references to python2 have been replaced with python3 (notably shebangs)
- fixed files not handled by 2to3 (notably the shell script)
- several manual fixes
- fixed issues reported by Python 3 that where not handled in Python 2
- replaced "async" with "async_" when needed (it's a reserved word from Python 3.7)
- replaced zope's "implements" with @implementer decorator
- temporary hack to handle data pickled in database, as str or bytes may be returned,
to be checked later
- fixed hash comparison for password
- removed some code which is not needed anymore with Python 3
- deactivated some code which needs to be checked (notably certificate validation)
- tested with jp, fixed reported issues until some basic commands worked
- ported Primitivus (after porting dependencies like urwid satext)
- more manual fixes
author | Goffi <goffi@goffi.org> |
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date | Tue, 13 Aug 2019 19:08:41 +0200 |
parents | 003b8b4b56a7 |
children | 9d0df638c8b4 |
rev | line source |
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3028 | 1 #!/usr/bin/env python3 |
88 | 2 # -*- coding: utf-8 -*- |
3 | |
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4 # SAT plugin for managing French Tarot game |
2771 | 5 # Copyright (C) 2009-2019 Jérôme Poisson (goffi@goffi.org) |
88 | 6 |
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7 # This program is free software: you can redistribute it and/or modify |
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8 # it under the terms of the GNU Affero General Public License as published by |
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9 # the Free Software Foundation, either version 3 of the License, or |
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10 # (at your option) any later version. |
88 | 11 |
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12 # This program is distributed in the hope that it will be useful, |
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13 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 # GNU Affero General Public License for more details. |
88 | 16 |
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17 # You should have received a copy of the GNU Affero General Public License |
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18 # along with this program. If not, see <http://www.gnu.org/licenses/>. |
88 | 19 |
771 | 20 from sat.core.i18n import _ |
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21 from sat.core.constants import Const as C |
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22 from sat.core.log import getLogger |
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23 |
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24 log = getLogger(__name__) |
88 | 25 from twisted.words.xish import domish |
563 | 26 from twisted.words.protocols.jabber import jid |
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27 from twisted.internet import defer |
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28 from wokkel import data_form |
88 | 29 |
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30 from sat.memory import memory |
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31 from sat.tools import xml_tools |
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32 from sat_frontends.tools.games import TarotCard |
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33 import random |
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34 |
88 | 35 |
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36 NS_CG = "http://www.goffi.org/protocol/card_game" |
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37 CG_TAG = "card_game" |
88 | 38 |
39 PLUGIN_INFO = { | |
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40 C.PI_NAME: "Tarot cards plugin", |
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41 C.PI_IMPORT_NAME: "Tarot", |
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42 C.PI_TYPE: "Misc", |
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43 C.PI_PROTOCOLS: [], |
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44 C.PI_DEPENDENCIES: ["XEP-0045", "XEP-0249", "ROOM-GAME"], |
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45 C.PI_MAIN: "Tarot", |
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46 C.PI_HANDLER: "yes", |
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47 C.PI_DESCRIPTION: _("""Implementation of Tarot card game"""), |
88 | 48 } |
49 | |
94 | 50 |
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51 class Tarot(object): |
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52 def inheritFromRoomGame(self, host): |
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53 global RoomGame |
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54 RoomGame = host.plugins["ROOM-GAME"].__class__ |
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55 self.__class__ = type( |
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56 self.__class__.__name__, (self.__class__, RoomGame, object), {} |
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57 ) |
88 | 58 |
59 def __init__(self, host): | |
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60 log.info(_("Plugin Tarot initialization")) |
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61 self._sessions = memory.Sessions() |
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62 self.inheritFromRoomGame(host) |
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63 RoomGame._init_( |
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64 self, |
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65 host, |
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66 PLUGIN_INFO, |
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67 (NS_CG, CG_TAG), |
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68 game_init={ |
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69 "hand_size": 18, |
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70 "init_player": 0, |
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71 "current_player": None, |
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72 "contrat": None, |
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73 "stage": None, |
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74 }, |
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75 player_init={"score": 0}, |
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76 ) |
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77 self.contrats = [ |
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78 _("Passe"), |
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79 _("Petite"), |
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80 _("Garde"), |
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81 _("Garde Sans"), |
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82 _("Garde Contre"), |
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83 ] |
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84 host.bridge.addMethod( |
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85 "tarotGameLaunch", |
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86 ".plugin", |
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87 in_sign="asss", |
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88 out_sign="", |
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89 method=self._prepareRoom, |
3028 | 90 async_=True, |
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91 ) # args: players, room_jid, profile |
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92 host.bridge.addMethod( |
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93 "tarotGameCreate", |
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94 ".plugin", |
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95 in_sign="sass", |
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96 out_sign="", |
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97 method=self._createGame, |
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98 ) # args: room_jid, players, profile |
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99 host.bridge.addMethod( |
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100 "tarotGameReady", |
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101 ".plugin", |
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102 in_sign="sss", |
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103 out_sign="", |
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104 method=self._playerReady, |
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105 ) # args: player, referee, profile |
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106 host.bridge.addMethod( |
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107 "tarotGamePlayCards", |
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108 ".plugin", |
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109 in_sign="ssa(ss)s", |
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110 out_sign="", |
