Mercurial > libervia-backend
annotate src/plugins/plugin_misc_tarot.py @ 675:abb9a5104de8
new xml tools module (sat.tools.frontends.xml):
- inlineRoot display the first XHTML tag as inline.
author | Goffi <goffi@goffi.org> |
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date | Sat, 09 Nov 2013 10:17:53 +0100 |
parents | 0b914394e74f |
children | 2805fa3f4bdf |
rev | line source |
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88 | 1 #!/usr/bin/python |
2 # -*- coding: utf-8 -*- | |
3 | |
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4 # SAT plugin for managing French Tarot game |
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5 # Copyright (C) 2009, 2010, 2011, 2012, 2013 Jérôme Poisson (goffi@goffi.org) |
88 | 6 |
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7 # This program is free software: you can redistribute it and/or modify |
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8 # it under the terms of the GNU Affero General Public License as published by |
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9 # the Free Software Foundation, either version 3 of the License, or |
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10 # (at your option) any later version. |
88 | 11 |
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12 # This program is distributed in the hope that it will be useful, |
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13 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 # GNU Affero General Public License for more details. |
88 | 16 |
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17 # You should have received a copy of the GNU Affero General Public License |
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18 # along with this program. If not, see <http://www.gnu.org/licenses/>. |
88 | 19 |
20 from logging import debug, info, warning, error | |
21 from twisted.words.xish import domish | |
563 | 22 from twisted.words.protocols.jabber import jid |
88 | 23 import random |
24 | |
25 from zope.interface import implements | |
26 | |
91 | 27 from wokkel import disco, iwokkel, data_form |
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28 from sat.tools.xml_tools import dataForm2XML |
223 | 29 from sat.tools.games import TarotCard |
88 | 30 |
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31 from time import time |
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32 |
88 | 33 try: |
34 from twisted.words.protocols.xmlstream import XMPPHandler | |
35 except ImportError: | |
36 from wokkel.subprotocols import XMPPHandler | |
37 | |
90 | 38 MESSAGE = '/message' |
39 NS_CG = 'http://www.goffi.org/protocol/card_game' | |
40 CG_TAG = 'card_game' | |
41 CG_REQUEST = MESSAGE + '/' + CG_TAG + '[@xmlns="' + NS_CG + '"]' | |
88 | 42 |
43 PLUGIN_INFO = { | |
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44 "name": "Tarot cards plugin", |
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45 "import_name": "Tarot", |
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46 "type": "Misc", |
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47 "protocols": [], |
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48 "dependencies": ["XEP-0045", "XEP-0249"], |
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49 "main": "Tarot", |
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50 "handler": "yes", |
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51 "description": _("""Implementation of Tarot card game""") |
88 | 52 } |
53 | |
94 | 54 |
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55 class Tarot(object): |
88 | 56 |
57 def __init__(self, host): | |
58 info(_("Plugin Tarot initialization")) | |
59 self.host = host | |
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60 self.games = {} |
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61 self.waiting_inv = {} # Invitation waiting for people to join to launch a game |
91 | 62 self.contrats = [_('Passe'), _('Petite'), _('Garde'), _('Garde Sans'), _('Garde Contre')] |
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63 host.bridge.addMethod("tarotGameLaunch", ".plugin", in_sign='ass', out_sign='', method=self.launchGame) # args: room_jid, players, profile |
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64 host.bridge.addMethod("tarotGameCreate", ".plugin", in_sign='sass', out_sign='', method=self.createGame) # args: room_jid, players, profile |
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65 host.bridge.addMethod("tarotGameReady", ".plugin", in_sign='sss', out_sign='', method=self.newPlayerReady) # args: player, referee, profile |
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66 host.bridge.addMethod("tarotGameContratChoosed", ".plugin", in_sign='ssss', out_sign='', method=self.contratChoosed) # args: player, referee, contrat, profile |
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67 host.bridge.addMethod("tarotGamePlayCards", ".plugin", in_sign='ssa(ss)s', out_sign='', method=self.play_cards) # args: player, referee, cards, profile |
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68 host.bridge.addSignal("tarotGameStarted", ".plugin", signature='ssass') # args: room_jid, referee, players, profile |
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69 host.bridge.addSignal("tarotGameNew", ".plugin", signature='sa(ss)s') # args: room_jid, hand, profile |
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70 host.bridge.addSignal("tarotGameChooseContrat", ".plugin", signature='sss') # args: room_jid, xml_data, profile |
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71 host.bridge.addSignal("tarotGameShowCards", ".plugin", signature='ssa(ss)a{ss}s') # args: room_jid, type ["chien", "poignée",...], cards, data[dict], profile |
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72 host.bridge.addSignal("tarotGameCardsPlayed", ".plugin", signature='ssa(ss)s') # args: room_jid, player, type ["chien", "poignée",...], cards, data[dict], profile |
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73 host.bridge.addSignal("tarotGameYourTurn", ".plugin", signature='ss') # args: room_jid, profile |
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74 host.bridge.addSignal("tarotGameScore", ".plugin", signature='ssasass') # args: room_jid, xml_data, winners (list of nicks), loosers (list of nicks), profile |
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75 host.bridge.addSignal("tarotGameInvalidCards", ".plugin", signature='ssa(ss)a(ss)s') # args: room_jid, game phase, played_cards, invalid_cards, profile |
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76 host.trigger.add("MUC user joined", self.userJoinedTrigger) |
88 | 77 self.deck_ordered = [] |
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78 for value in ['excuse'] + map(str, range(1, 22)): |
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79 self.deck_ordered.append(TarotCard(("atout", value))) |
92 | 80 for suit in ["pique", "coeur", "carreau", "trefle"]: |
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81 for value in map(str, range(1, 11)) + ["valet", "cavalier", "dame", "roi"]: |
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82 self.deck_ordered.append(TarotCard((suit, value))) |
