Mercurial > libervia-backend
annotate src/test/test_plugin_misc_room_game.py @ 1265:e3a9ea76de35 frontends_multi_profiles
quick_frontend, primitivus: multi-profiles refactoring part 1 (big commit, sorry :p):
This refactoring allow primitivus to manage correctly several profiles at once, with various other improvments:
- profile_manager can now plug several profiles at once, requesting password when needed. No more profile plug specific method is used anymore in backend, instead a "validated" key is used in actions
- Primitivus widget are now based on a common "PrimitivusWidget" classe which mainly manage the decoration so far
- all widgets are treated in the same way (contactList, Chat, Progress, etc), no more chat_wins specific behaviour
- widgets are created in a dedicated manager, with facilities to react on new widget creation or other events
- quick_frontend introduce a new QuickWidget class, which aims to be as generic and flexible as possible. It can manage several targets (jids or something else), and several profiles
- each widget class return a Hash according to its target. For example if given a target jid and a profile, a widget class return a hash like (target.bare, profile), the same widget will be used for all resources of the same jid
- better management of CHAT_GROUP mode for Chat widgets
- some code moved from Primitivus to QuickFrontend, the final goal is to have most non backend code in QuickFrontend, and just graphic code in subclasses
- no more (un)escapePrivate/PRIVATE_PREFIX
- contactList improved a lot: entities not in roster and special entities (private MUC conversations) are better managed
- resources can be displayed in Primitivus, and their status messages
- profiles are managed in QuickFrontend with dedicated managers
This is work in progress, other frontends are broken. Urwid SàText need to be updated. Most of features of Primitivus should work as before (or in a better way ;))
author | Goffi <goffi@goffi.org> |
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date | Wed, 10 Dec 2014 19:00:09 +0100 |
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rev | line source |
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1 #!/usr/bin/python |
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2 # -*- coding: utf-8 -*- |
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3 |
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4 # SAT: a jabber client |
811 | 5 # Copyright (C) 2009, 2010, 2011, 2012, 2013, 2014 Jérôme Poisson (goffi@goffi.org) |
6 # Copyright (C) 2013, 2014 Adrien Cossa (souliane@mailoo.org) | |
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7 |
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8 # This program is free software: you can redistribute it and/or modify |
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9 # it under the terms of the GNU Affero General Public License as published by |
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10 # the Free Software Foundation, either version 3 of the License, or |
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11 # (at your option) any later version. |
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12 |
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13 # This program is distributed in the hope that it will be useful, |
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14 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 # GNU Affero General Public License for more details. |
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17 |
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18 # You should have received a copy of the GNU Affero General Public License |
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19 # along with this program. If not, see <http://www.gnu.org/licenses/>. |
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20 |
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21 """ Tests for the plugin room game (base class for MUC games) """ |
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22 |
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23 from sat.core.i18n import _ |
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24 from sat.core.log import getLogger |
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25 from constants import Const |
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26 from sat.test import helpers, helpers_plugins |
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27 from sat.plugins import plugin_misc_room_game as plugin |
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28 from twisted.words.protocols.jabber.jid import JID |
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29 from wokkel.muc import User |
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30 |
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31 from logging import WARNING |
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32 |
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33 # Data used for test initialization |
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34 NAMESERVICE = 'http://www.goffi.org/protocol/dummy' |
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35 TAG = 'dummy' |
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36 PLUGIN_INFO = { |
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37 "name": "Dummy plugin", |
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38 "import_name": "DUMMY", |
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39 "type": "MISC", |
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40 "protocols": [], |
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41 "dependencies": [], |
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42 "main": "Dummy", |
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43 "handler": "no", # handler MUST be "no" (dynamic inheritance) |
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44 "description": _("""Dummy plugin to test room game""") |
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45 } |
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46 |
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47 ROOM_JID_S = Const.MUC_STR[0] |
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48 PROFILE = Const.PROFILE[0] |
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49 OTHER_PROFILE = Const.PROFILE[1] |
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50 |
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51 |
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52 class RoomGameTest(helpers.SatTestCase): |