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111 method=self.play_cards, |
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112 ) # args: player, referee, cards, profile |
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113 host.bridge.addSignal( |
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114 "tarotGamePlayers", ".plugin", signature="ssass" |
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115 ) # args: room_jid, referee, players, profile |
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116 host.bridge.addSignal( |
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117 "tarotGameStarted", ".plugin", signature="ssass" |
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118 ) # args: room_jid, referee, players, profile |
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119 host.bridge.addSignal( |
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120 "tarotGameNew", ".plugin", signature="sa(ss)s" |
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121 ) # args: room_jid, hand, profile |
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122 host.bridge.addSignal( |
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123 "tarotGameChooseContrat", ".plugin", signature="sss" |
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124 ) # args: room_jid, xml_data, profile |
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125 host.bridge.addSignal( |
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126 "tarotGameShowCards", ".plugin", signature="ssa(ss)a{ss}s" |
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127 ) # args: room_jid, type ["chien", "poignée",...], cards, data[dict], profile |
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128 host.bridge.addSignal( |
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129 "tarotGameCardsPlayed", ".plugin", signature="ssa(ss)s" |
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130 ) # args: room_jid, player, type ["chien", "poignée",...], cards, data[dict], profile |
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131 host.bridge.addSignal( |
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132 "tarotGameYourTurn", ".plugin", signature="ss" |
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133 ) # args: room_jid, profile |
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134 host.bridge.addSignal( |
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135 "tarotGameScore", ".plugin", signature="ssasass" |
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136 ) # args: room_jid, xml_data, winners (list of nicks), loosers (list of nicks), profile |
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137 host.bridge.addSignal( |
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138 "tarotGameInvalidCards", ".plugin", signature="ssa(ss)a(ss)s" |
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139 ) # args: room_jid, game phase, played_cards, invalid_cards, profile |
88 | 140 self.deck_ordered = [] |
3028 | 141 for value in ["excuse"] + list(map(str, list(range(1, 22)))): |
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142 self.deck_ordered.append(TarotCard(("atout", value))) |
92 | 143 for suit in ["pique", "coeur", "carreau", "trefle"]: |
3028 | 144 for value in list(map(str, list(range(1, 11)))) + ["valet", "cavalier", "dame", "roi"]: |
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145 self.deck_ordered.append(TarotCard((suit, value))) |
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146 self.__choose_contrat_id = host.registerCallback( |
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147 self._contratChoosed, with_data=True |
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148 ) |
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149 self.__score_id = host.registerCallback(self._scoreShowed, with_data=True) |
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150 |
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151 def __card_list_to_xml(self, cards_list, elt_name): |
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152 """Convert a card list to domish element""" |
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153 cards_list_elt = domish.Element((None, elt_name)) |
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154 for card in cards_list: |
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155 card_elt = domish.Element((None, "card")) |
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156 card_elt["suit"] = card.suit |
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157 card_elt["value"] = card.value |
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158 cards_list_elt.addChild(card_elt) |
92 | 159 return cards_list_elt |
90 | 160 |
92 | 161 def __xml_to_list(self, cards_list_elt): |
162 """Convert a domish element with cards to a list of tuples""" | |
163 cards_list = [] | |
164 for card in cards_list_elt.elements(): | |
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165 cards_list.append((card["suit"], card["value"])) |
92 | 166 return cards_list |
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167 |
91 | 168 def __ask_contrat(self): |
169 """Create a element for asking contrat""" | |
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170 contrat_elt = domish.Element((None, "contrat")) |
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171 form = data_form.Form("form", title=_("contrat selection")) |
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172 field = data_form.Field( |
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173 "list-single", |
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174 "contrat", |
3028 | 175 options=list(map(data_form.Option, self.contrats)), |
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176 required=True, |
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177 ) |
91 | 178 form.addField(field) |
179 contrat_elt.addChild(form.toElement()) | |
180 return contrat_elt | |
181 | |
95 | 182 def __give_scores(self, scores, winners, loosers): |
183 """Create an element to give scores | |
184 @param scores: unicode (can contain line feed) | |
185 @param winners: list of unicode nicks of winners | |
186 @param loosers: list of unicode nicks of loosers""" | |
187 | |
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188 score_elt = domish.Element((None, "score")) |
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189 form = data_form.Form("form", title=_("scores")) |
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190 for line in scores.split("\n"): |
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191 field = data_form.Field("fixed", value=line) |
95 | 192 form.addField(field) |
193 score_elt.addChild(form.toElement()) | |
194 for winner in winners: | |
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195 winner_elt = domish.Element((None, "winner")) |
95 | 196 winner_elt.addContent(winner) |
197 score_elt.addChild(winner_elt) | |
198 for looser in loosers: | |
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199 looser_elt = domish.Element((None, "looser")) |
95 | 200 looser_elt.addContent(looser) |
201 score_elt.addChild(looser_elt) | |
202 return score_elt | |
203 | |
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204 def __invalid_cards_elt(self, played_cards, invalid_cards, game_phase): |
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205 """Create a element for invalid_cards error |
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206 @param list_cards: list of Card |
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207 @param game_phase: phase of the game ['ecart', 'play']""" |
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208 error_elt = domish.Element((None, "error")) |
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209 played_elt = self.__card_list_to_xml(played_cards, "played") |
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210 invalid_elt = self.__card_list_to_xml(invalid_cards, "invalid") |
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211 error_elt["type"] = "invalid_cards" |
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212 error_elt["phase"] = game_phase |
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213 error_elt.addChild(played_elt) |
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214 error_elt.addChild(invalid_elt) |
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215 return error_elt |
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216 |
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217 def __next_player(self, game_data, next_pl=None): |
94 | 218 """Increment player number & return player name |
219 @param next_pl: if given, then next_player is forced to this one | |
220 """ | |
221 if next_pl: | |
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222 game_data["current_player"] = game_data["players"].index(next_pl) |