88 | 83 |
92 | 84 def createGameElt(self, to_jid, type="normal"): |
85 type = "normal" if to_jid.resource else "groupchat" | |
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86 elt = domish.Element((None, 'message')) |
90 | 87 elt["to"] = to_jid.full() |
92 | 88 elt["type"] = type |
90 | 89 elt.addElement((NS_CG, CG_TAG)) |
90 return elt | |
91 | |
98
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92 def __card_list_to_xml(self, cards_list, elt_name): |
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93 """Convert a card list to domish element""" |
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94 cards_list_elt = domish.Element((None, elt_name)) |
98
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95 for card in cards_list: |
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96 card_elt = domish.Element((None, 'card')) |
98
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97 card_elt['suit'] = card.suit |
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98 card_elt['value'] = card.value |
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99 cards_list_elt.addChild(card_elt) |
92 | 100 return cards_list_elt |
90 | 101 |
92 | 102 def __xml_to_list(self, cards_list_elt): |
103 """Convert a domish element with cards to a list of tuples""" | |
104 cards_list = [] | |
105 for card in cards_list_elt.elements(): | |
106 cards_list.append((card['suit'], card['value'])) | |
107 return cards_list | |
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108 |
90 | 109 def __create_started_elt(self, players): |
110 """Create a game_started domish element""" | |
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111 started_elt = domish.Element((None, 'started')) |
90 | 112 idx = 0 |
113 for player in players: | |
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114 player_elt = domish.Element((None, 'player')) |
90 | 115 player_elt.addContent(player) |
116 player_elt['index'] = str(idx) | |
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117 idx += 1 |
90 | 118 started_elt.addChild(player_elt) |
119 return started_elt | |
120 | |
91 | 121 def __ask_contrat(self): |
122 """Create a element for asking contrat""" | |
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123 contrat_elt = domish.Element((None, 'contrat')) |
91 | 124 form = data_form.Form('form', title=_('contrat selection')) |
125 field = data_form.Field('list-single', 'contrat', options=map(data_form.Option, self.contrats), required=True) | |
126 form.addField(field) | |
127 contrat_elt.addChild(form.toElement()) | |
128 return contrat_elt | |
129 | |
95 | 130 def __give_scores(self, scores, winners, loosers): |
131 """Create an element to give scores | |
132 @param scores: unicode (can contain line feed) | |
133 @param winners: list of unicode nicks of winners | |
134 @param loosers: list of unicode nicks of loosers""" | |
135 | |
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136 score_elt = domish.Element((None, 'score')) |
95 | 137 form = data_form.Form('form', title=_('scores')) |
138 for line in scores.split('\n'): | |
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139 field = data_form.Field('fixed', value=line) |
95 | 140 form.addField(field) |
141 score_elt.addChild(form.toElement()) | |
142 for winner in winners: | |
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143 winner_elt = domish.Element((None, 'winner')) |
95 | 144 winner_elt.addContent(winner) |
145 score_elt.addChild(winner_elt) | |
146 for looser in loosers: | |
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147 looser_elt = domish.Element((None, 'looser')) |
95 | 148 looser_elt.addContent(looser) |
149 score_elt.addChild(looser_elt) | |
150 return score_elt | |
151 | |
99
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152 def __invalid_cards_elt(self, played_cards, invalid_cards, game_phase): |
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153 """Create a element for invalid_cards error |
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154 @param list_cards: list of Card |
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155 @param game_phase: phase of the game ['ecart', 'play']""" |
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156 error_elt = domish.Element((None, 'error')) |
99
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157 played_elt = self.__card_list_to_xml(played_cards, 'played') |
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158 invalid_elt = self.__card_list_to_xml(invalid_cards, 'invalid') |
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159 error_elt['type'] = 'invalid_cards' |
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160 error_elt['phase'] = game_phase |
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161 error_elt.addChild(played_elt) |
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162 error_elt.addChild(invalid_elt) |
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163 return error_elt |
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164 |
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165 def __next_player(self, game_data, next_pl=None): |
94 | 166 """Increment player number & return player name |
167 @param next_pl: if given, then next_player is forced to this one | |
168 """ | |
169 if next_pl: | |
170 game_data['current_player'] = game_data['players'].index(next_pl) | |
171 return next_pl | |
172 else: | |
173 pl_idx = game_data['current_player'] = (game_data['current_player'] + 1) % len(game_data['players']) | |
174 return game_data['players'][pl_idx] | |
175 | |
176 def __winner(self, game_data): | |
177 """give the nick of the player who win this trick""" | |
178 players_data = game_data['players_data'] | |
179 first = game_data['first_player'] | |
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180 first_idx = game_data['players'].index(first) |
94 | 181 suit_asked = None |
182 strongest = None | |
183 winner = None | |
184 for idx in [(first_idx + i) % 4 for i in range(4)]: | |
185 player = game_data['players'][idx] | |
186 card = players_data[player]['played'] | |
187 if card.value == "excuse": | |
188 continue | |
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189 if suit_asked is None: |
94 | 190 suit_asked = card.suit |
191 if (card.suit == suit_asked or card.suit == "atout") and card > strongest: | |
192 strongest = card | |
193 winner = player | |
95 | 194 assert winner |
94 | 195 return winner |
196 | |
197 def __excuse_hack(self, game_data, played, winner): | |
95 | 198 """give a low card to other team and keep excuse if trick is lost |
199 @param game_data: data of the game | |
200 @param played: cards currently on the table | |
201 @param winner: nick of the trick winner""" | |
94 | 202 #TODO: manage the case where excuse is played on the last trick (and lost) |
203 players_data = game_data['players_data'] | |
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204 excuse = TarotCard(("atout", "excuse")) |
95 | 205 |
320
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206 #we first check if the Excuse was already played |
95 | 207 #and if somebody is waiting for a card |