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53 |
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54 def setUp(self): |
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55 self.host = helpers.FakeSAT() |
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56 |
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57 def init(self, game_init={}, player_init={}): |
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58 self.host.init() |
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59 self.plugin = plugin.RoomGame(self.host) |
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60 self.plugin._init_(self.host, PLUGIN_INFO, (NAMESERVICE, TAG), game_init, player_init) |
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61 self.plugin_0045 = self.host.plugins['XEP-0045'] = helpers_plugins.FakeXEP_0045(self.host) |
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62 self.plugin_0249 = self.host.plugins['XEP-0249'] = helpers_plugins.FakeXEP_0249(self.host) |
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63 logger = getLogger() |
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64 level = logger.getEffectiveLevel() |
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65 logger.setLevel(WARNING) # remove log.info pollution |
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66 for profile in Const.PROFILE: |
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67 self.host.getClient(profile) # init self.host.profiles[profile] |
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68 logger.setLevel(level) |
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69 |
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70 def initGame(self, muc_index, user_index): |
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71 self.plugin_0045.joinRoom(user_index, muc_index) |
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72 self.plugin._initGame(Const.MUC_STR[muc_index], Const.JID[user_index].user) |
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73 |
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74 def _expectedMessage(self, to, type_, tag, players=[]): |
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75 content = "<%s" % tag |
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76 if not players: |
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77 content += "/>" |
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78 else: |
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79 content += ">" |
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80 for i in xrange(0, len(players)): |
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81 content += "<player index='%s'>%s</player>" % (i, players[i]) |
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82 content += "</%s>" % tag |
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83 return "<message to='%s' type='%s'><%s xmlns='%s'>%s</dummy></message>" % (to, type_, TAG, NAMESERVICE, content) |
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84 |
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85 def test_createOrInvite_solo(self): |
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86 self.init() |
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87 self.plugin_0045.joinRoom(0, 0) |
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88 self.plugin._createOrInvite(self.plugin_0045.getRoom(0, 0), [], Const.PROFILE[0]) |
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89 self.assertTrue(self.plugin._gameExists(ROOM_JID_S, True)) |
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90 |
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91 def test_createOrInvite_multi_not_waiting(self): |
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92 self.init() |
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93 self.plugin_0045.joinRoom(0, 0) |
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94 other_players = [Const.JID_STR[1], Const.JID_STR[2]] |
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95 self.plugin._createOrInvite(self.plugin_0045.getRoom(0, 0), other_players, Const.PROFILE[0]) |
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96 self.assertTrue(self.plugin._gameExists(ROOM_JID_S, True)) |
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97 |
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98 def test_createOrInvite_multi_waiting(self): |
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99 self.init(player_init={'score': 0}) |
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100 self.plugin_0045.joinRoom(0, 0) |
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101 other_players = [Const.JID_STR[1], Const.JID_STR[2]] |
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102 self.plugin._createOrInvite(self.plugin_0045.getRoom(0, 0), other_players, Const.PROFILE[0]) |
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103 self.assertTrue(self.plugin._gameExists(ROOM_JID_S, False)) |
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104 self.assertFalse(self.plugin._gameExists(ROOM_JID_S, True)) |
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105 |
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106 def test_initGame(self): |
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107 self.init() |
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108 self.initGame(0, 0) |
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109 self.assertTrue(self.plugin.isReferee(ROOM_JID_S, Const.JID[0].user)) |
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110 self.assertEqual([], self.plugin.games[ROOM_JID_S]['players']) |
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111 |
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112 def test_checkJoinAuth(self): |
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113 self.init() |
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114 check = lambda value: getattr(self, "assert%s" % value)(self.plugin._checkJoinAuth(ROOM_JID_S, Const.JID_STR[0], Const.JID[0].user)) |
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115 check(False) |
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116 # to test the "invited" mode, the referee must be different than the user to test |
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117 self.initGame(0, 1) |
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118 self.plugin.join_mode = self.plugin.ALL |
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119 check(True) |
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120 self.plugin.join_mode = self.plugin.INVITED |