94 | 223 return next_pl |
224 else: | |
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225 pl_idx = game_data["current_player"] = ( |
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226 game_data["current_player"] + 1 |
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227 ) % len(game_data["players"]) |
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228 return game_data["players"][pl_idx] |
94 | 229 |
230 def __winner(self, game_data): | |
231 """give the nick of the player who win this trick""" | |
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232 players_data = game_data["players_data"] |
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233 first = game_data["first_player"] |
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234 first_idx = game_data["players"].index(first) |
94 | 235 suit_asked = None |
236 strongest = None | |
237 winner = None | |
238 for idx in [(first_idx + i) % 4 for i in range(4)]: | |
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239 player = game_data["players"][idx] |
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240 card = players_data[player]["played"] |
94 | 241 if card.value == "excuse": |
242 continue | |
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243 if suit_asked is None: |
94 | 244 suit_asked = card.suit |
245 if (card.suit == suit_asked or card.suit == "atout") and card > strongest: | |
246 strongest = card | |
247 winner = player | |
95 | 248 assert winner |
94 | 249 return winner |
250 | |
251 def __excuse_hack(self, game_data, played, winner): | |
95 | 252 """give a low card to other team and keep excuse if trick is lost |
253 @param game_data: data of the game | |
254 @param played: cards currently on the table | |
255 @param winner: nick of the trick winner""" | |
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256 # TODO: manage the case where excuse is played on the last trick (and lost) |
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257 players_data = game_data["players_data"] |
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258 excuse = TarotCard(("atout", "excuse")) |
95 | 259 |
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260 # we first check if the Excuse was already played |
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261 # and if somebody is waiting for a card |
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262 for player in game_data["players"]: |
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263 if players_data[player]["wait_for_low"]: |
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264 # the excuse owner has to give a card to somebody |
94 | 265 if winner == player: |
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266 # the excuse owner win the trick, we check if we have something to give |
94 | 267 for card in played: |
268 if card.points == 0.5: | |
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269 pl_waiting = players_data[player]["wait_for_low"] |
94 | 270 played.remove(card) |
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271 players_data[pl_waiting]["levees"].append(card) |
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272 log.debug( |
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273 _( |
3028 | 274 "Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation" |
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275 ) |
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276 % { |
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277 "excuse_owner": player, |
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278 "card_waited": card, |
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279 "player_waiting": pl_waiting, |
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280 } |
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281 ) |
95 | 282 return |
94 | 283 return |
284 | |
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285 if excuse not in played: |
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286 # the Excuse is not on the table, nothing to do |
94 | 287 return |
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288 |
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289 excuse_player = None # Who has played the Excuse ? |
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290 for player in game_data["players"]: |
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291 if players_data[player]["played"] == excuse: |
94 | 292 excuse_player = player |
293 break | |
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294 |
94 | 295 if excuse_player == winner: |
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296 return # the excuse player win the trick, nothing to do |
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297 |
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298 # first we remove the excuse from played cards |
94 | 299 played.remove(excuse) |
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300 # then we give it back to the original owner |
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301 owner_levees = players_data[excuse_player]["levees"] |
94 | 302 owner_levees.append(excuse) |
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303 # finally we give a low card to the trick winner |
94 | 304 low_card = None |
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305 # We look backward in cards won by the Excuse owner to |
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306 # find a low value card |
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307 for card_idx in range(len(owner_levees) - 1, -1, -1): |
94 | 308 if owner_levees[card_idx].points == 0.5: |
309 low_card = owner_levees[card_idx] | |
310 del owner_levees[card_idx] | |
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311 players_data[winner]["levees"].append(low_card) |
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312 log.debug( |
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313 _( |
3028 | 314 "Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation" |
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315 ) |
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316 % { |
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317 "excuse_owner": excuse_player, |
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318 "card_waited": low_card, |
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319 "player_waiting": winner, |
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320 } |
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321 ) |
94 | 322 break |
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323 if not low_card: # The player has no low card yet |
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324 # TODO: manage case when player never win a trick with low card |
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325 players_data[excuse_player]["wait_for_low"] = winner |
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326 log.debug( |
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327 _( |
3028 | 328 "%(excuse_owner)s keep the Excuse but has not card to give, %(winner)s is waiting for one" |
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329 ) |
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330 % {"excuse_owner": excuse_player, "winner": winner} |
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331 ) |
94 | 332 |
328 | 333 def __draw_game(self, game_data): |
334 """The game is draw, no score change | |
335 @param game_data: data of the game | |
336 @return: tuple with (string victory message, list of winners, list of loosers)""" | |
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337 players_data = game_data["players_data"] |
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338 scores_str = _("Draw game") |
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339 scores_str += "\n" |
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340 for player in game_data["players"]: |
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341 scores_str += _( |
3028 | 342 "\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i" |
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343 ) % { |
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344 "player": player, |
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345 "score_game": 0, |
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346 "total_score": players_data[player]["score"], |
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347 } |
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348 log.debug(scores_str) |
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349 |
328 | 350 return (scores_str, [], []) |
351 | |
94 | 352 def __calculate_scores(self, game_data): |
95 | 353 """The game is finished, time to know who won :) |
354 @param game_data: data of the game | |
355 @return: tuple with (string victory message, list of winners, list of loosers)""" | |