94 | 208 for player in game_data['players']: |
209 if players_data[player]['wait_for_low']: | |
210 #the excuse owner has to give a card to somebody | |
211 if winner == player: | |
212 #the excuse owner win the trick, we check if we have something to give | |
213 for card in played: | |
214 if card.points == 0.5: | |
215 pl_waiting = players_data[player]['wait_for_low'] | |
216 played.remove(card) | |
217 players_data[pl_waiting]['levees'].append(card) | |
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218 debug(_('Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner": player, "card_waited": card, "player_waiting": pl_waiting}) |
95 | 219 return |
94 | 220 return |
221 | |
222 if not excuse in played: | |
95 | 223 #the Excuse is not on the table, nothing to do |
94 | 224 return |
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225 |
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226 excuse_player = None # Who has played the Excuse ? |
94 | 227 for player in game_data['players']: |
228 if players_data[player]['played'] == excuse: | |
229 excuse_player = player | |
230 break | |
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231 |
94 | 232 if excuse_player == winner: |
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233 return # the excuse player win the trick, nothing to do |
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234 |
94 | 235 #first we remove the excuse from played cards |
236 played.remove(excuse) | |
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237 #then we give it back to the original owner |
94 | 238 owner_levees = players_data[excuse_player]['levees'] |
239 owner_levees.append(excuse) | |
240 #finally we give a low card to the trick winner | |
241 low_card = None | |
95 | 242 #We look backward in cards won by the Excuse owner to |
243 #find a low value card | |
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244 for card_idx in range(len(owner_levees) - 1, -1, -1): |
94 | 245 if owner_levees[card_idx].points == 0.5: |
246 low_card = owner_levees[card_idx] | |
247 del owner_levees[card_idx] | |
248 players_data[winner]['levees'].append(low_card) | |
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249 debug(_('Player %(excuse_owner)s give %(card_waited)s to %(player_waiting)s for Excuse compensation') % {"excuse_owner": excuse_player, "card_waited": low_card, "player_waiting": winner}) |
94 | 250 break |
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251 if not low_card: # The player has no low card yet |
94 | 252 #TODO: manage case when player never win a trick with low card |
253 players_data[excuse_player]['wait_for_low'] = winner | |
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254 debug(_("%(excuse_owner)s keep the Excuse but has not card to give, %(winner)s is waiting for one") % {'excuse_owner': excuse_player, 'winner': winner}) |
94 | 255 |
328 | 256 def __draw_game(self, game_data): |
257 """The game is draw, no score change | |
258 @param game_data: data of the game | |
259 @return: tuple with (string victory message, list of winners, list of loosers)""" | |
260 players_data = game_data['players_data'] | |
261 scores_str = _('Draw game') | |
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262 scores_str += '\n' |
328 | 263 for player in game_data['players']: |
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264 scores_str += _("\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i") % {'player': player, 'score_game': 0, 'total_score': players_data[player]['score']} |
328 | 265 debug(scores_str) |
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266 |
328 | 267 return (scores_str, [], []) |
268 | |
94 | 269 def __calculate_scores(self, game_data): |
95 | 270 """The game is finished, time to know who won :) |
271 @param game_data: data of the game | |
272 @return: tuple with (string victory message, list of winners, list of loosers)""" | |
94 | 273 players_data = game_data['players_data'] |
274 levees = players_data[game_data['attaquant']]['levees'] | |
275 score = 0 | |
276 nb_bouts = 0 | |
95 | 277 bouts = [] |
94 | 278 for card in levees: |
279 if card.bout: | |
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280 nb_bouts += 1 |
95 | 281 bouts.append(card.value) |
94 | 282 score += card.points |
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283 |
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284 #We we do a basic check on score calculation |
95 | 285 check_score = 0 |
286 defenseurs = game_data['players'][:] | |
287 defenseurs.remove(game_data['attaquant']) | |
288 for defenseur in defenseurs: | |
289 for card in players_data[defenseur]['levees']: | |
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290 check_score += card.points |
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291 if game_data['contrat'] == "Garde Contre": |
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292 for card in game_data['chien']: |
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293 check_score += card.points |
95 | 294 assert (score + check_score == 91) |
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295 |
94 | 296 point_limit = None |
297 if nb_bouts == 3: | |
298 point_limit = 36 | |
299 elif nb_bouts == 2: | |
300 point_limit = 41 | |
301 elif nb_bouts == 1: | |
302 point_limit = 51 | |
303 else: | |
304 point_limit = 56 | |
95 | 305 if game_data['contrat'] == 'Petite': |
306 contrat_mult = 1 | |
307 elif game_data['contrat'] == 'Garde': | |
308 contrat_mult = 2 | |
309 elif game_data['contrat'] == 'Garde Sans': | |
310 contrat_mult = 4 | |
311 elif game_data['contrat'] == 'Garde Contre': | |
312 contrat_mult = 6 | |
313 else: | |
161
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314 error(_('INTERNAL ERROR: contrat not managed (mispelled ?)')) |
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315 assert(False) |
95 | 316 |
94 | 317 victory = (score >= point_limit) |
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318 margin = abs(score - point_limit) |
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319 points_defenseur = (margin + 25) * contrat_mult * (-1 if victory else 1) |
95 | 320 winners = [] |
321 loosers = [] | |
322 player_score = {} | |
323 for player in game_data['players']: | |
324 #TODO: adjust this for 3 and 5 players variants | |
325 #TODO: manage bonuses (petit au bout, poignée, chelem) | |
326 player_score[player] = points_defenseur if player != game_data['attaquant'] else points_defenseur * -3 | |
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327 players_data[player]['score'] += player_score[player] # we add score of this game to the global score |
95 | 328 if player_score[player] > 0: |
329 winners.append(player) | |
330 else: | |
331 loosers.append(player) | |
94 | 332 |
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333 scores_str = _('The attacker (%(attaquant)s) makes %(points)i and needs to make %(point_limit)i (%(nb_bouts)s oulder%(plural)s%(separator)s%(bouts)s): he %(victory)s') % {'attaquant': game_data['attaquant'], 'points': score, 'point_limit': point_limit, 'nb_bouts': nb_bouts, 'plural': 's' if nb_bouts > 1 else '', 'separator': ': ' if nb_bouts != 0 else '', 'bouts': ','.join(map(str, bouts)), 'victory': 'win' if victory else 'loose'} |