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121 check(False) |
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122 self.plugin.invitations[ROOM_JID_S] = [(None, [Const.JID[0].userhost()])] |
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123 check(True) |
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124 self.plugin.join_mode = self.plugin.NONE |
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125 check(False) |
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126 self.plugin.games[ROOM_JID_S]['players'].append(Const.JID[0].user) |
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127 check(True) |
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128 |
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129 def test_updatePlayers(self): |
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130 self.init() |
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131 self.initGame(0, 0) |
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132 self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], []) |
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133 self.plugin._updatePlayers(ROOM_JID_S, [], True, Const.PROFILE[0]) |
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134 self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], []) |
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135 self.plugin._updatePlayers(ROOM_JID_S, ["user1"], True, Const.PROFILE[0]) |
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136 self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], ["user1"]) |
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137 self.plugin._updatePlayers(ROOM_JID_S, ["user2", "user3"], True, Const.PROFILE[0]) |
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138 self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], ["user1", "user2", "user3"]) |
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139 self.plugin._updatePlayers(ROOM_JID_S, ["user2", "user3"], True, Const.PROFILE[0]) # should not be stored twice |
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140 self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], ["user1", "user2", "user3"]) |
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141 |
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142 def test_synchronizeRoom(self): |
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143 self.init() |
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144 self.initGame(0, 0) |
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145 self.plugin._synchronizeRoom(ROOM_JID_S, [Const.MUC[0]], Const.PROFILE[0]) |
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146 self.assertEqual(self.host.getSentMessage(0), self._expectedMessage(ROOM_JID_S, "groupchat", "players", [])) |
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147 self.plugin.games[ROOM_JID_S]['players'].append("test1") |
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148 self.plugin._synchronizeRoom(ROOM_JID_S, [Const.MUC[0]], Const.PROFILE[0]) |
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149 self.assertEqual(self.host.getSentMessage(0), self._expectedMessage(ROOM_JID_S, "groupchat", "players", ["test1"])) |
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150 self.plugin.games[ROOM_JID_S]['started'] = True |
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151 self.plugin.games[ROOM_JID_S]['players'].append("test2") |
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152 self.plugin._synchronizeRoom(ROOM_JID_S, [Const.MUC[0]], Const.PROFILE[0]) |
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153 self.assertEqual(self.host.getSentMessage(0), self._expectedMessage(ROOM_JID_S, "groupchat", "started", ["test1", "test2"])) |
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154 self.plugin.games[ROOM_JID_S]['players'].append("test3") |
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155 self.plugin.games[ROOM_JID_S]['players'].append("test4") |
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156 user1 = JID(ROOM_JID_S + "/" + Const.JID[0].user) |
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157 user2 = JID(ROOM_JID_S + "/" + Const.JID[1].user) |
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158 self.plugin._synchronizeRoom(ROOM_JID_S, [user1, user2], Const.PROFILE[0]) |
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159 self.assertEqualXML(self.host.getSentMessage(0), self._expectedMessage(user1.full(), "normal", "started", ["test1", "test2", "test3", "test4"])) |
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160 self.assertEqualXML(self.host.getSentMessage(0), self._expectedMessage(user2.full(), "normal", "started", ["test1", "test2", "test3", "test4"])) |
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161 |
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162 def test_invitePlayers(self): |
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163 self.init() |
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164 self.initGame(0, 0) |
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165 self.plugin_0045.joinRoom(0, 1) |
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166 self.assertEqual(self.plugin.invitations[ROOM_JID_S], []) |
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167 room = self.plugin_0045.getRoom(0, 0) |
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168 nicks = self.plugin._invitePlayers(room, [Const.JID_STR[1], Const.JID_STR[2]], Const.JID[0].user, Const.PROFILE[0]) |
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169 self.assertEqual(self.plugin.invitations[ROOM_JID_S][0][1], [Const.JID[1].userhost(), Const.JID[2].userhost()]) |
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170 # the following assertion is True because Const.JID[1] and Const.JID[2] have the same userhost |
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171 self.assertEqual(nicks, [Const.JID[1].user, Const.JID[2].user]) |
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172 |
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173 nicks = self.plugin._invitePlayers(room, [Const.JID_STR[1], Const.JID_STR[3]], Const.JID[0].user, Const.PROFILE[0]) |
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174 self.assertEqual(self.plugin.invitations[ROOM_JID_S][1][1], [Const.JID[1].userhost(), Const.JID[3].userhost()]) |
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175 # this time Const.JID[1] and Const.JID[3] have the same user but the host differs |
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176 self.assertEqual(nicks, [Const.JID[1].user]) |
