Mercurial > libervia-backend
annotate libervia/backend/plugins/plugin_misc_quiz.py @ 4226:3f7ca590a5da
cli (pubsub): use `PEP` when service is not specified in error message.
author | Goffi <goffi@goffi.org> |
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date | Tue, 05 Mar 2024 17:31:56 +0100 |
parents | 4b842c1fb686 |
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3028 | 1 #!/usr/bin/env python3 |
3137 | 2 |
361 | 3 |
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4 # SAT plugin for managing Quiz game |
3479 | 5 # Copyright (C) 2009-2021 Jérôme Poisson (goffi@goffi.org) |
361 | 6 |
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7 # This program is free software: you can redistribute it and/or modify |
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8 # it under the terms of the GNU Affero General Public License as published by |
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9 # the Free Software Foundation, either version 3 of the License, or |
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10 # (at your option) any later version. |
361 | 11 |
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12 # This program is distributed in the hope that it will be useful, |
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13 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 # GNU Affero General Public License for more details. |
361 | 16 |
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17 # You should have received a copy of the GNU Affero General Public License |
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18 # along with this program. If not, see <http://www.gnu.org/licenses/>. |
361 | 19 |
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20 from libervia.backend.core.i18n import _ |
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21 from libervia.backend.core.constants import Const as C |
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22 from libervia.backend.core.log import getLogger |
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23 |
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24 log = getLogger(__name__) |
361 | 25 from twisted.words.xish import domish |
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26 from twisted.internet import reactor |
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27 from twisted.words.protocols.jabber import client as jabber_client, jid |
361 | 28 from time import time |
29 | |
30 | |
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31 NS_QG = "http://www.goffi.org/protocol/quiz" |
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32 QG_TAG = "quiz" |
361 | 33 |
34 PLUGIN_INFO = { | |
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35 C.PI_NAME: "Quiz game plugin", |
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36 C.PI_IMPORT_NAME: "Quiz", |
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37 C.PI_TYPE: "Game", |
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38 C.PI_PROTOCOLS: [], |
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39 C.PI_DEPENDENCIES: ["XEP-0045", "XEP-0249", "ROOM-GAME"], |
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40 C.PI_MAIN: "Quiz", |
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41 C.PI_HANDLER: "yes", |
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42 C.PI_DESCRIPTION: _("""Implementation of Quiz game"""), |
361 | 43 } |
44 | |
45 | |
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46 class Quiz(object): |
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47 def inherit_from_room_game(self, host): |
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48 global RoomGame |
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49 RoomGame = host.plugins["ROOM-GAME"].__class__ |
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50 self.__class__ = type( |
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51 self.__class__.__name__, (self.__class__, RoomGame, object), {} |
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52 ) |
361 | 53 |
54 def __init__(self, host): | |
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55 log.info(_("Plugin Quiz initialization")) |
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56 self.inherit_from_room_game(host) |
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57 RoomGame._init_( |
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58 self, |
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59 host, |
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60 PLUGIN_INFO, |
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61 (NS_QG, QG_TAG), |
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62 game_init={"stage": None}, |
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63 player_init={"score": 0}, |
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64 ) |
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65 host.bridge.add_method( |
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66 "quiz_game_launch", |
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67 ".plugin", |
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68 in_sign="asss", |
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69 out_sign="", |
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70 method=self._prepare_room, |
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71 ) # args: players, room_jid, profile |
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72 host.bridge.add_method( |
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73 "quiz_game_create", |
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74 ".plugin", |
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75 in_sign="sass", |
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76 out_sign="", |
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77 method=self._create_game, |
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78 ) # args: room_jid, players, profile |
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79 host.bridge.add_method( |
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80 "quiz_game_ready", |
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81 ".plugin", |
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82 in_sign="sss", |
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83 out_sign="", |
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84 method=self._player_ready, |
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85 ) # args: player, referee, profile |
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86 host.bridge.add_method( |
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87 "quiz_game_answer", |
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88 ".plugin", |
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89 in_sign="ssss", |
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90 out_sign="", |
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91 method=self.player_answer, |
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92 ) |
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93 host.bridge.add_signal( |
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94 "quiz_game_started", ".plugin", signature="ssass" |
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95 ) # args: room_jid, referee, players, profile |
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96 host.bridge.add_signal( |
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97 "quiz_game_new", |