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356 players_data = game_data["players_data"] |
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357 levees = players_data[game_data["attaquant"]]["levees"] |
94 | 358 score = 0 |
359 nb_bouts = 0 | |
95 | 360 bouts = [] |
94 | 361 for card in levees: |
362 if card.bout: | |
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363 nb_bouts += 1 |
95 | 364 bouts.append(card.value) |
94 | 365 score += card.points |
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366 |
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367 # We do a basic check on score calculation |
95 | 368 check_score = 0 |
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369 defenseurs = game_data["players"][:] |
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370 defenseurs.remove(game_data["attaquant"]) |
95 | 371 for defenseur in defenseurs: |
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372 for card in players_data[defenseur]["levees"]: |
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373 check_score += card.points |
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374 if game_data["contrat"] == "Garde Contre": |
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375 for card in game_data["chien"]: |
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376 check_score += card.points |
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377 assert score + check_score == 91 |
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378 |
94 | 379 point_limit = None |
380 if nb_bouts == 3: | |
381 point_limit = 36 | |
382 elif nb_bouts == 2: | |
383 point_limit = 41 | |
384 elif nb_bouts == 1: | |
385 point_limit = 51 | |
386 else: | |
387 point_limit = 56 | |
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388 if game_data["contrat"] == "Petite": |
95 | 389 contrat_mult = 1 |
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390 elif game_data["contrat"] == "Garde": |
95 | 391 contrat_mult = 2 |
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392 elif game_data["contrat"] == "Garde Sans": |
95 | 393 contrat_mult = 4 |
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394 elif game_data["contrat"] == "Garde Contre": |
95 | 395 contrat_mult = 6 |
396 else: | |
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397 log.error(_("INTERNAL ERROR: contrat not managed (mispelled ?)")) |
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398 assert False |
95 | 399 |
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400 victory = score >= point_limit |
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401 margin = abs(score - point_limit) |
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402 points_defenseur = (margin + 25) * contrat_mult * (-1 if victory else 1) |
95 | 403 winners = [] |
404 loosers = [] | |
405 player_score = {} | |
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406 for player in game_data["players"]: |
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407 # TODO: adjust this for 3 and 5 players variants |
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408 # TODO: manage bonuses (petit au bout, poignée, chelem) |
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409 player_score[player] = ( |
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410 points_defenseur |
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411 if player != game_data["attaquant"] |
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412 else points_defenseur * -3 |
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413 ) |
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414 players_data[player]["score"] += player_score[ |
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415 player |
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416 ] # we add score of this game to the global score |
95 | 417 if player_score[player] > 0: |
418 winners.append(player) | |
419 else: | |
420 loosers.append(player) | |
94 | 421 |
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422 scores_str = _( |
3028 | 423 "The attacker (%(attaquant)s) makes %(points)i and needs to make %(point_limit)i (%(nb_bouts)s oulder%(plural)s%(separator)s%(bouts)s): (s)he %(victory)s" |
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424 ) % { |
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425 "attaquant": game_data["attaquant"], |
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426 "points": score, |
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427 "point_limit": point_limit, |
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428 "nb_bouts": nb_bouts, |
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429 "plural": "s" if nb_bouts > 1 else "", |
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430 "separator": ": " if nb_bouts != 0 else "", |
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431 "bouts": ",".join(map(str, bouts)), |
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432 "victory": "wins" if victory else "looses", |
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433 } |
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434 scores_str += "\n" |
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435 for player in game_data["players"]: |
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436 scores_str += _( |
3028 | 437 "\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i" |
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438 ) % { |
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439 "player": player, |
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440 "score_game": player_score[player], |
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441 "total_score": players_data[player]["score"], |
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442 } |
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443 log.debug(scores_str) |
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444 |
95 | 445 return (scores_str, winners, loosers) |
94 | 446 |
99
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447 def __invalid_cards(self, game_data, cards): |
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448 """Checks that the player has the right to play what he wants to |
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449 @param game_data: Game data |
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450 @param cards: cards the player want to play |
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451 @return forbidden_cards cards or empty list if cards are ok""" |
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452 forbidden_cards = [] |
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453 if game_data["stage"] == "ecart": |
99
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454 for card in cards: |
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455 if card.bout or card.value == "roi": |
99
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456 forbidden_cards.append(card) |
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457 # TODO: manage case where atouts (trumps) are in the dog |
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458 elif game_data["stage"] == "play": |
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459 biggest_atout = None |
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460 suit_asked = None |
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461 players = game_data["players"] |
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462 players_data = game_data["players_data"] |
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463 idx = players.index(game_data["first_player"]) |
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464 current_idx = game_data["current_player"] |
99
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465 current_player = players[current_idx] |
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466 if idx == current_idx: |
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467 # the player is the first to play, he can play what he wants |
99
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468 return forbidden_cards |
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469 while idx != current_idx: |
99
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470 player = players[idx] |
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471 played_card = players_data[player]["played"] |
99
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472 if not suit_asked and played_card.value != "excuse": |
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473 suit_asked = played_card.suit |
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474 if played_card.suit == "atout" and played_card > biggest_atout: |
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475 biggest_atout = played_card |
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476 idx = (idx + 1) % len(players) |