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334 scores_str += '\n' |
95 | 335 for player in game_data['players']: |
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336 scores_str += _("\n--\n%(player)s:\nscore for this game ==> %(score_game)i\ntotal score ==> %(total_score)i") % {'player': player, 'score_game': player_score[player], 'total_score': players_data[player]['score']} |
95 | 337 debug(scores_str) |
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338 |
95 | 339 return (scores_str, winners, loosers) |
94 | 340 |
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341 def __invalid_cards(self, game_data, cards): |
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342 """Checks that the player has the right to play what he wants to |
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343 @param game_data: Game data |
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344 @param cards: cards the player want to play |
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345 @return forbidden_cards cards or empty list if cards are ok""" |
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346 forbidden_cards = [] |
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347 if game_data['stage'] == 'ecart': |
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348 for card in cards: |
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349 if card.bout or card.value == "roi": |
99
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350 forbidden_cards.append(card) |
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351 #TODO: manage case where atouts (trumps) are in the dog |
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352 elif game_data['stage'] == 'play': |
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353 biggest_atout = None |
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354 suit_asked = None |
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355 players = game_data['players'] |
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356 players_data = game_data['players_data'] |
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357 idx = players.index(game_data['first_player']) |
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358 current_idx = game_data['current_player'] |
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359 current_player = players[current_idx] |
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360 if idx == current_idx: |
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361 #the player is the first to play, he can play what he wants |
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362 return forbidden_cards |
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363 while (idx != current_idx): |
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364 player = players[idx] |
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365 played_card = players_data[player]['played'] |
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366 if not suit_asked and played_card.value != "excuse": |
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367 suit_asked = played_card.suit |
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368 if played_card.suit == "atout" and played_card > biggest_atout: |
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369 biggest_atout = played_card |
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370 idx = (idx + 1) % len(players) |
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371 has_suit = False # True if there is one card of the asked suit in the hand of the player |
99
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372 has_atout = False |
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373 biggest_hand_atout = None |
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374 |
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375 for hand_card in game_data['hand'][current_player]: |
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376 if hand_card.suit == suit_asked: |
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377 has_suit = True |
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378 if hand_card.suit == "atout": |
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379 has_atout = True |
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380 if hand_card.suit == "atout" and hand_card > biggest_hand_atout: |
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381 biggest_hand_atout = hand_card |
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382 |
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383 assert len(cards) == 1 |
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384 card = cards[0] |
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385 if card.suit != suit_asked and has_suit and card.value != "excuse": |
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386 forbidden_cards.append(card) |
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387 return forbidden_cards |
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388 if card.suit != suit_asked and card.suit != "atout" and has_atout: |
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389 forbidden_cards.append(card) |
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390 return forbidden_cards |
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391 if card.suit == "atout" and card < biggest_atout and biggest_hand_atout > biggest_atout and card.value != "excuse": |
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392 forbidden_cards.append(card) |
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393 else: |
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394 error(_('Internal error: unmanaged game stage')) |
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395 return forbidden_cards |
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396 |
98
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397 def __start_play(self, room_jid, game_data, profile): |
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398 """Start the game (tell to the first player after dealer to play""" |
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399 game_data['stage'] = "play" |
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400 next_player_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # the player after the dealer start |
98
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401 game_data['first_player'] = next_player = game_data['players'][next_player_idx] |
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402 to_jid = jid.JID(room_jid.userhost() + "/" + next_player) # FIXME: gof: |
98
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403 mess = self.createGameElt(to_jid) |
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404 yourturn_elt = mess.firstChildElement().addElement('your_turn') |
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405 self.host.profiles[profile].xmlstream.send(mess) |
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406 |
320
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407 def userJoinedTrigger(self, room, user, profile): |
