Mercurial > libervia-backend
comparison sat_frontends/quick_frontend/quick_games.py @ 4037:524856bd7b19
massive refactoring to switch from camelCase to snake_case:
historically, Libervia (SàT before) was using camelCase as allowed by PEP8 when using a
pre-PEP8 code, to use the same coding style as in Twisted.
However, snake_case is more readable and it's better to follow PEP8 best practices, so it
has been decided to move on full snake_case. Because Libervia has a huge codebase, this
ended with a ugly mix of camelCase and snake_case.
To fix that, this patch does a big refactoring by renaming every function and method
(including bridge) that are not coming from Twisted or Wokkel, to use fully snake_case.
This is a massive change, and may result in some bugs.
author | Goffi <goffi@goffi.org> |
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date | Sat, 08 Apr 2023 13:54:42 +0200 |
parents | be6d91572633 |
children | 4b842c1fb686 |
comparison
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4036:c4464d7ae97b | 4037:524856bd7b19 |
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34 _game_name = None | 34 _game_name = None |
35 _signal_prefix = None | 35 _signal_prefix = None |
36 _signal_suffixes = None | 36 _signal_suffixes = None |
37 | 37 |
38 @classmethod | 38 @classmethod |
39 def registerSignals(cls, host): | 39 def register_signals(cls, host): |
40 def make_handler(suffix, signal): | 40 def make_handler(suffix, signal): |
41 def handler(*args): | 41 def handler(*args): |
42 if suffix in ("Started", "Players"): | 42 if suffix in ("Started", "Players"): |
43 return cls.startedHandler(host, suffix, *args) | 43 return cls.started_handler(host, suffix, *args) |
44 return cls.genericHandler(host, signal, *args) | 44 return cls.generic_handler(host, signal, *args) |
45 | 45 |
46 return handler | 46 return handler |
47 | 47 |
48 for suffix in cls._signal_suffixes: | 48 for suffix in cls._signal_suffixes: |
49 signal = cls._signal_prefix + suffix | 49 signal = cls._signal_prefix + suffix |
50 host.registerSignal( | 50 host.register_signal( |
51 signal, handler=make_handler(suffix, signal), iface="plugin" | 51 signal, handler=make_handler(suffix, signal), iface="plugin" |
52 ) | 52 ) |
53 | 53 |
54 @classmethod | 54 @classmethod |
55 def startedHandler(cls, host, suffix, *args): | 55 def started_handler(cls, host, suffix, *args): |
56 room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1] | 56 room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1] |
57 referee, players, args = args[0], args[1], args[2:] | 57 referee, players, args = args[0], args[1], args[2:] |
58 chat_widget = host.widgets.getOrCreateWidget( | 58 chat_widget = host.widgets.get_or_create_widget( |
59 quick_chat.QuickChat, room_jid, type_=C.CHAT_GROUP, profile=profile | 59 quick_chat.QuickChat, room_jid, type_=C.CHAT_GROUP, profile=profile |
60 ) | 60 ) |
61 | 61 |
62 # update symbols | 62 # update symbols |
63 if cls._game_name not in chat_widget.visible_states: | 63 if cls._game_name not in chat_widget.visible_states: |
64 chat_widget.visible_states.append(cls._game_name) | 64 chat_widget.visible_states.append(cls._game_name) |
65 symbols = games.SYMBOLS[cls._game_name] | 65 symbols = games.SYMBOLS[cls._game_name] |
66 index = 0 | 66 index = 0 |
67 contact_list = host.contact_lists[profile] | 67 contact_list = host.contact_lists[profile] |
68 for occupant in chat_widget.occupants: | 68 for occupant in chat_widget.occupants: |
69 occupant_jid = jid.newResource(room_jid, occupant) | 69 occupant_jid = jid.new_resource(room_jid, occupant) |
70 contact_list.setCache( | 70 contact_list.set_cache( |
71 occupant_jid, | 71 occupant_jid, |
72 cls._game_name, | 72 cls._game_name, |
73 symbols[index % len(symbols)] if occupant in players else None, | 73 symbols[index % len(symbols)] if occupant in players else None, |
74 ) | 74 ) |
75 chat_widget.update(occupant_jid) | 75 chat_widget.update(occupant_jid) |
76 | 76 |
77 if suffix == "Players" or chat_widget.nick not in players: | 77 if suffix == "Players" or chat_widget.nick not in players: |
78 return # waiting for other players to join, or not playing | 78 return # waiting for other players to join, or not playing |
79 if cls._game_name in chat_widget.games: | 79 if cls._game_name in chat_widget.games: |
80 return # game panel is already there | 80 return # game panel is already there |
81 real_class = host.widgets.getRealClass(cls) | 81 real_class = host.widgets.get_real_class(cls) |
82 if real_class == cls: | 82 if real_class == cls: |
83 host.showDialog( | 83 host.show_dialog( |
84 _( | 84 _( |
85 "A {game} activity between {players} has been started, but you couldn't take part because your client doesn't support it." | 85 "A {game} activity between {players} has been started, but you couldn't take part because your client doesn't support it." |
86 ).format(game=cls._game_name, players=", ".join(players)), | 86 ).format(game=cls._game_name, players=", ".join(players)), |
87 _("{game} Game").format(game=cls._game_name), | 87 _("{game} Game").format(game=cls._game_name), |
88 ) | 88 ) |
89 return | 89 return |
90 panel = real_class(chat_widget, referee, players, *args) | 90 panel = real_class(chat_widget, referee, players, *args) |
91 chat_widget.games[cls._game_name] = panel | 91 chat_widget.games[cls._game_name] = panel |
92 chat_widget.addGamePanel(panel) | 92 chat_widget.add_game_panel(panel) |
93 | 93 |
94 @classmethod | 94 @classmethod |
95 def genericHandler(cls, host, signal, *args): | 95 def generic_handler(cls, host, signal, *args): |
96 room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1] | 96 room_jid, args, profile = jid.JID(args[0]), args[1:-1], args[-1] |
97 chat_widget = host.widgets.getWidget(quick_chat.QuickChat, room_jid, profile) | 97 chat_widget = host.widgets.get_widget(quick_chat.QuickChat, room_jid, profile) |
98 if chat_widget: | 98 if chat_widget: |
99 try: | 99 try: |
100 game_panel = chat_widget.games[cls._game_name] | 100 game_panel = chat_widget.games[cls._game_name] |
101 except KeyError: | 101 except KeyError: |
102 log.error( | 102 log.error( |