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477 has_suit = ( |
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478 False |
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479 ) # True if there is one card of the asked suit in the hand of the player |
99
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480 has_atout = False |
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481 biggest_hand_atout = None |
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482 |
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483 for hand_card in game_data["hand"][current_player]: |
99
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484 if hand_card.suit == suit_asked: |
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485 has_suit = True |
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486 if hand_card.suit == "atout": |
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487 has_atout = True |
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488 if hand_card.suit == "atout" and hand_card > biggest_hand_atout: |
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489 biggest_hand_atout = hand_card |
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490 |
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491 assert len(cards) == 1 |
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492 card = cards[0] |
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493 if card.suit != suit_asked and has_suit and card.value != "excuse": |
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494 forbidden_cards.append(card) |
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495 return forbidden_cards |
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496 if card.suit != suit_asked and card.suit != "atout" and has_atout: |
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497 forbidden_cards.append(card) |
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498 return forbidden_cards |
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499 if ( |
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500 card.suit == "atout" |
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501 and card < biggest_atout |
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502 and biggest_hand_atout > biggest_atout |
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503 and card.value != "excuse" |
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504 ): |
99
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505 forbidden_cards.append(card) |
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506 else: |
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507 log.error(_("Internal error: unmanaged game stage")) |
99
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508 return forbidden_cards |
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|
509 |
98
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diff
changeset
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510 def __start_play(self, room_jid, game_data, profile): |
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511 """Start the game (tell to the first player after dealer to play""" |
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512 game_data["stage"] = "play" |
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513 next_player_idx = game_data["current_player"] = ( |
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514 game_data["init_player"] + 1 |
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515 ) % len( |
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516 game_data["players"] |
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517 ) # the player after the dealer start |
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518 game_data["first_player"] = next_player = game_data["players"][next_player_idx] |
594
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|
519 to_jid = jid.JID(room_jid.userhost() + "/" + next_player) # FIXME: gof: |
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520 self.send(to_jid, "your_turn", profile=profile) |
98
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521 |
878
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522 def _contratChoosed(self, raw_data, profile): |
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523 """Will be called when the contrat is selected |
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524 @param raw_data: contains the choosed session id and the chosen contrat |
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525 @param profile_key: profile |
91 | 526 """ |
878
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527 try: |
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528 session_data = self._sessions.profileGet(raw_data["session_id"], profile) |
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529 except KeyError: |
993
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530 log.warning(_("session id doesn't exist, session has probably expired")) |
878
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|
531 # TODO: send error dialog |
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532 return defer.succeed({}) |
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533 |
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534 room_jid = session_data["room_jid"] |
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535 referee_jid = self.games[room_jid]["referee"] |
1359
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diff
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|
536 player = self.host.plugins["XEP-0045"].getRoomNick(room_jid, profile) |
878
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537 data = xml_tools.XMLUIResult2DataFormResult(raw_data) |
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538 contrat = data["contrat"] |
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|
539 log.debug( |
3028 | 540 _("contrat [%(contrat)s] choosed by %(profile)s") |
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541 % {"contrat": contrat, "profile": profile} |
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|
542 ) |
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|
543 d = self.send( |
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|
544 referee_jid, |
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|
545 ("", "contrat_choosed"), |
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|
546 {"player": player}, |
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547 content=contrat, |
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|
548 profile=profile, |
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|
549 ) |
878
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|
550 d.addCallback(lambda ignore: {}) |
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|
551 del self._sessions[raw_data["session_id"]] |
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552 return d |
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|
553 |
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|
554 def _scoreShowed(self, raw_data, profile): |
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|
555 """Will be called when the player closes the score dialog |
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|
556 @param raw_data: nothing to retrieve from here but the session id |
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|
557 @param profile_key: profile |
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|
558 """ |
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|
559 try: |
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|
560 session_data = self._sessions.profileGet(raw_data["session_id"], profile) |
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|
561 except KeyError: |
993
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|
562 log.warning(_("session id doesn't exist, session has probably expired")) |
878
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|
563 # TODO: send error dialog |
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|
564 return defer.succeed({}) |
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|
565 |
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|
566 room_jid_s = session_data["room_jid"].userhost() |
878
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changeset
|
567 # XXX: empty hand means to the frontend "reset the display"... |
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|
568 self.host.bridge.tarotGameNew(room_jid_s, [], profile) |
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|
569 del self._sessions[raw_data["session_id"]] |
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|
570 return defer.succeed({}) |
88 | 571 |
916
1a759096ccbd
core: use of Const for profile_key + replaced '@DEFAULT@' default profile_key by '@NONE@'
Goffi <goffi@goffi.org>
parents:
878
diff
changeset
|
572 def play_cards(self, player, referee, cards, profile_key=C.PROF_KEY_NONE): |