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98 ".plugin", |
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99 signature="sa{ss}s", |
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100 doc={ |
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101 "summary": "Start a new game", |
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102 "param_0": "room_jid: jid of game's room", |
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103 "param_1": "game_data: data of the game", |
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104 "param_2": "%(doc_profile)s", |
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105 }, |
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106 ) |
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107 host.bridge.add_signal( |
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108 "quiz_game_question", |
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109 ".plugin", |
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110 signature="sssis", |
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111 doc={ |
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112 "summary": "Send the current question", |
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113 "param_0": "room_jid: jid of game's room", |
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114 "param_1": "question_id: question id", |
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115 "param_2": "question: question to ask", |
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116 "param_3": "timer: timer", |
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117 "param_4": "%(doc_profile)s", |
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118 }, |
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119 ) |
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120 host.bridge.add_signal( |
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121 "quiz_game_player_buzzed", |
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122 ".plugin", |
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123 signature="ssbs", |
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124 doc={ |
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125 "summary": "A player just pressed the buzzer", |
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126 "param_0": "room_jid: jid of game's room", |
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127 "param_1": "player: player who pushed the buzzer", |
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128 "param_2": "pause: should the game be paused ?", |
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129 "param_3": "%(doc_profile)s", |
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130 }, |
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131 ) |
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132 host.bridge.add_signal( |
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133 "quiz_game_player_says", |
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134 ".plugin", |
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135 signature="sssis", |
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136 doc={ |
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137 "summary": "A player just pressed the buzzer", |
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138 "param_0": "room_jid: jid of game's room", |
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139 "param_1": "player: player who pushed the buzzer", |
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140 "param_2": "text: what the player say", |
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141 "param_3": "delay: how long, in seconds, the text must appear", |
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142 "param_4": "%(doc_profile)s", |
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143 }, |
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144 ) |
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145 host.bridge.add_signal( |
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146 "quiz_game_answer_result", |
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147 ".plugin", |
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148 signature="ssba{si}s", |
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149 doc={ |
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150 "summary": "Result of the just given answer", |
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151 "param_0": "room_jid: jid of game's room", |
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152 "param_1": "player: player who gave the answer", |
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153 "param_2": "good_answer: True if the answer is right", |
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154 "param_3": "score: dict of score with player as key", |
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155 "param_4": "%(doc_profile)s", |
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156 }, |
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157 ) |
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158 host.bridge.add_signal( |
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159 "quiz_game_timer_expired", |
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160 ".plugin", |
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161 signature="ss", |
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162 doc={ |
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163 "summary": "Nobody answered the question in time", |
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164 "param_0": "room_jid: jid of game's room", |
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165 "param_1": "%(doc_profile)s", |
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166 }, |
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167 ) |
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168 host.bridge.add_signal( |
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169 "quiz_game_timer_restarted", |
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170 ".plugin", |
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171 signature="sis", |
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172 doc={ |
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173 "summary": "Nobody answered the question in time", |
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174 "param_0": "room_jid: jid of game's room", |
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175 "param_1": "time_left: time left before timer expiration", |
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176 "param_2": "%(doc_profile)s", |
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177 }, |
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178 ) |
361 | 179 |
180 def __game_data_to_xml(self, game_data): | |
181 """Convert a game data dict to domish element""" | |
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182 game_data_elt = domish.Element((None, "game_data")) |
361 | 183 for data in game_data: |
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184 data_elt = domish.Element((None, data)) |
361 | 185 data_elt.addContent(game_data[data]) |
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186 game_data_elt.addChild(data_elt) |
361 | 187 return game_data_elt |
188 | |
189 def __xml_to_game_data(self, game_data_elt): | |
190 """Convert a domish element with game_data to a dict""" | |
191 game_data = {} | |