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177 |
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178 def test_checkInviteAuth(self): |
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179 |
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180 def check(value, index): |
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181 nick = self.plugin_0045.getNick(0, index) |
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182 getattr(self, "assert%s" % value)(self.plugin._checkInviteAuth(ROOM_JID_S, nick)) |
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183 |
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184 self.init() |
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185 |
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186 for mode in [self.plugin.FROM_ALL, self.plugin.FROM_NONE, self.plugin.FROM_REFEREE, self.plugin.FROM_PLAYERS]: |
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187 self.plugin.invite_mode = mode |
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188 check(True, 0) |
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189 |
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190 self.initGame(0, 0) |
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191 self.plugin.invite_mode = self.plugin.FROM_ALL |
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192 check(True, 0) |
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193 check(True, 1) |
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194 self.plugin.invite_mode = self.plugin.FROM_NONE |
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195 check(True, 0) # game initialized but not started yet, referee can invite |
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196 check(False, 1) |
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197 self.plugin.invite_mode = self.plugin.FROM_REFEREE |
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198 check(True, 0) |
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199 check(False, 1) |
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200 user_nick = self.plugin_0045.joinRoom(0, 1) |
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201 self.plugin.games[ROOM_JID_S]['players'].append(user_nick) |
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202 self.plugin.invite_mode = self.plugin.FROM_PLAYERS |
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203 check(True, 0) |
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204 check(True, 1) |
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205 check(False, 2) |
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206 |
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207 def test_isReferee(self): |
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208 self.init() |
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209 self.initGame(0, 0) |
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210 self.assertTrue(self.plugin.isReferee(ROOM_JID_S, self.plugin_0045.getNick(0, 0))) |
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211 self.assertFalse(self.plugin.isReferee(ROOM_JID_S, self.plugin_0045.getNick(0, 1))) |
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212 |
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213 def test_isPlayer(self): |
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214 self.init() |
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215 self.initGame(0, 0) |
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216 self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, self.plugin_0045.getNick(0, 0))) |
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217 user_nick = self.plugin_0045.joinRoom(0, 1) |
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218 self.plugin.games[ROOM_JID_S]['players'].append(user_nick) |
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219 self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, user_nick)) |
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220 self.assertFalse(self.plugin.isPlayer(ROOM_JID_S, self.plugin_0045.getNick(0, 2))) |
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221 |
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222 def test_checkWaitAuth(self): |
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223 |
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224 def check(value, other_players, confirmed, rest): |
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225 room = self.plugin_0045.getRoom(0, 0) |
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226 self.assertEqual((value, confirmed, rest), self.plugin._checkWaitAuth(room, other_players)) |
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227 |
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228 self.init() |
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229 self.initGame(0, 0) |
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230 other_players = [Const.JID[1], Const.JID[3]] |
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231 self.plugin.wait_mode = self.plugin.FOR_NONE |
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232 check(True, [], [], []) |
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233 check(True, [Const.JID[0]], [], [Const.JID[0]]) # getRoomNickOfUser checks for the other users only |
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234 check(True, other_players, [], other_players) |
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235 self.plugin.wait_mode = self.plugin.FOR_ALL |
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236 check(True, [], [], []) |
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237 check(False, [Const.JID[0]], [], [Const.JID[0]]) |
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238 check(False, other_players, [], other_players) |
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239 self.plugin_0045.joinRoom(0, 1) |
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240 check(False, other_players, [], other_players) |
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241 self.plugin_0045.joinRoom(0, 4) |
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242 check(False, other_players, [self.plugin_0045.getNickOfUser(0, 1, 0)], [Const.JID[3]]) |
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243 self.plugin_0045.joinRoom(0, 3) |
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244 check(True, other_players, [self.plugin_0045.getNickOfUser(0, 1, 0), |
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245 self.plugin_0045.getNickOfUser(0, 3, 0)], []) |