92 | 573 """Must be call by player when the contrat is selected |
574 @param player: player's name | |
575 @param referee: arbiter jid | |
576 @cards: cards played (list of tuples) | |
577 @profile_key: profile | |
578 """ | |
579 profile = self.host.memory.getProfileName(profile_key) | |
580 if not profile: | |
3028 | 581 log.error(_("profile %s is unknown") % profile_key) |
92 | 582 return |
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|
583 log.debug( |
3028 | 584 _("Cards played by %(profile)s: [%(cards)s]") |
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585 % {"profile": profile, "cards": cards} |
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|
586 ) |
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|
587 elem = self.__card_list_to_xml(TarotCard.from_tuples(cards), "cards_played") |
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|
588 self.send(jid.JID(referee), elem, {"player": player}, profile=profile) |
88 | 589 |
683
75e4f5e2cc65
plugins radiocol, card_game, quiz: code factorization
souliane <souliane@mailoo.org>
parents:
682
diff
changeset
|
590 def newRound(self, room_jid, profile): |
1359
83127a4c89ce
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changeset
|
591 game_data = self.games[room_jid] |
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592 players = game_data["players"] |
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593 game_data["first_player"] = None # first player for the current trick |
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594 game_data["contrat"] = None |
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595 common_data = { |
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596 "contrat": None, |
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597 "levees": [], # cards won |
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598 "played": None, # card on the table |
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599 "wait_for_low": None, # Used when a player wait for a low card because of excuse |
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600 } |
683
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601 |
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602 hand = game_data["hand"] = {} |
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603 hand_size = game_data["hand_size"] |
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604 chien = game_data["chien"] = [] |
683
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605 deck = self.deck_ordered[:] |
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606 random.shuffle(deck) |
328 | 607 for i in range(4): |
88 | 608 hand[players[i]] = deck[0:hand_size] |
609 del deck[0:hand_size] | |
92 | 610 chien.extend(deck) |
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611 del (deck[:]) |
683
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612 msg_elts = {} |
88 | 613 for player in players: |
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614 msg_elts[player] = self.__card_list_to_xml(hand[player], "hand") |
683
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615 |
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616 RoomGame.newRound(self, room_jid, (common_data, msg_elts), profile) |
91 | 617 |
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618 pl_idx = game_data["current_player"] = (game_data["init_player"] + 1) % len( |
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619 players |
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620 ) # the player after the dealer start |
91 | 621 player = players[pl_idx] |
594
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622 to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof: |
714
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623 self.send(to_jid, self.__ask_contrat(), profile=profile) |
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624 |
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625 def room_game_cmd(self, mess_elt, profile): |
683
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626 """ |
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627 @param mess_elt: instance of twisted.words.xish.domish.Element |
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628 """ |
1970
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629 client = self.host.getClient(profile) |
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630 from_jid = jid.JID(mess_elt["from"]) |
93 | 631 room_jid = jid.JID(from_jid.userhost()) |
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632 nick = self.host.plugins["XEP-0045"].getRoomNick(client, room_jid) |
826
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633 |
90 | 634 game_elt = mess_elt.firstChildElement() |
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635 game_data = self.games[room_jid] |
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636 is_player = self.isPlayer(room_jid, nick) |
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637 if "players_data" in game_data: |
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638 players_data = game_data["players_data"] |
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639 |
92 | 640 for elt in game_elt.elements(): |
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641 if not is_player and (elt.name not in ("started", "players")): |
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642 continue # user is in the room but not playing |
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643 |
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644 if elt.name in ( |
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645 "started", |
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646 "players", |
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647 ): # new game created and/or players list updated |
90 | 648 players = [] |
649 for player in elt.elements(): | |
3028 | 650 players.append(str(player)) |
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651 signal = ( |
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652 self.host.bridge.tarotGameStarted |
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653 if elt.name == "started" |
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654 else self.host.bridge.tarotGamePlayers |
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655 ) |
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656 signal(room_jid.userhost(), from_jid.full(), players, profile) |
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657 |
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658 elif elt.name == "player_ready": # ready to play |
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659 player = elt["player"] |
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660 status = self.games[room_jid]["status"] |
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661 nb_players = len(self.games[room_jid]["players"]) |
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662 status[player] = "ready" |
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663 log.debug( |
3028 | 664 _("Player %(player)s is ready to start [status: %(status)s]") |
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665 % {"player": player, "status": status} |
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666 ) |
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667 if ( |
3028 | 668 list(status.values()).count("ready") == nb_players |
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669 ): # everybody is ready, we can start the game |
683
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670 self.newRound(room_jid, profile) |
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671 |
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672 elif elt.name == "hand": # a new hand has been received |
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673 self.host.bridge.tarotGameNew( |
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674 room_jid.userhost(), self.__xml_to_list(elt), profile |
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675 ) |
91 | 676 |
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677 elif elt.name == "contrat": # it's time to choose contrat |
91 | 678 form = data_form.Form.fromElement(elt.firstChildElement()) |
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679 session_id, session_data = self._sessions.newSession(profile=profile) |
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680 session_data["room_jid"] = room_jid |
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681 xml_data = xml_tools.dataForm2XMLUI( |
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682 form, self.__choose_contrat_id, session_id |
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683 ).toXml() |
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684 self.host.bridge.tarotGameChooseContrat( |
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685 room_jid.userhost(), xml_data, profile |