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408 """This trigger is used to check if we are waiting people in this room, |
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409 and to create a game if everybody is here""" |
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410 _room_jid = room.occupantJID.userhostJID() |
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411 if _room_jid in self.waiting_inv and len(room.roster) == 4: |
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412 #When we have 4 people in the room, we create the game |
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413 #TODO: check people identity |
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414 players = room.roster.keys() |
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415 del self.waiting_inv[_room_jid] |
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416 self.createGame(_room_jid.userhost(), players, profile_key=profile) |
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417 return True |
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418 |
563 | 419 def launchGame(self, players, profile_key='@NONE@'): |
320
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420 """Launch a game: helper method to create a room, invite players, and create the tarot game |
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421 @param players: list for players jid""" |
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422 debug(_('Launching tarot game')) |
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423 profile = self.host.memory.getProfileName(profile_key) |
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424 if not profile: |
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425 error(_("Unknown profile")) |
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426 return |
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427 |
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428 def tarotRoomJoined(room): |
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429 _room = room.occupantJID.userhostJID() |
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430 for player in players: |
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431 self.host.plugins["XEP-0249"].invite(jid.JID(player), room.occupantJID.userhostJID(), {"game": "Tarot"}, profile) |
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432 self.waiting_inv[_room] = (time(), players) # TODO: remove invitation waiting for too long, using the time data |
587
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433 |
320
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434 def after_init(ignore): |
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435 room_name = "sat_tarot_%s" % self.host.plugins["XEP-0045"].getUniqueName(profile_key) |
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436 print "\n\n===> room_name:", room_name |
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437 #muc_service = self.host.memory.getServerServiceEntity("conference", "text", profile) |
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438 muc_service = None |
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439 for service in self.host.memory.getServerServiceEntities("conference", "text", profile): |
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440 if not ".irc." in service.userhost(): |
587
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441 #FIXME: |
320
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442 #This awfull ugly hack is here to avoid an issue with openfire: the irc gateway |
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443 #use "conference/text" identity (instead of "conference/irc"), there is certainly a better way |
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444 #to manage this, but this hack fill do it for test purpose |
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445 muc_service = service |
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446 break |
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447 if not muc_service: |
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448 error(_("Can't find a MUC service")) |
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449 return |
587
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450 |
320
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451 _jid, xmlstream = self.host.getJidNStream(profile) |
563 | 452 d = self.host.plugins["XEP-0045"].join(jid.JID("%s@%s" % (room_name, muc_service.userhost())), _jid.user, {}, profile).addCallback(tarotRoomJoined) |
320
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453 |
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454 client = self.host.getClient(profile) |
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455 if not client: |
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456 error(_('No client for this profile key: %s') % profile_key) |
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457 return |
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458 client.client_initialized.addCallback(after_init) |
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459 |
563 | 460 def createGame(self, room_jid_param, players, profile_key='@NONE@'): |
320
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461 """Create a new game |
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462 @param room_jid_param: jid of the room |
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463 @param players: list of players nick (nick must exist in the room) |
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464 @param profile_key: %(doc_profile_key)s""" |
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465 debug(_("Creating Tarot game")) |
90 | 466 room_jid = jid.JID(room_jid_param) |
88 | 467 profile = self.host.memory.getProfileName(profile_key) |
468 if not profile: | |
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469 error(_("profile %s is unknown") % profile_key) |
88 | 470 return |
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471 if room_jid in self.games: |
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472 warning(_("Tarot game already started in room %s") % room_jid.userhost()) |
88 | 473 else: |
291 | 474 room_nick = self.host.plugins["XEP-0045"].getRoomNick(room_jid.userhost(), profile) |
93 | 475 if not room_nick: |
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476 error('Internal error') |
93 | 477 return |
478 referee = room_jid.userhost() + '/' + room_nick | |
90 | 479 status = {} |
91 | 480 players_data = {} |
90 | 481 for player in players: |
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482 players_data[player] = {'score': 0} |
90 | 483 status[player] = "init" |
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484 self.games[room_jid.userhost()] = {'referee': referee, 'players': players, 'status': status, 'players_data': players_data, 'hand_size': 18, 'init_player': 0, 'current_player': None, 'contrat': None, 'stage': None} |
90 | 485 for player in players: |
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486 mess = self.createGameElt(jid.JID(room_jid.userhost() + '/' + player)) |