192 for data_elt in game_data_elt.elements(): | |
3028 | 193 game_data[data_elt.name] = str(data_elt) |
361 | 194 return game_data |
195 | |
362
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196 def __answer_result_to_signal_args(self, answer_result_elt): |
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197 """Parse answer result element and return a tuple of signal arguments |
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198 @param answer_result_elt: answer result element |
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199 @return: (player, good_answer, score)""" |
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200 score = {} |
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201 for score_elt in answer_result_elt.elements(): |
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202 score[score_elt["player"]] = int(score_elt["score"]) |
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203 return ( |
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204 answer_result_elt["player"], |
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205 answer_result_elt["good_answer"] == str(True), |
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206 score, |
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207 ) |
362
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208 |
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209 def __answer_result(self, player_answering, good_answer, game_data): |
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210 """Convert a domish an answer_result element |
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211 @param player_answering: player who gave the answer |
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212 @param good_answer: True is the answer is right |
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213 @param game_data: data of the game""" |
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214 players_data = game_data["players_data"] |
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215 score = {} |
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216 for player in game_data["players"]: |
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217 score[player] = players_data[player]["score"] |
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218 |
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219 answer_result_elt = domish.Element((None, "answer_result")) |
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220 answer_result_elt["player"] = player_answering |
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221 answer_result_elt["good_answer"] = str(good_answer) |
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222 |
362
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223 for player in score: |
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224 score_elt = domish.Element((None, "score")) |
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225 score_elt["player"] = player |
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226 score_elt["score"] = str(score[player]) |
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227 answer_result_elt.addChild(score_elt) |
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228 |
362
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229 return answer_result_elt |
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230 |
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231 def __ask_question(self, question_id, question, timer): |
361 | 232 """Create a element for asking a question""" |
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233 question_elt = domish.Element((None, "question")) |
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234 question_elt["id"] = question_id |
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235 question_elt["timer"] = str(timer) |
361 | 236 question_elt.addContent(question) |
237 return question_elt | |
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238 |
361 | 239 def __start_play(self, room_jid, game_data, profile): |
240 """Start the game (tell to the first player after dealer to play""" | |
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241 client = self.host.get_client(profile) |
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242 game_data["stage"] = "play" |
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243 next_player_idx = game_data["current_player"] = ( |
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244 game_data["init_player"] + 1 |
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245 ) % len( |
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246 game_data["players"] |
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247 ) # the player after the dealer start |
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248 game_data["first_player"] = next_player = game_data["players"][next_player_idx] |
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249 to_jid = jid.JID(room_jid.userhost() + "/" + next_player) |
361 | 250 mess = self.createGameElt(to_jid) |
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251 mess.firstChildElement().addElement("your_turn") |
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252 client.send(mess) |
361 | 253 |
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254 def player_answer(self, player, referee, answer, profile_key=C.PROF_KEY_NONE): |
362
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255 """Called when a player give an answer""" |
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256 client = self.host.get_client(profile_key) |
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257 log.debug( |
3028 | 258 "new player answer (%(profile)s): %(answer)s" |
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259 % {"profile": client.profile, "answer": answer} |
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260 ) |
362
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261 mess = self.createGameElt(jid.JID(referee)) |
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262 answer_elt = mess.firstChildElement().addElement("player_answer") |
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263 answer_elt["player"] = player |
362
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264 answer_elt.addContent(answer) |
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265 client.send(mess) |
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266 |
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267 def timer_expired(self, room_jid, profile): |
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268 """Called when nobody answered the question in time""" |
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269 client = self.host.get_client(profile) |
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270 game_data = self.games[room_jid] |
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271 game_data["stage"] = "expired" |
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272 mess = self.createGameElt(room_jid) |
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273 mess.firstChildElement().addElement("timer_expired") |
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274 client.send(mess) |
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275 reactor.callLater(4, self.ask_question, room_jid, client.profile) |
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276 |
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277 def pause_timer(self, room_jid): |