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686 ) |
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687 |
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688 elif elt.name == "contrat_choosed": |
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689 # TODO: check we receive the contrat from the right person |
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690 # TODO: use proper XEP-0004 way for answering form |
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691 player = elt["player"] |
3028 | 692 players_data[player]["contrat"] = str(elt) |
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693 contrats = [players_data[p]["contrat"] for p in game_data["players"]] |
91 | 694 if contrats.count(None): |
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695 # not everybody has choosed his contrat, it's next one turn |
91 | 696 player = self.__next_player(game_data) |
594
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697 to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof: |
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698 self.send(to_jid, self.__ask_contrat(), profile=profile) |
91 | 699 else: |
700 best_contrat = [None, "Passe"] | |
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701 for player in game_data["players"]: |
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702 contrat = players_data[player]["contrat"] |
91 | 703 idx_best = self.contrats.index(best_contrat[1]) |
704 idx_pl = self.contrats.index(contrat) | |
705 if idx_pl > idx_best: | |
706 best_contrat[0] = player | |
707 best_contrat[1] = contrat | |
328 | 708 if best_contrat[1] == "Passe": |
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709 log.debug(_("Everybody is passing, round ended")) |
328 | 710 to_jid = jid.JID(room_jid.userhost()) |
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711 self.send( |
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712 to_jid, |
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713 self.__give_scores(*self.__draw_game(game_data)), |
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714 profile=profile, |
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715 ) |
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716 game_data["init_player"] = (game_data["init_player"] + 1) % len( |
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717 game_data["players"] |
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718 ) # we change the dealer |
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719 for player in game_data["players"]: |
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720 game_data["status"][player] = "init" |
328 | 721 return |
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722 log.debug( |
3028 | 723 _("%(player)s win the bid with %(contrat)s") |
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724 % {"player": best_contrat[0], "contrat": best_contrat[1]} |
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725 ) |
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726 game_data["contrat"] = best_contrat[1] |
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727 |
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728 if ( |
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729 game_data["contrat"] == "Garde Sans" |
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730 or game_data["contrat"] == "Garde Contre" |
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731 ): |
98
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|
732 self.__start_play(room_jid, game_data, profile) |
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733 game_data["attaquant"] = best_contrat[0] |
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734 else: |
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|
735 # Time to show the chien to everybody |
594
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|
736 to_jid = jid.JID(room_jid.userhost()) # FIXME: gof: |
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737 elem = self.__card_list_to_xml(game_data["chien"], "chien") |
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738 self.send( |
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739 to_jid, elem, {"attaquant": best_contrat[0]}, profile=profile |
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740 ) |
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741 # the attacker (attaquant) get the chien |
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742 game_data["hand"][best_contrat[0]].extend(game_data["chien"]) |
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743 del game_data["chien"][:] |
587
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744 |
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745 if game_data["contrat"] == "Garde Sans": |
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746 # The chien go into attaquant's (attacker) levees |
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747 players_data[best_contrat[0]]["levees"].extend(game_data["chien"]) |
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748 del game_data["chien"][:] |
91 | 749 |
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750 elif elt.name == "chien": # we have received the chien |
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751 log.debug(_("tarot: chien received")) |
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752 data = {"attaquant": elt["attaquant"]} |
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753 game_data["stage"] = "ecart" |
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754 game_data["attaquant"] = elt["attaquant"] |
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755 self.host.bridge.tarotGameShowCards( |
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756 room_jid.userhost(), "chien", self.__xml_to_list(elt), data, profile |
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757 ) |
92 | 758 |
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759 elif elt.name == "cards_played": |
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760 if game_data["stage"] == "ecart": |
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761 # TODO: show atouts (trumps) if player put some in écart |
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762 assert ( |
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763 game_data["attaquant"] == elt["player"] |
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764 ) # TODO: throw an xml error here |
141
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765 list_cards = TarotCard.from_tuples(self.__xml_to_list(elt)) |
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766 # we now check validity of card |
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767 invalid_cards = self.__invalid_cards(game_data, list_cards) |
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768 if invalid_cards: |
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769 elem = self.__invalid_cards_elt( |
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770 list_cards, invalid_cards, game_data["stage"] |
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771 ) |
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772 self.send( |
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773 jid.JID(room_jid.userhost() + "/" + elt["player"]), |
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774 elem, |
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775 profile=profile, |
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|
776 ) |
99
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|
777 return |
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778 |
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|
779 # FIXME: gof: manage Garde Sans & Garde Contre cases |
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780 players_data[elt["player"]]["levees"].extend( |
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781 list_cards |
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782 ) # we add the chien to attaquant's levées |
95 | 783 for card in list_cards: |
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784 game_data["hand"][elt["player"]].remove(card) |
587
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|
785 |
98
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|
786 self.__start_play(room_jid, game_data, profile) |
587
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|
787 |
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|
788 elif game_data["stage"] == "play": |
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789 current_player = game_data["players"][game_data["current_player"]] |
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790 cards = TarotCard.from_tuples(self.__xml_to_list(elt)) |
587
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|
791 |
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792 if mess_elt["type"] == "groupchat": |