90 | 487 mess.firstChildElement().addChild(self.__create_started_elt(players)) |
488 self.host.profiles[profile].xmlstream.send(mess) | |
489 | |
563 | 490 def newPlayerReady(self, player, referee, profile_key='@NONE@'): |
90 | 491 """Must be called when player is ready to start a new game""" |
492 profile = self.host.memory.getProfileName(profile_key) | |
493 if not profile: | |
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494 error(_("profile %s is unknown") % profile_key) |
90 | 495 return |
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496 debug('new player ready: %s' % profile) |
90 | 497 mess = self.createGameElt(jid.JID(referee)) |
91 | 498 ready_elt = mess.firstChildElement().addElement('player_ready') |
92 | 499 ready_elt['player'] = player |
91 | 500 self.host.profiles[profile].xmlstream.send(mess) |
501 | |
563 | 502 def contratChoosed(self, player, referee, contrat, profile_key='@NONE@'): |
91 | 503 """Must be call by player when the contrat is selected |
92 | 504 @param player: player's name |
91 | 505 @param referee: arbiter jid |
506 @contrat: contrat choosed (must be the exact same string than in the give list options) | |
507 @profile_key: profile | |
508 """ | |
509 profile = self.host.memory.getProfileName(profile_key) | |
510 if not profile: | |
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511 error(_("profile %s is unknown") % profile_key) |
91 | 512 return |
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513 debug(_('contrat [%(contrat)s] choosed by %(profile)s') % {'contrat': contrat, 'profile': profile}) |
91 | 514 mess = self.createGameElt(jid.JID(referee)) |
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515 contrat_elt = mess.firstChildElement().addElement(('', 'contrat_choosed'), content=contrat) |
92 | 516 contrat_elt['player'] = player |
90 | 517 self.host.profiles[profile].xmlstream.send(mess) |
88 | 518 |
563 | 519 def play_cards(self, player, referee, cards, profile_key='@NONE@'): |
92 | 520 """Must be call by player when the contrat is selected |
521 @param player: player's name | |
522 @param referee: arbiter jid | |
523 @cards: cards played (list of tuples) | |
524 @profile_key: profile | |
525 """ | |
526 profile = self.host.memory.getProfileName(profile_key) | |
527 if not profile: | |
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528 error(_("profile %s is unknown") % profile_key) |
92 | 529 return |
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530 debug(_('Cards played by %(profile)s: [%(cards)s]') % {'profile': profile, 'cards': cards}) |
92 | 531 mess = self.createGameElt(jid.JID(referee)) |
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532 playcard_elt = mess.firstChildElement().addChild(self.__card_list_to_xml(TarotCard.from_tuples(cards), 'cards_played')) |
92 | 533 playcard_elt['player'] = player |
534 self.host.profiles[profile].xmlstream.send(mess) | |
88 | 535 |
92 | 536 def newGame(self, room_jid, profile): |
88 | 537 """Launch a new round""" |
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538 debug(_('new Tarot game')) |
88 | 539 deck = self.deck_ordered[:] |
540 random.shuffle(deck) | |
91 | 541 game_data = self.games[room_jid.userhost()] |
542 players = game_data['players'] | |
543 players_data = game_data['players_data'] | |
544 current_player = game_data['current_player'] | |
92 | 545 game_data['stage'] = "init" |
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546 game_data['first_player'] = None # first player for the current trick |
95 | 547 game_data['contrat'] = None |
91 | 548 hand = game_data['hand'] = {} |
549 hand_size = game_data['hand_size'] | |
550 chien = game_data['chien'] = [] | |
328 | 551 for i in range(4): |
88 | 552 hand[players[i]] = deck[0:hand_size] |
553 del deck[0:hand_size] | |
92 | 554 chien.extend(deck) |
88 | 555 del(deck[:]) |
556 | |
557 for player in players: | |
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558 to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof: |
90 | 559 mess = self.createGameElt(to_jid) |
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560 mess.firstChildElement().addChild(self.__card_list_to_xml(hand[player], 'hand')) |
92 | 561 self.host.profiles[profile].xmlstream.send(mess) |
91 | 562 players_data[player]['contrat'] = None |
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563 players_data[player]['levees'] = [] # cards won |
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564 players_data[player]['played'] = None # card on the table |
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565 players_data[player]['wait_for_low'] = None # Used when a player wait for a low card because of excuse |
91 | 566 |
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567 pl_idx = game_data['current_player'] = (game_data['init_player'] + 1) % len(players) # the player after the dealer start |
91 | 568 player = players[pl_idx] |
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569 to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof: |
91 | 570 mess = self.createGameElt(to_jid) |
571 mess.firstChildElement().addChild(self.__ask_contrat()) | |
92 | 572 self.host.profiles[profile].xmlstream.send(mess) |
587
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573 |
90 | 574 def card_game_cmd(self, mess_elt, profile): |
587
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575 from_jid = jid.JID(mess_elt['from']) |
93 | 576 room_jid = jid.JID(from_jid.userhost()) |
90 | 577 game_elt = mess_elt.firstChildElement() |
92 | 578 game_data = self.games[room_jid.userhost()] |
579 players_data = game_data['players_data'] | |
587
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580 |
92 | 581 for elt in game_elt.elements(): |
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582 |
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583 if elt.name == 'started': # new game created |
90 | 584 players = [] |
585 for player in elt.elements(): | |
586 players.append(unicode(player)) | |
93 | 587 self.host.bridge.tarotGameStarted(room_jid.userhost(), from_jid.full(), players, profile) |
587
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588 |
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589 elif elt.name == 'player_ready': # ready to play |
92 | 590 player = elt['player'] |
90 | 591 status = self.games[room_jid.userhost()]['status'] |
592 nb_players = len(self.games[room_jid.userhost()]['players']) | |
593 status[player] = 'ready' | |
594
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594 debug(_('Player %(player)s is ready to start [status: %(status)s]') % {'player': player, 'status': status}) |
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595 if status.values().count('ready') == nb_players: # everybody is ready, we can start the game |
92 | 596 self.newGame(room_jid, profile) |
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597 |
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598 elif elt.name == 'hand': # a new hand has been received |
92 | 599 self.host.bridge.tarotGameNew(room_jid.userhost(), self.__xml_to_list(elt), profile) |
91 | 600 |
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601 elif elt.name == 'contrat': # it's time to choose contrat |