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246 |
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247 other_players = [Const.JID[1], Const.JID[3], Const.JID[2]] |
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248 # the following assertion is True because Const.JID[1] and Const.JID[2] have the same userhost |
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249 check(True, other_players, [self.plugin_0045.getNickOfUser(0, 1, 0), |
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250 self.plugin_0045.getNickOfUser(0, 3, 0), |
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251 self.plugin_0045.getNickOfUser(0, 2, 0)], []) |
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252 |
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253 def test_prepareRoom_trivial(self): |
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254 self.init() |
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255 other_players = [] |
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256 self.plugin.prepareRoom(other_players, ROOM_JID_S, PROFILE) |
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257 self.assertTrue(self.plugin._gameExists(ROOM_JID_S, True)) |
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258 self.assertTrue(self.plugin._checkJoinAuth(ROOM_JID_S, Const.JID_STR[0], Const.JID[0].user)) |
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259 self.assertTrue(self.plugin._checkInviteAuth(ROOM_JID_S, Const.JID[0].user)) |
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260 self.assertEqual((True, [], []), self.plugin._checkWaitAuth(ROOM_JID_S, [])) |
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261 self.assertTrue(self.plugin.isReferee(ROOM_JID_S, Const.JID[0].user)) |
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262 self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, Const.JID[0].user)) |
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263 self.assertEqual((False, True), self.plugin._checkCreateGameAndInit(ROOM_JID_S, PROFILE)) |
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264 |
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265 def test_prepareRoom_invite(self): |
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266 self.init() |
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267 other_players = [Const.JID_STR[1], Const.JID_STR[2]] |
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268 self.plugin.prepareRoom(other_players, ROOM_JID_S, PROFILE) |
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269 room = self.plugin_0045.getRoom(0, 0) |
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270 |
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271 self.assertTrue(self.plugin._gameExists(ROOM_JID_S, True)) |
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272 self.assertTrue(self.plugin._checkJoinAuth(ROOM_JID_S, Const.JID_STR[1], Const.JID[1].user)) |
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273 self.assertFalse(self.plugin._checkJoinAuth(ROOM_JID_S, Const.JID_STR[3], Const.JID[3].user)) |
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274 self.assertFalse(self.plugin._checkInviteAuth(ROOM_JID_S, Const.JID[1].user)) |
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275 self.assertEqual((True, [], other_players), self.plugin._checkWaitAuth(room, other_players)) |
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276 |
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277 player2_nick = self.plugin_0045.joinRoom(0, 1) |
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278 self.plugin.userJoinedTrigger(room, room.roster[player2_nick], PROFILE) |
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279 self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, player2_nick)) |
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280 self.assertTrue(self.plugin._checkInviteAuth(ROOM_JID_S, player2_nick)) |
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281 self.assertFalse(self.plugin.isReferee(ROOM_JID_S, player2_nick)) |
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282 self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, player2_nick)) |
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283 self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, self.plugin_0045.getNickOfUser(0, 2, 0))) |
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284 self.assertFalse(self.plugin.isPlayer(ROOM_JID_S, Const.JID_STR[3])) |
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285 self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, Const.PROFILE[1])) |
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286 |
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287 def test_prepareRoom_score1(self): |
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288 self.init(player_init={'score': 0}) |
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289 other_players = [Const.JID_STR[1], Const.JID_STR[2]] |
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290 self.plugin.prepareRoom(other_players, ROOM_JID_S, PROFILE) |
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291 room = self.plugin_0045.getRoom(0, 0) |
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292 |
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293 self.assertFalse(self.plugin._gameExists(ROOM_JID_S, True)) |
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294 self.assertTrue(self.plugin._checkJoinAuth(ROOM_JID_S, Const.JID_STR[1], Const.JID[1].user)) |
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295 self.assertFalse(self.plugin._checkJoinAuth(ROOM_JID_S, Const.JID_STR[3], Const.JID[3].user)) |
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296 self.assertFalse(self.plugin._checkInviteAuth(ROOM_JID_S, Const.JID[1].user)) |
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297 self.assertEqual((False, [], other_players), self.plugin._checkWaitAuth(room, other_players)) |
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298 |
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299 user_nick = self.plugin_0045.joinRoom(0, 1) |
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300 self.plugin.userJoinedTrigger(room, room.roster[user_nick], PROFILE) |
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301 self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, user_nick)) |
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302 self.assertFalse(self.plugin._checkInviteAuth(ROOM_JID_S, user_nick)) |
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303 self.assertFalse(self.plugin.isReferee(ROOM_JID_S, user_nick)) |