362
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278 """Stop the timer and save the time left""" |
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279 game_data = self.games[room_jid] |
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280 left = max(0, game_data["timer"].getTime() - time()) |
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281 game_data["timer"].cancel() |
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282 game_data["time_left"] = int(left) |
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283 game_data["previous_stage"] = game_data["stage"] |
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284 game_data["stage"] = "paused" |
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285 |
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286 def restart_timer(self, room_jid, profile): |
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287 """Restart a timer with the saved time""" |
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288 client = self.host.get_client(profile) |
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289 game_data = self.games[room_jid] |
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290 assert game_data["time_left"] is not None |
361 | 291 mess = self.createGameElt(room_jid) |
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292 mess.firstChildElement().addElement("timer_restarted") |
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293 jabber_client.restarted_elt["time_left"] = str(game_data["time_left"]) |
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294 client.send(mess) |
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295 game_data["timer"] = reactor.callLater( |
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296 game_data["time_left"], self.timer_expired, room_jid, profile |
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297 ) |
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298 game_data["time_left"] = None |
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299 game_data["stage"] = game_data["previous_stage"] |
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300 del game_data["previous_stage"] |
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301 |
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302 def ask_question(self, room_jid, profile): |
362
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303 """Ask a new question""" |
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304 client = self.host.get_client(profile) |
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305 game_data = self.games[room_jid] |
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306 game_data["stage"] = "question" |
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307 game_data["question_id"] = "1" |
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308 timer = 30 |
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309 mess = self.createGameElt(room_jid) |
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310 mess.firstChildElement().addChild( |
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311 self.__ask_question( |
3028 | 312 game_data["question_id"], "Quel est l'âge du capitaine ?", timer |
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313 ) |
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314 ) |
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315 client.send(mess) |
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316 game_data["timer"] = reactor.callLater( |
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317 timer, self.timer_expired, room_jid, profile |
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318 ) |
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319 game_data["time_left"] = None |
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320 |
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321 def check_answer(self, room_jid, player, answer, profile): |
362
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322 """Check if the answer given is right""" |
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323 client = self.host.get_client(profile) |
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324 game_data = self.games[room_jid] |
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325 players_data = game_data["players_data"] |
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326 good_answer = game_data["question_id"] == "1" and answer == "42" |
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327 players_data[player]["score"] += 1 if good_answer else -1 |
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328 players_data[player]["score"] = min(9, max(0, players_data[player]["score"])) |
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329 |
362
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330 mess = self.createGameElt(room_jid) |
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331 mess.firstChildElement().addChild( |
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332 self.__answer_result(player, good_answer, game_data) |
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333 ) |
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334 client.send(mess) |
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335 |
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336 if good_answer: |
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337 reactor.callLater(4, self.ask_question, room_jid, profile) |
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338 else: |
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339 reactor.callLater(4, self.restart_timer, room_jid, profile) |
361 | 340 |
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341 def new_game(self, room_jid, profile): |
361 | 342 """Launch a new round""" |
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343 common_data = {"game_score": 0} |
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344 new_game_data = { |
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345 "instructions": _( |
3028 | 346 """Bienvenue dans cette partie rapide de quizz, le premier à atteindre le score de 9 remporte le jeu |
361 | 347 |
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348 Attention, tu es prêt ?""" |
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349 ) |
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350 } |
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351 msg_elts = self.__game_data_to_xml(new_game_data) |
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352 RoomGame.new_round(self, room_jid, (common_data, msg_elts), profile) |
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353 reactor.callLater(10, self.ask_question, room_jid, profile) |
361 | 354 |
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355 def room_game_cmd(self, mess_elt, profile): |
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356 client = self.host.get_client(profile) |
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357 from_jid = jid.JID(mess_elt["from"]) |
361 | 358 room_jid = jid.JID(from_jid.userhost()) |
359 game_elt = mess_elt.firstChildElement() | |
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360 game_data = self.games[room_jid] |
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361 # if 'players_data' in game_data: |
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362 # players_data = game_data['players_data'] |
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363 |