91 | 602 form = data_form.Form.fromElement(elt.firstChildElement()) |
630
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603 xml_data = dataForm2XML(form) |
92 | 604 self.host.bridge.tarotGameChooseContrat(room_jid.userhost(), xml_data, profile) |
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605 |
92 | 606 elif elt.name == 'contrat_choosed': |
91 | 607 #TODO: check we receive the contrat from the right person |
92 | 608 #TODO: use proper XEP-0004 way for answering form |
609 player = elt['player'] | |
610 players_data[player]['contrat'] = unicode(elt) | |
91 | 611 contrats = [players_data[player]['contrat'] for player in game_data['players']] |
612 if contrats.count(None): | |
613 #not everybody has choosed his contrat, it's next one turn | |
614 player = self.__next_player(game_data) | |
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615 to_jid = jid.JID(room_jid.userhost() + "/" + player) # FIXME: gof: |
91 | 616 mess = self.createGameElt(to_jid) |
617 mess.firstChildElement().addChild(self.__ask_contrat()) | |
92 | 618 self.host.profiles[profile].xmlstream.send(mess) |
91 | 619 else: |
620 best_contrat = [None, "Passe"] | |
621 for player in game_data['players']: | |
622 contrat = players_data[player]['contrat'] | |
623 idx_best = self.contrats.index(best_contrat[1]) | |
624 idx_pl = self.contrats.index(contrat) | |
625 if idx_pl > idx_best: | |
626 best_contrat[0] = player | |
627 best_contrat[1] = contrat | |
328 | 628 if best_contrat[1] == "Passe": |
629 debug(_("Everybody is passing, round ended")) | |
630 to_jid = jid.JID(room_jid.userhost()) | |
631 mess = self.createGameElt(to_jid) | |
632 mess.firstChildElement().addChild(self.__give_scores(*self.__draw_game(game_data))) | |
633 self.host.profiles[profile].xmlstream.send(mess) | |
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634 game_data['init_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # we change the dealer |
328 | 635 for player in game_data['players']: |
636 game_data['status'][player] = "init" | |
637 return | |
594
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638 debug(_("%(player)s win the bid with %(contrat)s") % {'player': best_contrat[0], 'contrat': best_contrat[1]}) |
95 | 639 game_data['contrat'] = best_contrat[1] |
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640 |
98
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641 if game_data['contrat'] == "Garde Sans" or game_data['contrat'] == "Garde Contre": |
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642 self.__start_play(room_jid, game_data, profile) |
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643 game_data['attaquant'] = best_contrat[0] |
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644 else: |
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645 #Time to show the chien to everybody |
594
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646 to_jid = jid.JID(room_jid.userhost()) # FIXME: gof: |
98
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647 mess = self.createGameElt(to_jid) |
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648 chien_elt = mess.firstChildElement().addChild(self.__card_list_to_xml(game_data['chien'], 'chien')) |
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649 chien_elt['attaquant'] = best_contrat[0] |
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650 self.host.profiles[profile].xmlstream.send(mess) |
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651 #the attacker (attaquant) get the chien |
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652 game_data['hand'][best_contrat[0]].extend(game_data['chien']) |
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653 del game_data['chien'][:] |
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654 |
98
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655 if game_data['contrat'] == "Garde Sans": |
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656 #The chien go into attaquant's (attacker) levees |
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657 players_data[best_contrat[0]]['levees'].extend(game_data['chien']) |
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658 del game_data['chien'][:] |
91 | 659 |
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660 elif elt.name == 'chien': # we have received the chien |
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661 debug(_("tarot: chien received")) |
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662 data = {"attaquant": elt['attaquant']} |
92 | 663 game_data['stage'] = "ecart" |
664 game_data['attaquant'] = elt['attaquant'] | |
665 self.host.bridge.tarotGameShowCards(room_jid.userhost(), "chien", self.__xml_to_list(elt), data, profile) | |
666 | |
667 elif elt.name == 'cards_played': | |
668 if game_data['stage'] == "ecart": | |
669 #TODO: show atouts (trumps) if player put some in écart | |
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670 assert (game_data['attaquant'] == elt['player']) # TODO: throw an xml error here |
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671 list_cards = TarotCard.from_tuples(self.__xml_to_list(elt)) |
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672 #we now check validity of card |
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673 invalid_cards = self.__invalid_cards(game_data, list_cards) |
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674 if invalid_cards: |
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675 mess = self.createGameElt(jid.JID(room_jid.userhost() + '/' + elt['player'])) |
99
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676 mess.firstChildElement().addChild(self.__invalid_cards_elt(list_cards, invalid_cards, game_data['stage'])) |
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677 self.host.profiles[profile].xmlstream.send(mess) |
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678 return |
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679 |
95 | 680 #FIXME: gof: manage Garde Sans & Garde Contre cases |
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681 players_data[elt['player']]['levees'].extend(list_cards) # we add the chien to attaquant's levées |
95 | 682 for card in list_cards: |
683 game_data['hand'][elt['player']].remove(card) | |
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684 |
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685 self.__start_play(room_jid, game_data, profile) |
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686 |
93 | 687 elif game_data['stage'] == "play": |
688 current_player = game_data['players'][game_data['current_player']] | |
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689 cards = TarotCard.from_tuples(self.__xml_to_list(elt)) |
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690 |
94 | 691 if mess_elt['type'] == 'groupchat': |
692 self.host.bridge.tarotGameCardsPlayed(room_jid.userhost(), elt['player'], self.__xml_to_list(elt), profile) | |
693 else: | |
99
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694 #we first check validity of card |
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695 invalid_cards = self.__invalid_cards(game_data, cards) |