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793 self.host.bridge.tarotGameCardsPlayed( |
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794 room_jid.userhost(), |
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|
795 elt["player"], |
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796 self.__xml_to_list(elt), |
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797 profile, |
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798 ) |
94 | 799 else: |
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800 # we first check validity of card |
99
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801 invalid_cards = self.__invalid_cards(game_data, cards) |
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802 if invalid_cards: |
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803 elem = self.__invalid_cards_elt( |
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804 cards, invalid_cards, game_data["stage"] |
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805 ) |
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806 self.send( |
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|
807 jid.JID(room_jid.userhost() + "/" + current_player), |
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808 elem, |
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809 profile=profile, |
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810 ) |
99
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|
811 return |
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812 # the card played is ok, we forward it to everybody |
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|
813 # first we remove it from the hand and put in on the table |
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814 game_data["hand"][current_player].remove(cards[0]) |
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815 players_data[current_player]["played"] = cards[0] |
93 | 816 |
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817 # then we forward the message |
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|
818 self.send(room_jid, elt, profile=profile) |
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819 |
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820 # Did everybody played ? |
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|
821 played = [ |
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|
822 players_data[player]["played"] |
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823 for player in game_data["players"] |
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824 ] |
95 | 825 if all(played): |
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826 # everybody has played |
94 | 827 winner = self.__winner(game_data) |
3028 | 828 log.debug(_("The winner of this trick is %s") % winner) |
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829 # the winner win the trick |
94 | 830 self.__excuse_hack(game_data, played, winner) |
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831 players_data[elt["player"]]["levees"].extend(played) |
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832 # nothing left on the table |
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833 for player in game_data["players"]: |
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834 players_data[player]["played"] = None |
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835 if len(game_data["hand"][current_player]) == 0: |
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836 # no card left: the game is finished |
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837 elem = self.__give_scores( |
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838 *self.__calculate_scores(game_data) |
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839 ) |
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|
840 self.send(room_jid, elem, profile=profile) |
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841 game_data["init_player"] = ( |
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842 game_data["init_player"] + 1 |
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|
843 ) % len( |
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844 game_data["players"] |
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845 ) # we change the dealer |
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846 for player in game_data["players"]: |
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847 game_data["status"][player] = "init" |
94 | 848 return |
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849 # next player is the winner |
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850 next_player = game_data["first_player"] = self.__next_player( |
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851 game_data, winner |
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852 ) |
94 | 853 else: |
854 next_player = self.__next_player(game_data) | |
855 | |
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856 # finally, we tell to the next player to play |
594
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Fix pep8 support in src/plugins.
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857 to_jid = jid.JID(room_jid.userhost() + "/" + next_player) |
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858 self.send(to_jid, "your_turn", profile=profile) |
93 | 859 |
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860 elif elt.name == "your_turn": |
92 | 861 self.host.bridge.tarotGameYourTurn(room_jid.userhost(), profile) |
91 | 862 |
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863 elif elt.name == "score": |
3028 | 864 form_elt = next(elt.elements(name="x", uri="jabber:x:data")) |
95 | 865 winners = [] |
866 loosers = [] | |
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867 for winner in elt.elements(name="winner", uri=NS_CG): |
3028 | 868 winners.append(str(winner)) |
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869 for looser in elt.elements(name="looser", uri=NS_CG): |
3028 | 870 loosers.append(str(looser)) |
95 | 871 form = data_form.Form.fromElement(form_elt) |
878
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plugin card_game: update to use the new XMLUI mechanism:
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872 session_id, session_data = self._sessions.newSession(profile=profile) |
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873 session_data["room_jid"] = room_jid |
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874 xml_data = xml_tools.dataForm2XMLUI( |
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875 form, self.__score_id, session_id |
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876 ).toXml() |
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877 self.host.bridge.tarotGameScore( |
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878 room_jid.userhost(), xml_data, winners, loosers, profile |
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879 ) |
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880 elif elt.name == "error": |
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881 if elt["type"] == "invalid_cards": |
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882 played_cards = self.__xml_to_list( |
3028 | 883 next(elt.elements(name="played", uri=NS_CG)) |
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884 ) |
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885 invalid_cards = self.__xml_to_list( |
3028 | 886 next(elt.elements(name="invalid", uri=NS_CG)) |
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887 ) |
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888 self.host.bridge.tarotGameInvalidCards( |
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889 room_jid.userhost(), |
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890 elt["phase"], |
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891 played_cards, |
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892 invalid_cards, |
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893 profile, |
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894 ) |
99
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Tarot game: invalid cards management
Goffi <goffi@goffi.org>
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895 else: |
3028 | 896 log.error(_("Unmanaged error type: %s") % elt["type"]) |
99
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897 else: |
3028 | 898 log.error(_("Unmanaged card game element: %s") % elt.name) |
825
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plugins room_games, radiocol: better synchronization after a user joins a running game
souliane <souliane@mailoo.org>
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899 |
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900 def getSyncDataForPlayer(self, room_jid, nick): |
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901 return [] |