361 | 364 for elt in game_elt.elements(): |
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365 |
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366 if elt.name == "started": # new game created |
361 | 367 players = [] |
368 for player in elt.elements(): | |
3028 | 369 players.append(str(player)) |
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370 self.host.bridge.quiz_game_started( |
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371 room_jid.userhost(), from_jid.full(), players, profile |
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372 ) |
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373 |
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374 elif elt.name == "player_ready": # ready to play |
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375 player = elt["player"] |
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376 status = self.games[room_jid]["status"] |
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377 nb_players = len(self.games[room_jid]["players"]) |
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378 status[player] = "ready" |
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379 log.debug( |
3028 | 380 _("Player %(player)s is ready to start [status: %(status)s]") |
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381 % {"player": player, "status": status} |
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382 ) |
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383 if ( |
3028 | 384 list(status.values()).count("ready") == nb_players |
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385 ): # everybody is ready, we can start the game |
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386 self.new_game(room_jid, profile) |
361 | 387 |
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388 elif elt.name == "game_data": |
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389 self.host.bridge.quiz_game_new( |
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390 room_jid.userhost(), self.__xml_to_game_data(elt), profile |
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391 ) |
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392 |
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393 elif elt.name == "question": # A question is asked |
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394 self.host.bridge.quiz_game_question( |
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395 room_jid.userhost(), |
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396 elt["id"], |
3028 | 397 str(elt), |
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398 int(elt["timer"]), |
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399 profile, |
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400 ) |
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401 |
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402 elif elt.name == "player_answer": |
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403 player = elt["player"] |
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404 pause = ( |
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405 game_data["stage"] == "question" |
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406 ) # we pause the game only if we are have a question at the moment |
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407 # we first send a buzzer message |
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408 mess = self.createGameElt(room_jid) |
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409 buzzer_elt = mess.firstChildElement().addElement("player_buzzed") |
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410 buzzer_elt["player"] = player |
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411 buzzer_elt["pause"] = str(pause) |
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412 client.send(mess) |
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413 if pause: |
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414 self.pause_timer(room_jid) |
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415 # and we send the player answer |
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416 mess = self.createGameElt(room_jid) |
3028 | 417 _answer = str(elt) |
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418 say_elt = mess.firstChildElement().addElement("player_says") |
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419 say_elt["player"] = player |
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420 say_elt.addContent(_answer) |
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421 say_elt["delay"] = "3" |
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422 reactor.callLater(2, client.send, mess) |
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423 reactor.callLater( |
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424 6, self.check_answer, room_jid, player, _answer, profile=profile |
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425 ) |
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426 |
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427 elif elt.name == "player_buzzed": |
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428 self.host.bridge.quiz_game_player_buzzed( |
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429 room_jid.userhost(), elt["player"], elt["pause"] == str(True), profile |
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430 ) |
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431 |
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432 elif elt.name == "player_says": |
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433 self.host.bridge.quiz_game_player_says( |
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434 room_jid.userhost(), |
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435 elt["player"], |
3028 | 436 str(elt), |
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437 int(elt["delay"]), |
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438 profile, |
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439 ) |
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440 |
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441 elif elt.name == "answer_result": |
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442 player, good_answer, score = self.__answer_result_to_signal_args(elt) |
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443 self.host.bridge.quiz_game_answer_result( |
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444 room_jid.userhost(), player, good_answer, score, profile |
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445 ) |
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446 |
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447 elif elt.name == "timer_expired": |
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448 self.host.bridge.quiz_game_timer_expired(room_jid.userhost(), profile) |
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449 |
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450 elif elt.name == "timer_restarted": |
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451 self.host.bridge.quiz_game_timer_restarted( |
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452 room_jid.userhost(), int(elt["time_left"]), profile |
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453 ) |
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454 |
361 | 455 else: |
3028 | 456 log.error(_("Unmanaged game element: %s") % elt.name) |