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696 if invalid_cards: |
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697 mess = self.createGameElt(jid.JID(room_jid.userhost() + '/' + current_player)) |
99
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698 mess.firstChildElement().addChild(self.__invalid_cards_elt(cards, invalid_cards, game_data['stage'])) |
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699 self.host.profiles[profile].xmlstream.send(mess) |
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700 return |
93 | 701 #the card played is ok, we forward it to everybody |
94 | 702 #first we remove it from the hand and put in on the table |
93 | 703 game_data['hand'][current_player].remove(cards[0]) |
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704 players_data[current_player]['played'] = cards[0] |
93 | 705 |
706 #then we forward the message | |
707 mess = self.createGameElt(room_jid) | |
708 playcard_elt = mess.firstChildElement().addChild(elt) | |
709 self.host.profiles[profile].xmlstream.send(mess) | |
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710 |
94 | 711 #Did everybody played ? |
712 played = [players_data[player]['played'] for player in game_data['players']] | |
95 | 713 if all(played): |
714 #everybody has played | |
94 | 715 winner = self.__winner(game_data) |
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716 debug(_('The winner of this trick is %s') % winner) |
94 | 717 #the winner win the trick |
718 self.__excuse_hack(game_data, played, winner) | |
719 players_data[elt['player']]['levees'].extend(played) | |
720 #nothing left on the table | |
721 for player in game_data['players']: | |
722 players_data[player]['played'] = None | |
723 if len(game_data['hand'][current_player]) == 0: | |
724 #no card lef: the game is finished | |
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725 to_jid = room_jid |
95 | 726 mess = self.createGameElt(to_jid) |
727 chien_elt = mess.firstChildElement().addChild(self.__give_scores(*self.__calculate_scores(game_data))) | |
728 self.host.profiles[profile].xmlstream.send(mess) | |
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729 game_data['init_player'] = (game_data['init_player'] + 1) % len(game_data['players']) # we change the dealer |
328 | 730 for player in game_data['players']: |
731 game_data['status'][player] = "init" | |
94 | 732 return |
733 #next player is the winner | |
734 next_player = game_data['first_player'] = self.__next_player(game_data, winner) | |
735 else: | |
736 next_player = self.__next_player(game_data) | |
737 | |
93 | 738 #finally, we tell to the next player to play |
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739 to_jid = jid.JID(room_jid.userhost() + "/" + next_player) |
93 | 740 mess = self.createGameElt(to_jid) |
741 yourturn_elt = mess.firstChildElement().addElement('your_turn') | |
742 self.host.profiles[profile].xmlstream.send(mess) | |
743 | |
92 | 744 elif elt.name == 'your_turn': |
745 self.host.bridge.tarotGameYourTurn(room_jid.userhost(), profile) | |
91 | 746 |
95 | 747 elif elt.name == 'score': |
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748 form_elt = elt.elements(name='x', uri='jabber:x:data').next() |
95 | 749 winners = [] |
750 loosers = [] | |
563 | 751 for winner in elt.elements(name='winner', uri=NS_CG): |
95 | 752 winners.append(unicode(winner)) |
563 | 753 for looser in elt.elements(name='looser', uri=NS_CG): |
95 | 754 loosers.append(unicode(looser)) |
755 form = data_form.Form.fromElement(form_elt) | |
630
0b914394e74f
core: added advanced list to XMLUI (need improvment, very basic so far)
Goffi <goffi@goffi.org>
parents:
609
diff
changeset
|
756 xml_data = dataForm2XML(form) |
95 | 757 self.host.bridge.tarotGameScore(room_jid.userhost(), xml_data, winners, loosers, profile) |
99
63c9067a1499
Tarot game: invalid cards management
Goffi <goffi@goffi.org>
parents:
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diff
changeset
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758 elif elt.name == 'error': |
63c9067a1499
Tarot game: invalid cards management
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parents:
98
diff
changeset
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759 if elt['type'] == 'invalid_cards': |
594
e629371a28d3
Fix pep8 support in src/plugins.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
588
diff
changeset
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760 played_cards = self.__xml_to_list(elt.elements(name='played', uri=NS_CG).next()) |
e629371a28d3
Fix pep8 support in src/plugins.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
588
diff
changeset
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761 invalid_cards = self.__xml_to_list(elt.elements(name='invalid', uri=NS_CG).next()) |
99
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parents:
98
diff
changeset
|
762 self.host.bridge.tarotGameInvalidCards(room_jid.userhost(), elt['phase'], played_cards, invalid_cards, profile) |
63c9067a1499
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Goffi <goffi@goffi.org>
parents:
98
diff
changeset
|
763 else: |
594
e629371a28d3
Fix pep8 support in src/plugins.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
588
diff
changeset
|
764 error(_('Unmanaged error type: %s') % elt['type']) |
99
63c9067a1499
Tarot game: invalid cards management
Goffi <goffi@goffi.org>
parents:
98
diff
changeset
|
765 else: |
594
e629371a28d3
Fix pep8 support in src/plugins.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
588
diff
changeset
|
766 error(_('Unmanaged card game element: %s') % elt.name) |
587
952322b1d490
Remove trailing whitespaces.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
572
diff
changeset
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767 |
90 | 768 def getHandler(self, profile): |
594
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
588
diff
changeset
|
769 return CardGameHandler(self) |
e629371a28d3
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Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
588
diff
changeset
|
770 |
88 | 771 |
90 | 772 class CardGameHandler (XMPPHandler): |
773 implements(iwokkel.IDisco) | |
587
952322b1d490
Remove trailing whitespaces.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
572
diff
changeset
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774 |
90 | 775 def __init__(self, plugin_parent): |
776 self.plugin_parent = plugin_parent | |
777 self.host = plugin_parent.host | |
778 | |
779 def connectionInitialized(self): | |
594
e629371a28d3
Fix pep8 support in src/plugins.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
588
diff
changeset
|
780 self.xmlstream.addObserver(CG_REQUEST, self.plugin_parent.card_game_cmd, profile=self.parent.profile) |
90 | 781 |
782 def getDiscoInfo(self, requestor, target, nodeIdentifier=''): | |
98
dd556233a1b1
Tarot Plugin: Garde Sans and Garde Contre are now managed
Goffi <goffi@goffi.org>
parents:
96
diff
changeset
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783 return [disco.DiscoFeature(NS_CG)] |
90 | 784 |
785 def getDiscoItems(self, requestor, target, nodeIdentifier=''): | |
786 return [] |