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304 self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, user_nick)) |
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305 # the following assertion is True because Const.JID[1] and Const.JID[2] have the same userhost |
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306 self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, self.plugin_0045.getNickOfUser(0, 2, 0))) |
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307 # the following assertion is True because Const.JID[1] nick in the room is equal to Const.JID[3].user |
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308 self.assertTrue(self.plugin.isPlayer(ROOM_JID_S, Const.JID[3].user)) |
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309 # but Const.JID[3] is actually not in the room |
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310 self.assertEqual(self.plugin_0045.getNickOfUser(0, 3, 0), None) |
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311 self.assertEqual((True, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, Const.PROFILE[0])) |
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312 |
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313 def test_prepareRoom_score2(self): |
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314 self.init(player_init={'score': 0}) |
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315 other_players = [Const.JID_STR[1], Const.JID_STR[4]] |
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316 self.plugin.prepareRoom(other_players, ROOM_JID_S, PROFILE) |
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317 room = self.plugin_0045.getRoom(0, 0) |
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318 |
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319 user_nick = self.plugin_0045.joinRoom(0, 1) |
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320 self.plugin.userJoinedTrigger(room, room.roster[user_nick], PROFILE) |
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321 self.assertEqual((True, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, PROFILE)) |
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322 user_nick = self.plugin_0045.joinRoom(0, 4) |
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323 self.plugin.userJoinedTrigger(room, room.roster[user_nick], PROFILE) |
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324 self.assertEqual((False, True), self.plugin._checkCreateGameAndInit(ROOM_JID_S, PROFILE)) |
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325 |
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326 def test_userJoinedTrigger(self): |
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327 self.init(player_init={"xxx": "xyz"}) |
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328 other_players = [Const.JID_STR[1], Const.JID_STR[3]] |
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329 self.plugin.prepareRoom(other_players, ROOM_JID_S, PROFILE) |
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330 nicks = [self.plugin_0045.getNick(0, 0)] |
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331 |
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332 self.assertEqual(self.host.getSentMessage(0), self._expectedMessage(ROOM_JID_S, "groupchat", "players", nicks)) |
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333 self.assertTrue(len(self.plugin.invitations[ROOM_JID_S]) == 1) |
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334 |
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335 # wrong profile |
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336 user_nick = self.plugin_0045.joinRoom(0, 1) |
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337 room = self.plugin_0045.getRoom(0, 1) |
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338 self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[1]), OTHER_PROFILE) |
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339 self.assertEqual(self.host.getSentMessageRaw(0), None) # no new message has been sent |
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340 self.assertFalse(self.plugin._gameExists(ROOM_JID_S, True)) # game not started |
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341 |
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342 # referee profile, user is allowed, wait for one more |
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343 room = self.plugin_0045.getRoom(0, 0) |
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344 self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[1]), PROFILE) |
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345 nicks.append(user_nick) |
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346 self.assertEqual(self.host.getSentMessage(0), self._expectedMessage(ROOM_JID_S, "groupchat", "players", nicks)) |
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347 self.assertFalse(self.plugin._gameExists(ROOM_JID_S, True)) # game not started |
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348 |
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349 # referee profile, user is not allowed |
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350 user_nick = self.plugin_0045.joinRoom(0, 4) |
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351 self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[4]), PROFILE) |
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352 self.assertEqual(self.host.getSentMessage(0), self._expectedMessage(ROOM_JID_S + '/' + user_nick, "normal", "players", nicks)) |
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353 self.assertFalse(self.plugin._gameExists(ROOM_JID_S, True)) # game not started |
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354 |
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355 # referee profile, user is allowed, everybody here |
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356 user_nick = self.plugin_0045.joinRoom(0, 3) |
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357 self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[3]), PROFILE) |
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358 nicks.append(user_nick) |
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359 self.assertEqual(self.host.getSentMessage(0), self._expectedMessage(ROOM_JID_S, "groupchat", "started", nicks)) |
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360 self.assertTrue(self.plugin._gameExists(ROOM_JID_S, True)) # game started |
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361 self.assertTrue(len(self.plugin.invitations[ROOM_JID_S]) == 0) |
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362 |
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363 # wait for none |
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364 self.init() |
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365 self.plugin.prepareRoom(other_players, ROOM_JID_S, PROFILE) |
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366 self.assertNotEqual(self.host.getSentMessageRaw(0), None) # init messages |
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367 room = self.plugin_0045.getRoom(0, 0) |
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368 nicks = [self.plugin_0045.getNick(0, 0)] |
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369 user_nick = self.plugin_0045.joinRoom(0, 3) |
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370 self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[3]), PROFILE) |
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371 nicks.append(user_nick) |
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372 self.assertEqual(self.host.getSentMessage(0), self._expectedMessage(ROOM_JID_S, "groupchat", "started", nicks)) |
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373 self.assertTrue(self.plugin._gameExists(ROOM_JID_S, True)) |
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374 |
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375 def test_userLeftTrigger(self): |
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376 self.init(player_init={"xxx": "xyz"}) |
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377 other_players = [Const.JID_STR[1], Const.JID_STR[3], Const.JID_STR[4]] |
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378 self.plugin.prepareRoom(other_players, ROOM_JID_S, PROFILE) |
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379 room = self.plugin_0045.getRoom(0, 0) |
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380 nicks = [self.plugin_0045.getNick(0, 0)] |
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381 self.assertEqual(self.plugin.invitations[ROOM_JID_S][0][1], [Const.JID[1].userhost(), Const.JID[3].userhost(), Const.JID[4].userhost()]) |
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382 |
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383 # one user joins |
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384 user_nick = self.plugin_0045.joinRoom(0, 1) |
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385 self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[1]), PROFILE) |
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386 nicks.append(user_nick) |
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387 |
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388 # the user leaves |
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389 self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], nicks) |
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390 room = self.plugin_0045.getRoom(0, 1) |
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391 # to not call self.plugin_0045.leaveRoom(0, 1) here, we are testing the trigger with a wrong profile |
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392 self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[1]), Const.PROFILE[1]) # not the referee |
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393 self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], nicks) |
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394 room = self.plugin_0045.getRoom(0, 0) |
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395 user_nick = self.plugin_0045.leaveRoom(0, 1) |
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396 self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[1]), PROFILE) # referee |
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397 nicks.pop() |
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398 self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], nicks) |
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399 |
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400 # all the users join |
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401 user_nick = self.plugin_0045.joinRoom(0, 1) |
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402 self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[1]), PROFILE) |
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403 nicks.append(user_nick) |
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404 user_nick = self.plugin_0045.joinRoom(0, 3) |
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405 self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[3]), PROFILE) |
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406 nicks.append(user_nick) |
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407 user_nick = self.plugin_0045.joinRoom(0, 4) |
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408 self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[4]), PROFILE) |
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409 nicks.append(user_nick) |
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410 self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], nicks) |
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411 self.assertTrue(len(self.plugin.invitations[ROOM_JID_S]) == 0) |
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412 |
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413 # one user leaves |
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414 user_nick = self.plugin_0045.leaveRoom(0, 4) |
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415 self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[4]), PROFILE) |
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416 nicks.pop() |
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417 self.assertEqual(self.plugin.invitations[ROOM_JID_S][0][1], [Const.JID[4].userhost()]) |
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418 |
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419 # another leaves |
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420 user_nick = self.plugin_0045.leaveRoom(0, 3) |
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421 self.plugin.userLeftTrigger(room, User(user_nick, Const.JID[3]), PROFILE) |
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422 nicks.pop() |
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423 self.assertEqual(self.plugin.invitations[ROOM_JID_S][0][1], [Const.JID[4].userhost(), Const.JID[3].userhost()]) |
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424 |
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425 # they can join again |
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426 user_nick = self.plugin_0045.joinRoom(0, 3) |
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427 self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[3]), PROFILE) |
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428 nicks.append(user_nick) |
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429 user_nick = self.plugin_0045.joinRoom(0, 4) |
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430 self.plugin.userJoinedTrigger(room, User(user_nick, Const.JID[4]), PROFILE) |
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431 nicks.append(user_nick) |
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432 self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], nicks) |
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433 self.assertTrue(len(self.plugin.invitations[ROOM_JID_S]) == 0) |
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434 |
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435 def test__checkCreateGameAndInit(self): |
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436 self.init() |
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437 self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, PROFILE)) # print internal error |
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438 |
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439 nick = self.plugin_0045.joinRoom(0, 0) |
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440 self.assertEqual((True, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, PROFILE)) |
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441 self.assertTrue(self.plugin._gameExists(ROOM_JID_S, False)) |
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442 self.assertFalse(self.plugin._gameExists(ROOM_JID_S, True)) |
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443 self.assertTrue(self.plugin.isReferee(ROOM_JID_S, nick)) |
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444 |
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445 self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, OTHER_PROFILE)) # print internal error |
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446 |
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447 self.plugin_0045.joinRoom(0, 1) |
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448 self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, OTHER_PROFILE)) |
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449 |
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450 self.plugin.createGame(ROOM_JID_S, [Const.JID_STR[1]], PROFILE) |
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451 self.assertEqual((False, True), self.plugin._checkCreateGameAndInit(ROOM_JID_S, PROFILE)) |
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452 self.assertEqual((False, False), self.plugin._checkCreateGameAndInit(ROOM_JID_S, OTHER_PROFILE)) |
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453 |
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454 def test_createGame(self): |
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455 |
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456 self.init(player_init={"xxx": "xyz"}) |
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457 nicks = [] |
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458 for i in [0, 1, 3, 4]: |
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459 nicks.append(self.plugin_0045.joinRoom(0, i)) |
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460 |
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461 # game not exists |
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462 self.plugin.createGame(ROOM_JID_S, nicks, PROFILE) |
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463 self.assertTrue(self.plugin._gameExists(ROOM_JID_S, True)) |
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464 self.assertEqual(self.plugin.games[ROOM_JID_S]['players'], nicks) |
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465 self.assertEqual(self.host.getSentMessage(0), self._expectedMessage(ROOM_JID_S, "groupchat", "started", nicks)) |
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466 for nick in nicks: |
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467 self.assertEqual('init', self.plugin.games[ROOM_JID_S]['status'][nick]) |
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468 self.assertEqual(self.plugin.player_init, self.plugin.games[ROOM_JID_S]['players_data'][nick]) |
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469 self.plugin.games[ROOM_JID_S]['players_data'][nick]["xxx"] = nick |
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470 for nick in nicks: |
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471 # checks that a copy of self.player_init has been done and not a reference |
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472 self.assertEqual(nick, self.plugin.games[ROOM_JID_S]['players_data'][nick]['xxx']) |
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473 |
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474 # game exists, current profile is referee |
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475 self.init(player_init={"xxx": "xyz"}) |
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476 self.initGame(0, 0) |
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477 self.plugin.games[ROOM_JID_S]['started'] = True |
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478 self.plugin.createGame(ROOM_JID_S, nicks, PROFILE) |
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479 self.assertEqual(self.host.getSentMessage(0), self._expectedMessage(ROOM_JID_S, "groupchat", "started", nicks)) |
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480 |
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481 # game exists, current profile is not referee |
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482 self.init(player_init={"xxx": "xyz"}) |
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483 self.initGame(0, 0) |
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484 self.plugin.games[ROOM_JID_S]['started'] = True |
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485 self.plugin_0045.joinRoom(0, 1) |
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486 self.plugin.createGame(ROOM_JID_S, nicks, OTHER_PROFILE) |
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487 self.assertEqual(self.host.getSentMessageRaw(0), None) # no sync message has been sent by other_profile |